muahdib, chaotic male human Wizard
                                                                               
                                                                               
                                                 
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[Muahdib the Thaumaturge]  St:11 Dx:16 Co:11 In:18 Wi:12 Ch:9  Chaotic
Dungeons of Doom:6  $:666 HP:0(55) Pw:1(76) AC:9  Xp:8/1451 Wt:779/600 T:6364 0:46 Burdened

Latest messages

The spell hits the wolf!
The spell misses the fog cloud.
The fire ant turns to flee! (2x)
[HP+1=6]
The giant beetle turns to flee!
The fire ant turns to flee!
The wolf turns to flee!
You miss the wolf.
The giant beetle turns to flee!
[HP+1=7]
The kobold mummy turns to flee!
You aren't sure you're doing this the right way...
You hit the kobold mummy.
You add "Elbereth" with your fingers to the writing in the dust.
The fire ant turns to flee!
There is an altar to Anhur (chaotic) here.
There are many objects here.
[HP+1=8]
Something is written here in the dust.
You read: "? F nF ? | ?? r /? ? ? c ? E ?e r? |c? E ??? t El|c ??n | e? |be e hL bc ??h|?b?rct?_?b?rc? l???etnElberetnElberets|lbereth?lbereth".
Unknown command ' '.
You add "Elbereth" with your fingers to the writing in the dust.
The fire ant turns to flee!
You hit the fire ant. (2x)
The fire ant bites! (2x)
A board beneath the wolf squeaks loudly.
[HP-7=1]
You add "Elbereth" with your fingers to the writing in the dust.
The fire ant bites!
You die...

Your inventory

Amulets

r - a cursed octagonal amulet [of restful sleep] {20}
A - an uncursed amulet versus poison {20}

Weapons

a - a blessed +1 quarterstaff {40}*
v - 6 uncursed [+0] arrows {6}
K - an uncursed [+0] runed dagger named Sting [Sting] (weapon in hand) {10}

Armor

b - an uncursed +0 cloak of magic resistance (being worn) {10}*
Q - an uncursed [+0] iron skull cap [orcish helm] {30}

Comestibles

k - an uncursed lichen corpse {20}
F - an uncursed slime mold {5}
L - an uncursed pear {2}
X - an uncursed candy bar {2}
Y - 2 uncursed fortune cookies {2}
Z - 2 uncursed cloves of garlic {2}

Scrolls

i - a blessed scroll of remove curse {5}*
j - an uncursed scroll of confuse monster {5}*
s - an uncursed scroll of light {5}
w - a blessed scroll of confuse monster {5}
y - an uncursed unlabeled scroll [of blank paper] {5}
D - an uncursed scroll labeled AQUE BRAGH [of create monster] {5}
G - an uncursed scroll labeled ASHPD [of teleportation] {5}
T - a blessed scroll labeled AQUE BRAGH [of create monster] {5}
U - an uncursed scroll labeled FOOBIE BLETCH [of destroy armor] {5}
V - a cursed scroll labeled MAPIRO MAHAMA DIROMAT [of gold detection] {5}
W - an uncursed scroll labeled ZELGO MER [of enchant armor] {5}

Spellbooks

l - a blessed spellbook of force bolt {50}*
m - an uncursed spellbook of detect monsters {50}*
t - a cursed paperback spellbook [of cause fear] {50}
u - a cursed vellum spellbook [of protection] {50}
S - an uncursed spellbook of detect monsters {50}

Potions

f - a blessed potion of gain level {20}*
g - 4 uncursed potions of water {80}*
h - an uncursed potion of blindness {20}*
q - 2 uncursed dark potions [of fruit juice] {40}
E - an uncursed amber potion [of monster detection] {20}
H - an uncursed cloudy potion [of paralysis] {20}
I - an uncursed viscous potion [of extra healing] {20}
O - an uncursed slimy potion [of object detection] {20}

Rings

d - an uncursed ring of shock resistance {3}*
e - an uncursed +2 ring of protection {3}*
B - a cursed amber ring [of hunger] {3}
R - a cursed [-3] bronze ring [of adornment] {3}

Wands

c - an uncursed wand of light (0:11) {7}*
p - an uncursed wand of speed monster [0:5] {7}
z - an uncursed wand of digging [0:5] {7}
J - an uncursed pine wand [of locking (0:0)] {7}
P - an uncursed wand of cold [0:5] {7}

Tools

n - an uncursed [tallow] candle {2}
x - an uncursed tin opener {4}
N - an uncursed towel {2}

Gems

C - 2 uncursed red gems [worthless glass] {2}
M - an uncursed black gem [worthless glass] {1}

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack069
detect monstersdivination069

Vanquished creatures

114 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Skilled]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 4282906757
Started: 2018-05-05 11:21:40
Ended: 2018-05-05 12:23:30
Play time: PT00:46:46

Goodbye

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 6 with 5380 points,
and 666 pieces of gold, after 6364 moves.
Killer: fire ant
You were level 8 with a maximum of 55 hit points when you died.
You didn't beat your previous score of 150055 points.
 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1812772  naukku-Sam-Hum-Mal-Law ascended to demigod-hood.      316 [319]
  3    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]

 32     167090  naukku-Sam-Hum-Fem-Law died in Fort Ludios [max 24]. 
                Disintegrated by a blast of disintegration.           112 [112]
 33     164550  rail-Tou-Hum-Fem-Neu turned to stone in The Dungeons
                of Doom on level 25 [max 27].  Petrified by Medusa.   117 [117]
*34     150055  muahdib-Wiz-Hum-Mal-Cha died in The Ruins of Moria on          
                level 17 [max 27].  Killed by Durin's Bane.             - [108]
*         5380  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 6 [max 7].  Killed by a fire ant.              -  [55]
 35     148730  stonewall-Val-Hum-Fem-Law died in The Dungeons of
                Doom on level 25.  Dissolved in molten lava.          141 [150]
 36     140848  naukku-Wiz-Elf-Fem-Cha turned to stone in The
                Dungeons of Doom on level 24.  Petrified by Medusa.   146 [146]