muahdib, chaotic male human Wizard | ################# .....| #------------ # | #...........|### ##|..........-# #...........| #########|.......<..| ----.-######...........| |....|### ------------ |....|## |..>.-## ----.- ....{| ########################### |.....##########----------- ------ -----|- |....|##########..|.......|### |.....| |....-# #|..f..x@...####################################......| ------ #---------+- ------- [Muahdib the Evoker] St:9 Dx:13 Co:13 In:18 Wi:13 Ch:9 Chaotic Dungeons of Doom:2 $:139 HP:0(16) Pw:15(20) AC:10 Xp:2/36 Wt:299/600 T:761 0:02 Hungry Latest messages You miss the sewer rat. The grid bug bites! You get zapped! The sewer rat bites! [HP-2=11] The grid bug bites! You get zapped! The sewer rat bites! [HP-2=9] You miss the sewer rat. The grid bug bites! You get zapped! The sewer rat bites! [HP-3=6] You miss the sewer rat. The grid bug bites! You get zapped! The sewer rat bites! [HP-3=3] You miss the sewer rat. The grid bug bites! You get zapped! The sewer rat bites! [HP-2=1] In what direction? The spell hits the sewer rat! You kill the sewer rat! The grid bug bites! You get zapped! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {40}* Armor b - an uncursed +0 cloak of magic resistance {10}* Comestibles q - 2 [uncursed] lichen corpses {40} Scrolls i - an uncursed scroll of earth {5}* j - an uncursed scroll of teleportation {5}* k - an uncursed scroll of gold detection {5}* n - an [uncursed] scroll labeled KO BATE [of identify] {5} o - an [uncursed] scroll labeled LOREM IPSUM [of scare monster] {5} p - an [uncursed] scroll labeled ELAM EBOW [of confuse monster] {5} r - a [cursed] scroll labeled ETAOIN SHRDLU [of stinking cloud] {5} Spellbooks l - a blessed spellbook of force bolt {50}* m - a blessed spellbook of slow monster {50}* Potions f - an uncursed potion of blindness {20}* g - an uncursed potion of paralysis {20}* h - an uncursed potion of monster detection {20}* Rings d - an uncursed ring of protection from shape changers {3}* e - a blessed +3 ring of gain strength {3}* Wands c - an uncursed wand of undead turning (0:4) {7}* Final Attributes You were fervently aligned. Hunger level was 77. Your alignment was 13 / 13. Monster difficulty range was 0 - 2. Level difficulty was 2. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 97% b - slow monster 2 enchantment 0% 97% Vanquished creatures a gnome zombie 3 jackals a fox a kobold 2 sewer rats 4 grid bugs (5 created) 3 lichens a kobold zombie (2 created) 3 newts (4 created) 19 creatures vanquished. Voluntary challenges You were an atheist. You went without food. You were illiterate. You used a wielded weapon 15 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: some fountains Level 2: <- You were here some fountains Game information Seed: 1076743614 Started: 2018-05-05 09:14:20 Ended: 2018-05-05 09:26:10 Play time: PT00:02:43 Goodbye muahdib the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 310 points, and 139 pieces of gold, after 761 moves. Killer: grid bug You were level 2 with a maximum of 16 hit points when you died. You didn't beat your previous score of 150055 points. No Points Name Hp [max] 1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 2 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 3 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272] 32 167090 naukku-Sam-Hum-Fem-Law died in Fort Ludios [max 24]. Disintegrated by a blast of disintegration. 112 [112] 33 164550 rail-Tou-Hum-Fem-Neu turned to stone in The Dungeons of Doom on level 25 [max 27]. Petrified by Medusa. 117 [117] *34 150055 muahdib-Wiz-Hum-Mal-Cha died in The Ruins of Moria on level 17 [max 27]. Killed by Durin's Bane. - [108] * 310 muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a grid bug. - [16] 35 148730 stonewall-Val-Hum-Fem-Law died in The Dungeons of Doom on level 25. Dissolved in molten lava. 141 [150] 36 140848 naukku-Wiz-Elf-Fem-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 146 [146]