muahdib, chaotic male human Wizard
┌───┐ ##
│···▒ ###┌─┐ ┌──┬────┬──┬──┬──┐──┬───┐
│···│ #··│ │··▒····▒··│··▒··▒··│···│
│[)·│ #│·│ │··│····│··▒··│··│ │····
│<···############▒·└+────┴──┘····└──┴──┴──┴──┘···│
│···│ #│·················)··*··········│
└+──┘ │·┌──┬──┬──┐·······┌▒───┬─▒─┐···│
│·│··│ │··│······¶│····│··@│···│
│·▒··│ │·)│(······│···(│·%·│···│
│·└──┴─ ┴─▒┘·······│··@)│·%)│n··│
│·············¶····│···@│·(·│···│
│·┌────┬─▒─────▒┐·┌┴───┬┴───┤···│
│·▒····│·· ··│·│Y···│·:((│···│
│·│····│··· ((((│·│@(··│((((│···│
│·│····│···│((((│·│···h│[@?·│···+
│·└────┴───┴────┘·└▒───┴─(──┘···│
│·······················[·)·····│
└───────────────────────────────┘
[Muahdib the Thaumaturge] St:10 Dx:12 Co:18 In:18 Wi:14 Ch:8 Chaotic
Mine Town:7 $:343 HP:0(96) Pw:84(114) AC:3 Xp:9/4137 Wt:1051/750 T:10602 1:10 Burdened Elbereth
Latest messages
You miss the Woodland-elf.
The Woodland-elf thrusts his runed short sword.
The Woodland-elf hits!
The Woodland-elf thrusts his runed short sword.
The Woodland-elf hits!
[HP-27=42]
You hit the Woodland-elf!
The Woodland-elf thrusts his runed short sword.
The Woodland-elf just misses!
You hear water falling on coins.
Nothing happens.
The wand of magic missile turns to dust.
The Woodland-elf thrusts his runed short sword.
The Woodland-elf hits!
[HP-13=29]
You miss the Woodland-elf.
The Woodland-elf thrusts his runed short sword.
The Woodland-elf hits!
The Woodland-elf thrusts his runed short sword.
The Woodland-elf hits!
[HP-22=7]
You feel better.
The Woodland-elf thrusts his runed short sword.
The Woodland-elf hits!
[HP+2=9]
In what direction?
The Woodland-elf seems to be moving slower.
The Woodland-elf thrusts his runed short sword.
The Woodland-elf hits!
You die...
Your inventory
Amulets
D - an uncursed amulet of ESP (being worn) {20}
Weapons
a - a blessed +1 quarterstaff {40}*
p - an uncursed rustproof [+0] athame named Magicbane [Magicbane] (weapon in hand) {10}
Armor
b - an uncursed +0 cloak of magic resistance (being worn) {10}*
q - an uncursed +0 studded leather armor (being worn) {200}
v - an uncursed +0 plumed helmet [helmet] (being worn) {30}
C - a blessed +1 pair of walking shoes [low] (being worn) {10}
L - a cursed [-1] robe {15}
Comestibles
h - a cursed tin of chameleon meat {10}
r - an [uncursed] giant rat corpse {30}
w - 2 uncursed lichen corpses {40}
A - 5 uncursed food rations {100}
B - an uncursed lembas wafer {5}
H - 2 uncursed carrots {4}
I - an uncursed sprig of wolfsbane {1}
J - an uncursed tripe ration {10}
M - an uncursed slime mold {5}
Scrolls
i - an uncursed scroll of confuse monster {5}*
j - an uncursed scroll of light {5}*
k - an uncursed scroll of enchant weapon {5}*
y - an uncursed scroll of remove curse {5}
N - an uncursed scroll labeled ELAM EBOW [of create monster] {5}
Q - 2 uncursed scrolls labeled ANDOVA BEGARIN [of teleportation] {10}
Y - a blessed scroll labeled ANDOVA BEGARIN [of teleportation] {5}
Spellbooks
l - a blessed spellbook of force bolt {50}*
m - an uncursed spellbook of haste self {50}*
V - an uncursed spellbook of confuse monster {50}
Potions
f - an uncursed potion of oil {20}*
g - an uncursed potion of object detection {20}*
u - 2 uncursed muddy potions [of fruit juice] {40}
E - an uncursed ruby potion [of gain ability] {20}
K - a cursed dark potion [of confusion] {20}
S - an uncursed indigo potion [of speed] {20}
W - an uncursed black potion [of levitation] {20}
Rings
d - an uncursed ring of conflict {3}*
e - an uncursed ring of fire resistance {3}*
s - an uncursed +4 ring of gain strength {3}
x - an uncursed +1 ring of gain wisdom {3}
Z - a cursed bronze ring [of aggravate monster] {3}
Wands
c - an uncursed wand of slow monster (0:3) {7}*
t - an uncursed grooved wand [of locking (0:7)] {7}
F - an uncursed wand called Tele/Inv/Canc [of cancellation (0:7)] {7}
R - an uncursed balsa wand [of teleportation (0:6)] {7}
Tools
n - an uncursed magic marker (0:40) {2}*
o - an uncursed blindfold {2}*
G - an uncursed tinning kit (0:76) {100}
O - an uncursed lock pick {4}
P - an uncursed blindfold {2}
T - an uncursed tin opener {4}
Gems
X - an uncursed blue gem [worthless glass] {1}
Final Attributes
- You were piously aligned.
- Hunger level was 535.
- Your alignment was 50 / 63.
- Monster difficulty range was 1 - 8.
- Level difficulty was 7.
- You were poison resistant.
- You were magic-protected.
- You were telepathic.
- You were lucky (2).
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0 | 47 |
haste self | 3 | escape | 80 | 47 |
confuse monster | 2 | enchantment | 0 | 72 |
Vanquished creatures
224 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 277 times.
- You read items or engraved 81 times.
- You put on armor 10 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 98 times.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
dagger | [Basic] |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Skilled] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 5
- Level 1:
- an altar to Anhur, a fountain
- Level 2:
- a general store
- Level 3:
- Stairs down to The Gnomish Mines
- Level 4:
- a fountain
- Level 5: (PoisRes)
- a general store
- The Gnomish Mines: levels 4 to 7
- Level 7: [minetn] <- You were here
- some shops, a temple to Anhur, some fountains
Game information
Seed: 299942074
Started: 2018-02-27 20:14:19
Ended: 2018-04-20 19:50:19
Play time: PT01:10:34
Goodbye
Goodbye muahdib the Wizard...
You died in The Gnomish Mines on dungeon level 7 with 11941 points,
and 343 pieces of gold, after 10602 moves.
Killer: Woodland-elf
You were level 9 with a maximum of 96 hit points when you died.
You didn't beat your previous score of 150055 points.
No Points Name Hp [max]
1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455]
2 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319]
3 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272]
30 167090 naukku-Sam-Hum-Fem-Law died in Fort Ludios [max 24].
Disintegrated by a blast of disintegration. 112 [112]
31 164550 rail-Tou-Hum-Fem-Neu turned to stone in The Dungeons
of Doom on level 25 [max 27]. Petrified by Medusa. 117 [117]
*32 150055 muahdib-Wiz-Hum-Mal-Cha died in The Ruins of Moria on
level 17 [max 27]. Killed by Durin's Bane. - [108]
* 11941 muahdib-Wiz-Hum-Mal-Cha died in The Gnomish Mines on
level 7. Killed by a Woodland-elf. - [96]
33 148730 stonewall-Val-Hum-Fem-Law died in The Dungeons of
Doom on level 25. Dissolved in molten lava. 141 [150]
34 140848 naukku-Wiz-Elf-Fem-Cha turned to stone in The
Dungeons of Doom on level 24. Petrified by Medusa. 146 [146]