muahdib, chaotic male human Wizard ----- ## |...- ###--- ------------------------- |...| #..| |..-....-..|..-..-..|...| |[).| #|.| |..|....|..-..|..| |.... |<...############-.-+--------....-------------...| |...| #|.................)..*..........| -+--- |.----------.......-|-----|--...| |.|..| |..|......{|....|..@|...| |.-..| |.)|(......|...(|.%.|...| |.----- --|-.......|..@)|.%)|n..| |.............{....|...@|.(.|...| |.-------|-----|-.----------|...| |.-....|.. ..|.|Y...|.:((|...| |.|....|... ((((|.|@(..|((((|...| |.|....|...|((((|.|...h|[@?.|...+ |.---------------.-|-----(---...| |.......................[.).....| --------------------------------- [Muahdib the Thaumaturge] St:10 Dx:12 Co:18 In:18 Wi:14 Ch:8 Chaotic Mine Town:7 $:343 HP:0(96) Pw:84(114) AC:3 Xp:9/4137 Wt:1051/750 T:10602 1:10 Burdened Elbereth Latest messages You miss the Woodland-elf. The Woodland-elf thrusts his runed short sword. The Woodland-elf hits! The Woodland-elf thrusts his runed short sword. The Woodland-elf hits! [HP-27=42] You hit the Woodland-elf! The Woodland-elf thrusts his runed short sword. The Woodland-elf just misses! You hear water falling on coins. Nothing happens. The wand of magic missile turns to dust. The Woodland-elf thrusts his runed short sword. The Woodland-elf hits! [HP-13=29] You miss the Woodland-elf. The Woodland-elf thrusts his runed short sword. The Woodland-elf hits! The Woodland-elf thrusts his runed short sword. The Woodland-elf hits! [HP-22=7] You feel better. The Woodland-elf thrusts his runed short sword. The Woodland-elf hits! [HP+2=9] In what direction? The Woodland-elf seems to be moving slower. The Woodland-elf thrusts his runed short sword. The Woodland-elf hits! You die... Your inventory Amulets D - an uncursed amulet of ESP (being worn) {20} Weapons a - a blessed +1 quarterstaff {40}* p - an uncursed rustproof [+0] athame named Magicbane [Magicbane] (weapon in hand) {10} Armor b - an uncursed +0 cloak of magic resistance (being worn) {10}* q - an uncursed +0 studded leather armor (being worn) {200} v - an uncursed +0 plumed helmet [helmet] (being worn) {30} C - a blessed +1 pair of walking shoes [low] (being worn) {10} L - a cursed [-1] robe {15} Comestibles h - a cursed tin of chameleon meat {10} r - an [uncursed] giant rat corpse {30} w - 2 uncursed lichen corpses {40} A - 5 uncursed food rations {100} B - an uncursed lembas wafer {5} H - 2 uncursed carrots {4} I - an uncursed sprig of wolfsbane {1} J - an uncursed tripe ration {10} M - an uncursed slime mold {5} Scrolls i - an uncursed scroll of confuse monster {5}* j - an uncursed scroll of light {5}* k - an uncursed scroll of enchant weapon {5}* y - an uncursed scroll of remove curse {5} N - an uncursed scroll labeled ELAM EBOW [of create monster] {5} Q - 2 uncursed scrolls labeled ANDOVA BEGARIN [of teleportation] {10} Y - a blessed scroll labeled ANDOVA BEGARIN [of teleportation] {5} Spellbooks l - a blessed spellbook of force bolt {50}* m - an uncursed spellbook of haste self {50}* V - an uncursed spellbook of confuse monster {50} Potions f - an uncursed potion of oil {20}* g - an uncursed potion of object detection {20}* u - 2 uncursed muddy potions [of fruit juice] {40} E - an uncursed ruby potion [of gain ability] {20} K - a cursed dark potion [of confusion] {20} S - an uncursed indigo potion [of speed] {20} W - an uncursed black potion [of levitation] {20} Rings d - an uncursed ring of conflict {3}* e - an uncursed ring of fire resistance {3}* s - an uncursed +4 ring of gain strength {3} x - an uncursed +1 ring of gain wisdom {3} Z - a cursed bronze ring [of aggravate monster] {3} Wands c - an uncursed wand of slow monster (0:3) {7}* t - an uncursed grooved wand [of locking (0:7)] {7} F - an uncursed wand called Tele/Inv/Canc [of cancellation (0:7)] {7} R - an uncursed balsa wand [of teleportation (0:6)] {7} Tools n - an uncursed magic marker (0:40) {2}* o - an uncursed blindfold {2}* G - an uncursed tinning kit (0:76) {100} O - an uncursed lock pick {4} P - an uncursed blindfold {2} T - an uncursed tin opener {4} Gems X - an uncursed blue gem [worthless glass] {1} Final Attributes You were piously aligned. Hunger level was 535. Your alignment was 50 / 63. Monster difficulty range was 1 - 8. Level difficulty was 7. You were poison resistant. You were magic-protected. You were telepathic. You were lucky (2). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 47% b - haste self 3 escape 80% 47% c - confuse monster 2 enchantment 0% 72% Vanquished creatures a ghost a large mimic 4 small mimics (6 created) 2 large cats (1 created) a watchman (4 created) a crocodile 2 leprechauns a vampire bat 3 chickatrices 2 dingos a jaguar a blue jelly (3 created) 3 apes (5 created) 4 soldier ants 2 snow ants 2 water nymphs (4 created) 15 Uruk-hai 2 orc shamans a rock mole 2 shriekers a violet fungus 6 gnome lords (7 created) 4 gnomish wizards a kobold mummy a barrow wight an elf zombie 2 ghouls a straw golem a baby crocodile 4 giant ants a little dog 2 floating eyes (3 created) 8 dwarves (9 created) a homunculus (3 created) 2 kobold lords 2 hill orcs (3 created) 2 rothes 2 giant bats 3 orc zombies a wererat 2 werejackals (3 created) an iguana 2 acid blobs 2 coyotes a hobbit 10 manes (11 created) a large kobold a hobgoblin 4 giant rats (7 created) 5 cave spiders (7 created) 2 brown molds a green mold 26 gnomes (35 created) a gnome zombie 7 geckos 16 jackals 2 kobolds 4 goblins 7 sewer rats 5 grid bugs 5 bats (6 created) 6 lichens (7 created) a kobold zombie 15 newts 224 creatures vanquished. Voluntary challenges You used a wielded weapon 277 times. You read items or engraved 81 times. You put on armor 10 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 98 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: an altar to Anhur, a fountain Level 2: a general store Level 3: Stairs down to The Gnomish Mines Level 4: a fountain Level 5: (PoisRes) a general store The Gnomish Mines: levels 4 to 7 Level 7: [minetn] <- You were here some shops, a temple to Anhur, some fountains Game information Seed: 299942074 Started: 2018-02-27 20:14:19 Ended: 2018-04-20 19:50:19 Play time: PT01:10:34 Goodbye muahdib the Wizard... You died in The Gnomish Mines on dungeon level 7 with 11941 points, and 343 pieces of gold, after 10602 moves. Killer: Woodland-elf You were level 9 with a maximum of 96 hit points when you died. You didn't beat your previous score of 150055 points. No Points Name Hp [max] 1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 2 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 3 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272] 30 167090 naukku-Sam-Hum-Fem-Law died in Fort Ludios [max 24]. Disintegrated by a blast of disintegration. 112 [112] 31 164550 rail-Tou-Hum-Fem-Neu turned to stone in The Dungeons of Doom on level 25 [max 27]. Petrified by Medusa. 117 [117] *32 150055 muahdib-Wiz-Hum-Mal-Cha died in The Ruins of Moria on level 17 [max 27]. Killed by Durin's Bane. - [108] * 11941 muahdib-Wiz-Hum-Mal-Cha died in The Gnomish Mines on level 7. Killed by a Woodland-elf. - [96] 33 148730 stonewall-Val-Hum-Fem-Law died in The Dungeons of Doom on level 25. Dissolved in molten lava. 141 [150] 34 140848 naukku-Wiz-Elf-Fem-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 146 [146]