muahdib, chaotic male human Wizard ----------- |.........| -------- --------------- |...(......# |.......# #..............| --------- |.........|# #####-......|# #|.............| |..>....| -----.-|---# # |....<..## #|.............-###########........| ### # ### --.-----## #--------------- |.......| ### # # ### ###################@r#########........| #### ### # # # |.......| ### # # # ### # # --------- # `###########*######## # #### # # -------.-|---# -|---- ### ### |...........|# ----------- |....-##############|............# |.........| |....|### ##-...........| # |.........| |.....# #|...........|#### |.........| |....| #------------- #.......{..| ------ ###################----------- [Muahdib the Evoker] St:13 Dx:11 Co:12 In:18 Wi:9 Ch:10 Chaotic Dungeons of Doom:1 $:38 HP:0(12) Pw:9(9) AC:9 Xp:1/16 Wt:287/675 T:430 0:02 Latest messages Everything suddenly goes dark. [HP+1=11] You finish eating the jackal corpse. Count: 99 You can see again. You stop waiting. Done exploring. (2x) [HP+1=12] You miss the sewer rat. The sewer rat bites! [HP-1=11] You miss the sewer rat. The sewer rat bites! [HP-1=10] You miss the sewer rat. The sewer rat bites! [HP-2=8] You miss the sewer rat. The sewer rat bites! [HP-2=6] You miss the sewer rat. The sewer rat bites! [HP-2=4] You kill the sewer rat! [HP+1=5] The sewer rat bites! [HP-3=2] You miss the sewer rat. The sewer rat bites! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {40}* Armor b - an uncursed +0 cloak of magic resistance (being worn) {10}* Comestibles q - an [uncursed] lichen corpse {20} Scrolls i - an uncursed scroll of punishment {5}* j - an uncursed scroll of enchant weapon {5}* k - an uncursed scroll of identify {5}* o - an [uncursed] scroll of identify {5} Spellbooks l - a blessed spellbook of force bolt {50}* m - an uncursed spellbook of sleep {50}* Potions f - an uncursed potion of booze {20}* g - an uncursed potion of paralysis {20}* h - an uncursed potion of oil {20}* r - an [uncursed] yellow potion [of extra healing] {20} Rings d - an uncursed ring of see invisible {3}* e - an uncursed ring of free action {3}* Wands c - an uncursed wand of slow monster (0:4) {7}* Tools n - an uncursed blindfold {2}* Gems p - 2 [uncursed] white gems [opal] {2} Final Attributes You were fervently aligned. Hunger level was 516. Your alignment was 12 / 12. Monster difficulty range was 0 - 1. Level difficulty was 1. You were magic-protected. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 98% b - sleep 1 enchantment 0% 98% Vanquished creatures 2 jackals a kobold 3 sewer rats (4 created) a grid bug a lichen 2 newts 10 creatures vanquished. Voluntary challenges You were an atheist. You were illiterate. You used a wielded weapon 9 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: Level 1: <- You were here a fountain Game information Seed: 2821058821 Started: 2018-02-25 18:03:23 Ended: 2018-02-25 18:06:12 Play time: PT00:02:49 Goodbye muahdib the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 99 points, and 38 pieces of gold, after 430 moves. Killer: sewer rat You were level 1 with a maximum of 12 hit points when you died. You didn't beat your previous score of 150055 points. No Points Name Hp [max] 1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 2 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 3 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272] 28 167090 naukku-Sam-Hum-Fem-Law died in Fort Ludios [max 24]. Disintegrated by a blast of disintegration. 112 [112] 29 164550 rail-Tou-Hum-Fem-Neu turned to stone in The Dungeons of Doom on level 25 [max 27]. Petrified by Medusa. 117 [117] *30 150055 muahdib-Wiz-Hum-Mal-Cha died in The Ruins of Moria on level 17 [max 27]. Killed by Durin's Bane. - [108] * 99 muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a sewer rat. - [12] 31 148730 stonewall-Val-Hum-Fem-Law died in The Dungeons of Doom on level 25. Dissolved in molten lava. 141 [150] 32 140848 naukku-Wiz-Elf-Fem-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 146 [146]