muahdib, chaotic male human Wizard -------- |......| |......| |......| |......| |.......################# # |......| # ##)## --|----- ------- #########%#### # |......######## % ### |.....| ### ### # |[...)| # # ### |......## ### ---.- |.....|############## |...| #.......########### |...d#####-------# |.%@|############# |[.<.# ----- [Muahdib the Magician] St:16 Dx:15 Co:15 In:19 Wi:13 Ch:10 Chaotic Dungeons of Doom:8 $:1006 HP:0(69) Pw:53(92) AC:8 Xp:10/5607 Wt:936/825 T:11237 1:15 Burdened Latest messages There is a warg corpse {850} here; eat it? [ynq] (n) There is a winter wolf cub corpse {250} here; eat it? [ynq] (n) This winter wolf cub corpse tastes terrible! [HP+1=14] You stop eating the winter wolf cub corpse. You hear the splashing of a naiad. You hit the warg! The warg bites! [HP-3=11] Something is engraved here on the floor. You read: "Elbereth". You see here a rothe corpse {400}. The warg turns to flee! (2x) [HP+1=12] [HP+1=13] The warg turns to flee! In what direction? The spell hits the warg! You kill the warg! [HP+1=14] There is a warg corpse {850} here; eat it? [ynq] (n) There is a partly eaten winter wolf cub corpse {167} here; eat it? [ynq] (n) You resume your meal. The warg bites! You stop eating the winter wolf cub corpse. [HP-7=7] In what direction? The spell misses the warg. The warg bites! You die... Your inventory Weapons Q - an uncursed [+0] runed dagger named Sting [Sting] {10} T - an [uncursed] rustproof [+0] athame named Magicbane [Magicbane] (weapon in hand) {10} U - an uncursed [+2] dagger {10} Armor b - an uncursed +0 cloak of magic resistance (being worn) {10}* x - an uncursed +0 iron skull cap [orcish helm] (being worn) {30} Comestibles a - 2 uncursed tripe rations {20} u - an uncursed tin [of blue jelly] {10} G - 2 uncursed lichen corpses {40} H - an uncursed food ration {20} S - 4 uncursed lizard corpses {40} Scrolls i - 2 uncursed scrolls of gold detection {10}* j - an uncursed scroll of scare monster {5}* p - 2 uncursed unlabeled scrolls [of blank paper] {10} r - an uncursed scroll labeled ELAM EBOW [of remove curse] {5} v - an uncursed scroll of create monster {5} y - a blessed scroll labeled AQUE BRAGH [of confuse monster] {5} z - a cursed scroll labeled FOOBIE BLETCH [of identify] {5} E - an uncursed scroll labeled FOOBIE BLETCH [of identify] {5} P - an uncursed scroll labeled JUYED AWK YACC [of destroy armor] {5} V - an uncursed scroll labeled HACKEM MUCHE [of punishment] {5} Z - an [uncursed] scroll labeled JUYED AWK YACC [of destroy armor] {5} Spellbooks l - a blessed spellbook of force bolt {50}* m - an uncursed spellbook of slow monster {50}* o - an uncursed spellbook of confuse monster {50} s - an uncursed spellbook of detect monsters {50} t - an uncursed spellbook of light {50} A - an uncursed spellbook of detect treasure {50} L - an uncursed spellbook of cure blindness {50} N - an uncursed spellbook of magic mapping {50} Potions f - a blessed potion of blindness {20}* h - an uncursed potion of blindness {20}* B - an uncursed black potion [of gain energy] {20} K - an uncursed clear potion [of water] {20} M - an uncursed magenta potion [of polymorph] {20} W - an uncursed potion called BOOze [of booze] {20} Rings d - an uncursed ring of polymorph {3}* e - an uncursed ring of slow digestion (on right hand) {3}* R - a blessed +1 ring of gain intelligence (on left hand) {3} Wands c - an uncursed wand of fire (0:4) {7}* Tools O - an [uncursed] pair of lenses (being worn) {3} X - an uncursed [+0] pick-axe {100} Gems q - 2 uncursed gray stones [flint] w - an uncursed yellowish brown gem [worthless glass] {1} C - an uncursed green gem [worthless glass] {1} Final Attributes You were piously aligned. Hunger level was 670. Your alignment was 65 / 66. Monster difficulty range was 1 - 9. Level difficulty was 8. You were magic-protected. You were telepathic. You had slower digestion. You were lucky (2). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 44% b - slow monster 2 enchantment 0% 44% c - confuse monster 2 enchantment 0% 45% d - detect monsters 1 divination 0% 48% e - light 1 divination 0% 49% f - detect treasure 4 divination 0% 49% g - cure blindness 2 healing 1% 57% h - magic mapping 5 divination 1% 66% Vanquished creatures 2 wargs (3 created) a tiger (2 created) a tengu a wraith 8 wolves a winter wolf cub 3 leprechauns (4 created) 2 orc-captains an iron piercer (2 created) 3 vampire bats a forest centaur an owlbear a yeti (2 created) 7 lizards a dog a dingo a dwarf lord a blue jelly a dust vortex 3 ravens 2 plains centaurs 2 snakes 3 apes a human zombie 2 snow ants a wood nymph 2 Mordor orcs 3 orc shamans 2 rock piercers (5 created) 2 rock moles a pony 3 fog clouds 2 yellow lights (3 created) a shrieker a violet fungus a gnomish wizard (3 created) 2 gray oozes (3 created) an elf zombie a ghoul a paper golem 3 floating eyes 2 dwarves (4 created) a homunculus (2 created) 7 hill orcs 6 rothes 2 rabid rats a giant bat 4 orc zombies a dwarf zombie 4 iguanas 2 killer bees an acid blob a coyote a gas spore 5 hobbits (6 created) a hobgoblin 3 giant rats a brown mold a green mold 3 red molds 2 garter snakes 4 geckos (5 created) 10 jackals 6 goblins 7 sewer rats 7 grid bugs 5 bats 4 lichens a kobold zombie 7 newts (8 created) 178 creatures vanquished. Voluntary challenges You used a wielded weapon 596 times. You read items or engraved 55 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 57 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] divination spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 1: some fountains, a sink Level 2: a general store Stairs down to The Gnomish Mines Level 3: a potion shop Level 4: a potion shop, a sink Level 5: some fountains Level 8: <- You were here an altar to Anhur Game information Seed: 3691354854 Started: 2018-02-14 19:35:17 Ended: 2018-02-14 21:03:01 Play time: PT01:15:24 Goodbye muahdib the Wizard... You died in The Dungeons of Doom on dungeon level 8 with 15048 points, and 1006 pieces of gold, after 11237 moves. Killer: warg You were level 10 with a maximum of 69 hit points when you died. You didn't beat your previous score of 150055 points. No Points Name Hp [max] 1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 2 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 3 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272] 28 167090 naukku-Sam-Hum-Fem-Law died in Fort Ludios [max 24]. Disintegrated by a blast of disintegration. 112 [112] 29 164550 rail-Tou-Hum-Fem-Neu turned to stone in The Dungeons of Doom on level 25 [max 27]. Petrified by Medusa. 117 [117] *30 150055 muahdib-Wiz-Hum-Mal-Cha died in The Ruins of Moria on level 17 [max 27]. Killed by Durin's Bane. - [108] * 15048 muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 8. Killed by a warg. - [69] 31 148730 stonewall-Val-Hum-Fem-Law died in The Dungeons of Doom on level 25. Dissolved in molten lava. 141 [150] 32 140848 naukku-Wiz-Elf-Fem-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 146 [146]