muahdib, chaotic male human Wizard



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[Muahdib the Magician]    St:16 Dx:15 Co:15 In:19 Wi:13 Ch:10  Chaotic
Dungeons of Doom:8  $:1006 HP:0(69) Pw:53(92) AC:8  Xp:10/5607 Wt:936/825 T:11237 1:15 Burdened


Latest messages
  There is a warg corpse {850} here; eat it? [ynq] (n) 
  There is a winter wolf cub corpse {250} here; eat it? [ynq] (n) 
  This winter wolf cub corpse tastes terrible!
  [HP+1=14]
  You stop eating the winter wolf cub corpse.
  You hear the splashing of a naiad.
  You hit the warg!
  The warg bites!
  [HP-3=11]
  Something is engraved here on the floor.
  You read: "Elbereth".
  You see here a rothe corpse {400}.
  The warg turns to flee! (2x)
  [HP+1=12]
  [HP+1=13]
  The warg turns to flee!
  In what direction? 
  The spell hits the warg!
  You kill the warg!
  [HP+1=14]
  There is a warg corpse {850} here; eat it? [ynq] (n) 
  There is a partly eaten winter wolf cub corpse {167} here; eat it? [ynq] (n) 
  You resume your meal.
  The warg bites!
  You stop eating the winter wolf cub corpse.
  [HP-7=7]
  In what direction? 
  The spell misses the warg.
  The warg bites!
  You die...


Your inventory
  Weapons
  Q - an uncursed [+0] runed dagger named Sting [Sting] {10}
  T - an [uncursed] rustproof [+0] athame named Magicbane [Magicbane] (weapon in hand) {10}
  U - an uncursed [+2] dagger {10}
  Armor
  b - an uncursed +0 cloak of magic resistance (being worn) {10}*
  x - an uncursed +0 iron skull cap [orcish helm] (being worn) {30}
  Comestibles
  a - 2 uncursed tripe rations {20}
  u - an uncursed tin [of blue jelly] {10}
  G - 2 uncursed lichen corpses {40}
  H - an uncursed food ration {20}
  S - 4 uncursed lizard corpses {40}
  Scrolls
  i - 2 uncursed scrolls of gold detection {10}*
  j - an uncursed scroll of scare monster {5}*
  p - 2 uncursed unlabeled scrolls [of blank paper] {10}
  r - an uncursed scroll labeled ELAM EBOW [of remove curse] {5}
  v - an uncursed scroll of create monster {5}
  y - a blessed scroll labeled AQUE BRAGH [of confuse monster] {5}
  z - a cursed scroll labeled FOOBIE BLETCH [of identify] {5}
  E - an uncursed scroll labeled FOOBIE BLETCH [of identify] {5}
  P - an uncursed scroll labeled JUYED AWK YACC [of destroy armor] {5}
  V - an uncursed scroll labeled HACKEM MUCHE [of punishment] {5}
  Z - an [uncursed] scroll labeled JUYED AWK YACC [of destroy armor] {5}
  Spellbooks
  l - a blessed spellbook of force bolt {50}*
  m - an uncursed spellbook of slow monster {50}*
  o - an uncursed spellbook of confuse monster {50}
  s - an uncursed spellbook of detect monsters {50}
  t - an uncursed spellbook of light {50}
  A - an uncursed spellbook of detect treasure {50}
  L - an uncursed spellbook of cure blindness {50}
  N - an uncursed spellbook of magic mapping {50}
  Potions
  f - a blessed potion of blindness {20}*
  h - an uncursed potion of blindness {20}*
  B - an uncursed black potion [of gain energy] {20}
  K - an uncursed clear potion [of water] {20}
  M - an uncursed magenta potion [of polymorph] {20}
  W - an uncursed potion called BOOze [of booze] {20}
  Rings
  d - an uncursed ring of polymorph {3}*
  e - an uncursed ring of slow digestion (on right hand) {3}*
  R - a blessed +1 ring of gain intelligence (on left hand) {3}
  Wands
  c - an uncursed wand of fire (0:4) {7}*
  Tools
  O - an [uncursed] pair of lenses (being worn) {3}
  X - an uncursed [+0] pick-axe {100}
  Gems
  q - 2 uncursed gray stones [flint]
  w - an uncursed yellowish brown gem [worthless glass] {1}
  C - an uncursed green gem [worthless glass] {1}

Final Attributes
  You were piously aligned.
  Hunger level was 670.
  Your alignment was 65 / 66.
  Monster difficulty range was 1 - 9.
  Level difficulty was 8.
  You were magic-protected.
  You were telepathic.
  You had slower digestion.
  You were lucky (2).
  You are dead.

Spells known in the end
      Name               Level    Category     Fail  Memory
  a - force bolt             1    attack         0%    44%
  b - slow monster           2    enchantment    0%    44%
  c - confuse monster        2    enchantment    0%    45%
  d - detect monsters        1    divination     0%    48%
  e - light                  1    divination     0%    49%
  f - detect treasure        4    divination     0%    49%
  g - cure blindness         2    healing        1%    57%
  h - magic mapping          5    divination     1%    66%

Vanquished creatures
  2 wargs (3 created)
  a tiger (2 created)
  a tengu
  a wraith
  8 wolves
  a winter wolf cub
  3 leprechauns (4 created)
  2 orc-captains
  an iron piercer (2 created)
  3 vampire bats
  a forest centaur
  an owlbear
  a yeti (2 created)
  7 lizards
  a dog
  a dingo
  a dwarf lord
  a blue jelly
  a dust vortex
  3 ravens
  2 plains centaurs
  2 snakes
  3 apes
  a human zombie
  2 snow ants
  a wood nymph
  2 Mordor orcs
  3 orc shamans
  2 rock piercers (5 created)
  2 rock moles
  a pony
  3 fog clouds
  2 yellow lights (3 created)
  a shrieker
  a violet fungus
  a gnomish wizard (3 created)
  2 gray oozes (3 created)
  an elf zombie
  a ghoul
  a paper golem
  3 floating eyes
  2 dwarves (4 created)
  a homunculus (2 created)
  7 hill orcs
  6 rothes
  2 rabid rats
  a giant bat
  4 orc zombies
  a dwarf zombie
  4 iguanas
  2 killer bees
  an acid blob
  a coyote
  a gas spore
  5 hobbits (6 created)
  a hobgoblin
  3 giant rats
  a brown mold
  a green mold
  3 red molds
  2 garter snakes
  4 geckos (5 created)
  10 jackals
  6 goblins
  7 sewer rats
  7 grid bugs
  5 bats
  4 lichens
  a kobold zombie
  7 newts (8 created)
  178 creatures vanquished.

Voluntary challenges
  You used a wielded weapon 596 times.
  You read items or engraved 55 times.
  You put on armor 2 times.
  You never genocided any monsters.
  You never polymorphed an object.
  You never changed form.
  You used no wishes.
  You engraved Elbereth 57 times.
  You never encountered a bones level.
  You never used any Sokoban shortcuts.

Your skills at the end
  Fighting Skills
    (none)
  Weapon Skills
    dagger             [Expert]
    quarterstaff       [Basic]
  Spellcasting Skills
    attack spells      [Skilled]
    divination spells  [Skilled]
    enchantment spells [Basic]

Dungeon overview
  The Dungeons of Doom: levels 1 to 8
     Level 1:
        some fountains, a sink
     Level 2:
        a general store
        Stairs down to The Gnomish Mines
     Level 3:
        a potion shop
     Level 4:
        a potion shop, a sink
     Level 5:
        some fountains
     Level 8: <- You were here
        an altar to Anhur

Game information
  Seed: 3691354854
  Started: 2018-02-14 19:35:17
  Ended:   2018-02-14 21:03:01
  Play time: PT01:15:24

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 8 with 15048 points,
and 1006 pieces of gold, after 11237 moves.
Killer: warg
You were level 10 with a maximum of 69 hit points when you died.


You didn't beat your previous score of 150055 points.

 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1812772  naukku-Sam-Hum-Mal-Law ascended to demigod-hood.      316 [319]
  3    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]

 28     167090  naukku-Sam-Hum-Fem-Law died in Fort Ludios [max 24]. 
                Disintegrated by a blast of disintegration.           112 [112]
 29     164550  rail-Tou-Hum-Fem-Neu turned to stone in The Dungeons
                of Doom on level 25 [max 27].  Petrified by Medusa.   117 [117]
*30     150055  muahdib-Wiz-Hum-Mal-Cha died in The Ruins of Moria on          
                level 17 [max 27].  Killed by Durin's Bane.             - [108]
*        15048  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 8.  Killed by a warg.                          -  [69]
 31     148730  stonewall-Val-Hum-Fem-Law died in The Dungeons of
                Doom on level 25.  Dissolved in molten lava.          141 [150]
 32     140848  naukku-Wiz-Elf-Fem-Cha turned to stone in The
                Dungeons of Doom on level 24.  Petrified by Medusa.   146 [146]