muahdib, chaotic male human Wizard


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[Muahdib the Conjurer]    St:11 Dx:11 Co:16 In:18 Wi:10 Ch:9  Chaotic
Dungeons of Doom:3  $:384 HP:0(39) Pw:15(26) AC:7  Xp:5/269 Wt:423/725 T:3128 0:10 Hungry  


Latest messages
  The werejackal changes into a human.
  The werejackal changes into a jackal.
  The werejackal bites!
  [HP-2=37]
  The werejackal bites!
  [HP-4=33]
  The werejackal bites!
  [HP-1=32]
  The werejackal bites!
  [HP-2=30]
  The werejackal bites!
  [HP-2=28]
  The werejackal bites!
  [HP-4=24]
  The werejackal bites!
  [HP-4=20]
  The werejackal bites!
  The werejackal changes into a human.
  You are beginning to feel hungry.
  [HP-2=18]
  The werejackal summons help!
  The werejackal hits!
  [HP-5=13]
  The jackal bites!
  The werejackal hits!
  [HP-9=4]
  The jackal bites!
  The werejackal summons help!
  The werejackal hits!
  You die...


Your inventory
  Weapons
  a - a blessed +1 quarterstaff (weapon in hands) {40}*
  Armor
  b - an uncursed +0 cloak of magic resistance (being worn) {10}*
  q - an [uncursed] +0 pair of walking shoes [low] (being worn) {10}
  x - an uncursed [+0] iron skull cap [orcish helm] {30}
  z - an uncursed [+0] iron skull cap [orcish helm] {30}
  F - an [uncursed] +0 pair of leather gloves (being worn) {10}
  Comestibles
  r - an uncursed carrot {2}
  D - an [uncursed] tripe ration {10}
  L - an [uncursed] fortune cookie {1}
  Scrolls
  i - an uncursed scroll of identify {5}*
  j - an uncursed scroll of genocide {5}*
  k - an uncursed scroll of enchant armor {5}*
  o - an uncursed scroll of light {5}
  A - an [uncursed] stamped scroll [of mail] {5}
  E - an [uncursed] scroll labeled KIRJE [of enchant weapon] {5}
  N - a [blessed] scroll of identify {5}
  Spellbooks
  l - a blessed spellbook of force bolt {50}*
  C - an [uncursed faint] spellbook of invisibility {50}
  Potions
  f - an uncursed potion of enlightenment {20}*
  g - an uncursed potion of gain ability {20}*
  h - an uncursed potion of restore ability {20}*
  t - a cursed black potion [of confusion] {20}
  w - a cursed amber potion [of blindness] {20}
  I - an [uncursed] potion of restore ability {20}
  Rings
  d - an uncursed ring of regeneration {3}*
  e - an uncursed ring of teleportation {3}*
  Wands
  c - an uncursed wand of polymorph (0:5) {7}*
  n - an uncursed wand of cold [0:5] {7}
  Gems
  u - an uncursed red gem [jasper] {1}

Final Attributes
  You were piously aligned.
  Hunger level was 148.
  Your alignment was 25 / 25.
  Monster difficulty range was 0 - 4.
  Level difficulty was 3.
  You were magic-protected.
  You were lucky (1).
  You are dead.

Spells known in the end
      Name               Level    Category     Fail  Memory
  a - force bolt             1    attack         0%    85%
  b - slow monster           2    enchantment    0%    85%
  c - invisibility           4    escape       100%    93%

Vanquished creatures
  a leprechaun
  2 rock piercers (3 created)
  a floating eye (2 created)
  a dwarf zombie (3 created)
  3 iguanas
  an acid blob
  a gas spore
  2 garter snakes
  2 geckos
  3 jackals (8 created)
  2 kobolds
  2 goblins (3 created)
  2 sewer rats
  4 grid bugs (5 created)
  4 lichens (6 created)
  10 newts (11 created)
  41 creatures vanquished.

Voluntary challenges
  You used a wielded weapon 38 times.
  You read items or engraved 6 times.
  You put on armor 3 times.
  You never genocided any monsters.
  You polymorphed 1 item.
  You never changed form.
  You used no wishes.
  You engraved Elbereth 3 times.
  You never encountered a bones level.
  You never used any Sokoban shortcuts.

Your skills at the end
  Fighting Skills
    (none)
  Weapon Skills
    quarterstaff       [Basic]
  Spellcasting Skills
    attack spells      [Basic]
    enchantment spells [Basic]

Dungeon overview
  The Dungeons of Doom: levels 1 to 4
     Level 1:
        an altar
     Level 2:
        many fountains
     Level 3: <- You were here
        a wand shop, an altar to Anhur
        Stairs down to The Gnomish Mines

Game information
  Seed: 451919225
  Started: 2018-02-01 19:37:22
  Ended:   2018-02-01 19:47:40
  Play time: PT00:10:18

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 3 with 1366 points,
and 384 pieces of gold, after 3128 moves.
Killer: werejackal, while frozen by a monster's gaze
You were level 5 with a maximum of 39 hit points when you died.


You didn't beat your previous score of 131193 points.

 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1812772  naukku-Sam-Hum-Mal-Law ascended to demigod-hood.      316 [319]
  3    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]

 31     140848  naukku-Wiz-Elf-Fem-Cha turned to stone in The
                Dungeons of Doom on level 24.  Petrified by Medusa.   146 [146]
 32     136520  davez-Wiz-Hum-Mal-Cha quit in The Dungeons of Doom on
                level 2 [max 21].                                     119 [119]
*33     131193  muahdib-Wiz-Hum-Mal-Cha died in One-eyed Sam's Market          
                on level 21.  Killed by a soldier.                      -  [88]
*         1366  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
*               on level 3 [max 4].  Killed by a werejackal, while             
                frozen by a monster's gaze.                             -  [39]
 34     122830  Tangles-Bar-Orc-Mal-Cha died in One-eyed Sam's Market
                on level 23 [max 24].  Killed by Ms. Color-blind
                Bayburt, the shopkeeper.                                - [118]
 35     121508  tertium-Pri-Hum-Mal-Law choked on his food in Town on
                level 6 [max 23].  Choked on a tin of spinach.        148 [148]