muahdib, chaotic male human Wizard
                                                                               
                                                            
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[Muahdib the Conjurer]    St:13 Dx:16 Co:13 In:17 Wi:11 Ch:8  Chaotic
Dungeons of Doom:2  $:108 HP:0(27) Pw:5(27) AC:5  Xp:4/146 Wt:1981/700 T:1799 0:07 Overtaxed

Latest messages

There is an open door here.
You see here a werejackal corpse {1450}.
[HP+1=7]
You have extreme difficulty lifting a werejackal corpse {1450}. Continue? [ynq] (q)
You don't have enough energy to cast that spell.
You kill the jackal!
You write "Elbereth" with your fingers into the dust.
The jackal turns to flee!
[HP+1=8]
The jackal turns to flee!
You hit the jackal.
You add "Elbereth" with your fingers to the writing in the dust.
[HP+1=9]
The jackal turns to flee!
You hit the jackal.
You add "Elbereth" with your fingers to the writing in the dust.
The jackal turns to flee!
You kill the jackal!
[HP+1=10]
You have extreme difficulty lifting a werejackal corpse {1450}. Continue? [ynq] (q)
C - a werejackal corpse {1450}.
You can barely move a handspan with this load!
Something is written here in the dust.
You read: "Ll|c?e?h".
[HP-1=9]
You don't have enough stamina to move.
The giant bat bites! (3x)
The giant bat misses.
The giant bat bites!
You die...

Your inventory

Amulets

t - a cursed spherical amulet [of restful sleep] {20}

Weapons

a - a blessed +1 quarterstaff {40}*
o - an uncursed [+0] broad pick [dwarvish mattock] {120}
B - an uncursed [+0] runed dagger named Sting [Sting] (weapon in hand) {10}

Armor

b - an uncursed +0 cloak of magic resistance (being worn) {10}*
q - a [blessed] +3 pair of walking shoes [low] (being worn) {10}

Comestibles

C - an [uncursed] werejackal corpse {1450}

Scrolls

i - an uncursed scroll of light {5}*
j - an uncursed scroll of enchant armor {5}*
k - an uncursed scroll of remove curse {5}*
w - an uncursed stamped scroll [of mail] {5}

Spellbooks

l - a blessed spellbook of force bolt {50}*
m - an uncursed spellbook of healing {50}*
n - an uncursed spellbook of create monster {50}
v - an uncursed spellbook of detect monsters {50}

Potions

f - an uncursed potion of fruit juice {20}*
g - a blessed potion of confusion {20}*
h - an uncursed potion of restore ability {20}*
r - an uncursed puce potion [of invisibility] {20}

Rings

d - an uncursed ring of searching {3}*
e - an uncursed ring of fire resistance {3}*

Wands

c - an uncursed wand of teleportation (0:6) {7}*
u - an uncursed aluminum wand [of polymorph (0:5)] {7}

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack092
healinghealing092
create monsterclerical6192
detect monstersdivination097

Vanquished creatures

45 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 974306210
Started: 2018-02-01 18:14:59
Ended: 2018-02-01 18:22:34
Play time: PT00:07:35

Goodbye

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 2 with 686 points,
and 108 pieces of gold, after 1799 moves.
Killer: giant bat
You were level 4 with a maximum of 27 hit points when you died.
You didn't beat your previous score of 131193 points.
 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1812772  naukku-Sam-Hum-Mal-Law ascended to demigod-hood.      316 [319]
  3    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]

 31     140848  naukku-Wiz-Elf-Fem-Cha turned to stone in The
                Dungeons of Doom on level 24.  Petrified by Medusa.   146 [146]
 32     136520  davez-Wiz-Hum-Mal-Cha quit in The Dungeons of Doom on
                level 2 [max 21].                                     119 [119]
*33     131193  muahdib-Wiz-Hum-Mal-Cha died in One-eyed Sam's Market          
                on level 21.  Killed by a soldier.                      -  [88]
*          686  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 2 [max 3].  Killed by a giant bat.             -  [27]
 34     122830  Tangles-Bar-Orc-Mal-Cha died in One-eyed Sam's Market
                on level 23 [max 24].  Killed by Ms. Color-blind
                Bayburt, the shopkeeper.                                - [118]
 35     121508  tertium-Pri-Hum-Mal-Law choked on his food in Town on
                level 6 [max 23].  Choked on a tin of spinach.        148 [148]