muahdib, chaotic male human Wizard




         -----------
         ........{.
         |.f@.#
         |{#...{...
         |. .........|
         -----.-------




               o








[Muahdib the Thaumaturge]  St:13 Dx:15 Co:18 In:15 Wi:14 Ch:9  Chaotic
Dungeons of Doom:10 $:838 HP:0(93) Pw:19(89) AC:2  Xp:9/3267 Wt:1020/825 T:10415 1:34 Burdened


Latest messages
  Call an octagonal wand: 
  You write "Elbereth" with your fingers into the dust.
  The wood nymph stole an uncursed +0 pick-axe {100}.
  You write "Elbereth" with your fingers into the dust.
  The panther hits! (2x)
  The panther misses.
  [HP-10=83]
  You add "Elbereth" with your fingers to the writing in the dust.
  The panther hits! (2x)
  The panther bites!
  The panther hits! (2x)
  The panther bites!
  [HP-27=56]
  You add "Elbereth" with your fingers to the writing in the dust.
  The panther hits! (2x)
  The panther bites!
  The panther misses.
  The panther hits!
  The panther bites!
  [HP-27=29]
  You add "Elbereth" with your fingers to the writing in the dust.
  The panther hits! (2x)
  The panther bites!
  [HP-14=15]
  You add "Elbereth" with your fingers to the writing in the dust.
  The panther misses.
  The panther just misses!
  The panther bites!
  The panther hits! (2x)
  You die...


Your inventory
  Weapons
  a - a blessed +1 quarterstaff {40}*
  A - the uncursed +0 Sting (weapon in hand) {10}
  Armor
  b - a blessed +0 cloak of magic resistance (being worn) {10}*
  o - a cursed -1 pair of kicking boots {15}
  B - a cursed +0 crystal plate mail (being worn) {450}
  Comestibles
  k - an [uncursed] tripe ration {10}
  Scrolls
  q - a cursed scroll of food detection {5}
  L - an uncursed scroll of light {5}
  Q - an uncursed scroll of teleportation {5}
  T - an uncursed scroll of magic mapping {5}
  Spellbooks
  l - a blessed spellbook of force bolt {50}*
  m - an uncursed spellbook of detect monsters {50}*
  p - a blessed spellbook of sleep {50}
  u - a blessed spellbook of identify {50}
  H - an uncursed spellbook of cure blindness {50}
  U - an uncursed spellbook of cause fear {50}
  Potions
  f - an uncursed potion of speed {20}*
  t - an uncursed potion of object detection {20}
  x - an uncursed potion of invisibility {20}
  Y - an [uncursed] potion of object detection {20}
  Z - an uncursed potion of booze {20}
  Rings
  d - an uncursed ring of regeneration {3}*
  e - an uncursed +2 ring of protection {3}*
  C - a cursed -1 ring of gain strength {3}
  I - an uncursed ring of levitation {3}
  K - an uncursed ring of stealth {3}
  P - a cursed ring of polymorph {3}
  Wands
  c - an uncursed wand of digging (0:7) {7}*
  i - an uncursed wand of digging (0:6) {7}
  j - an [uncursed] wand called Tele/Inv/Canc [of make invisible (0:6)] {7}
  F - an uncursed wand of light (0:9) {7}
  Gems
  J - an uncursed jet stone {1}
  W - an uncursed touchstone

Final Attributes
  You were piously aligned.
  Hunger level was 332.
  Your alignment was 61 / 62.
  Monster difficulty range was 1 - 9.
  Level difficulty was 10.
  You were magic-protected.
  You were telepathic.
  You were aware of the presence of orcs.
  Your luck was zero.
  You are dead.

Spells known in the end
      Name               Level    Category     Fail  Memory
  a - force bolt             1    attack         0%    48%
  b - detect monsters        1    divination     0%    48%
  c - sleep                  1    enchantment    0%    49%
  d - identify               3    divination     0%    51%
  e - cause fear             3    enchantment    0%    76%
  f - cure blindness         2    healing        0%    87%

Vanquished creatures
  a large cat (2 created)
  a tengu
  2 chameleons
  a wolf
  2 winter wolf cubs
  3 leprechauns (5 created)
  a giant spider
  a black light
  a vampire bat
  a brown pudding (4 created)
  2 lizards
  a housecat
  2 jaguars
  a dust vortex
  2 ravens (4 created)
  a snake (2 created)
  2 human zombies (3 created)
  2 Woodland-elves
  9 bugbears (12 created)
  2 water nymphs (4 created)
  a mountain nymph (4 created)
  3 Uruk-hai
  7 rock piercers (8 created)
  a woodchuck
  2 ponies
  2 fog clouds
  a yellow light
  4 shriekers
  6 gnome lords
  a gnomish wizard
  a kobold mummy
  5 wax golems
  a baby crocodile
  3 giant ants
  2 little dogs
  2 floating eyes
  a kitten (2 created)
  2 dwarves
  a homunculus (2 created)
  a kobold lord
  a kobold shaman
  9 hill orcs
  2 rothes (5 created)
  2 rabid rats
  2 centipedes
  a giant bat
  3 monkeys
  2 orc zombies (3 created)
  6 dwarf zombies
  a wererat
  a werejackal (2 created)
  3 iguanas (4 created)
  10 killer bees (11 created)
  2 acid blobs
  2 coyotes
  a hobbit
  4 manes
  7 large kobolds
  10 hobgoblins
  3 giant rats
  a cave spider
  a brown mold
  a yellow mold
  a green mold
  a red mold
  8 gnomes
  2 garter snakes
  5 geckos (6 created)
  7 jackals (8 created)
  a fox
  6 kobolds
  8 goblins (9 created)
  12 sewer rats
  8 grid bugs (12 created)
  2 bats
  6 lichens (8 created)
  3 kobold zombies (4 created)
  13 newts (15 created)
  243 creatures vanquished.

Voluntary challenges
  You used a wielded weapon 346 times.
  You read items or engraved 274 times.
  You put on armor 4 times.
  You never genocided any monsters.
  You never polymorphed an object.
  You never changed form.
  You used no wishes.
  You engraved Elbereth 532 times.
  You never encountered a bones level.
  You never used any Sokoban shortcuts.

Your skills at the end
  Fighting Skills
    (none)
  Weapon Skills
    dagger             [Skilled]
    quarterstaff       [Basic]
  Spellcasting Skills
    attack spells      [Skilled]
    divination spells  [Skilled]
    enchantment spells [Basic]

Dungeon overview
  The Dungeons of Doom: levels 1 to 10
     Level 1:
        a fountain
     Level 2:
        a general store, a fountain
     Level 3:
        a scroll shop, a fountain
     Level 4:
        a fountain, a sink
     Level 5:
        a fountain
     Level 7: [oracle]
        many fountains
     Level 8:
        a scroll shop, a fountain
     Level 9:
        a fountain
     Level 10: <- You were here
        many fountains, some trees

Game information
  Seed: 1337249042
  Started: 2018-01-30 16:09:00
  Ended:   2018-01-30 17:52:54
  Play time: PT01:34:31

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 10 with 9753 points,
and 838 pieces of gold, after 10415 moves.
Killer: panther
You were level 9 with a maximum of 93 hit points when you died.


You didn't beat your previous score of 131193 points.

 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1812772  naukku-Sam-Hum-Mal-Law ascended to demigod-hood.      316 [319]
  3    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]

 31     140848  naukku-Wiz-Elf-Fem-Cha turned to stone in The
                Dungeons of Doom on level 24.  Petrified by Medusa.   146 [146]
 32     136520  davez-Wiz-Hum-Mal-Cha quit in The Dungeons of Doom on
                level 2 [max 21].                                     119 [119]
*33     131193  muahdib-Wiz-Hum-Mal-Cha died in One-eyed Sam's Market          
                on level 21.  Killed by a soldier.                      -  [88]
*         9753  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 10.  Killed by a panther.                      -  [93]
 34     122830  Tangles-Bar-Orc-Mal-Cha died in One-eyed Sam's Market
                on level 23 [max 24].  Killed by Ms. Color-blind
                Bayburt, the shopkeeper.                                - [118]
 35     121508  tertium-Pri-Hum-Mal-Law choked on his food in Town on
                level 6 [max 23].  Choked on a tin of spinach.        148 [148]