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[Muahdib the Thaumaturge] St:10 Dx:12 Co:16 In:18 Wi:10 Ch:9 Chaotic Town:6 $:1007 HP:0(57) Pw:22(54) AC:6 Xp:6/543 Wt:489/700 T:2810 0:11 Latest messages [HP-7=26] You miss the snake. The snake bites! [HP-4=22] You write "Elbereth" with your fingers into the dust. The snake turns to flee! The iguana turns to flee! You hit the iguana. [HP+1=23] You add "Elbereth" with your fingers to the writing in the dust. You miss the snake. The snake bites! The bat bites! [HP-7=16] You add "Elbereth" with your fingers to the writing in the dust. The bat turns to flee! The iguana turns to flee! The snake turns to flee! The wererat changes into a rat. [HP+1=17] The gold golem hits! (2x) [HP-8=9] [HP+1=10] [HP+1=11] The wererat changes into a human. The wererat hits! [HP-5=6] The wererat hits! The snake bites! You die... Your inventory Weapons a - a blessed +1 quarterstaff {40}* B - an [uncursed +0] runed dagger named Sting [Sting] (weapon in hand) {10} Armor b - an uncursed +0 cloak of magic resistance (being worn) {10}* C - an uncursed +2 pair of water walking boots (being worn) {20} D - an uncursed +0 pair of jumping boots {20} Comestibles A - an [uncursed] tripe ration {10} Scrolls j - a blessed scroll of teleportation {5}* r - 3 [uncursed] scrolls labeled HACKEM MUCHE [of scare monster] {15} v - an [uncursed] stamped scroll [of mail] {5} Spellbooks k - a blessed spellbook of force bolt {50}* l - an uncursed spellbook of stone to flesh {50}* Potions f - an uncursed potion of see invisible {20}* g - an uncursed potion of restore ability {20}* h - an uncursed potion of sleeping {20}* m - an [uncursed] potion of restore ability {20} z - an [uncursed] slimy potion [of booze] {20} Rings d - an uncursed ring of searching {3}* e - an uncursed +1 ring of gain strength {3}* t - a [cursed -1] ring of gain strength {3} Wands c - an uncursed wand of cancellation (0:6) {7}* x - an [uncursed] wand called Tele/Inv [of make invisible (0:3)] {7} Tools w - an [uncursed oil] lamp {20} y - an [uncursed +0] pick-axe {100} Gems n - an [uncursed] yellowish brown gem [worthless glass] {1} Final Attributes You were piously aligned. Hunger level was 362. Your alignment was 22 / 24. Monster difficulty range was 1 - 6. Level difficulty was 6. You were magic-protected. You were aware of the presence of orcs. You could walk on water. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 86% b - stone to flesh 3 healing 77% 86% Vanquished creatures a blue jelly a rock piercer (2 created) a woodchuck a pony 5 giant ants a little dog a floating eye a dwarf (3 created) a kobold lord (2 created) 2 dwarf zombies an iguana (2 created) 2 acid blobs (4 created) a gas spore 2 hobbits (3 created) 2 giant rats a gnome zombie 2 geckos (3 created) 2 kobolds (3 created) a goblin a sewer rat 3 grid bugs (7 created) 7 lichens (9 created) 2 kobold zombies 8 newts 50 creatures vanquished. Voluntary challenges You used a wielded weapon 35 times. You read items or engraved 17 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 16 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 2: a fountain Level 3: Stairs down to The Gnomish Mines Level 4: many fountains Level 6: [nymph] a tree Level 7: a fountain Stairs up to Town, level 6 Town: levels 5 to 6 Level 6: [townfill] <- You were here Game information Seed: 3300363730 Started: 2018-01-30 13:31:28 Ended: 2018-01-30 13:44:18 Play time: PT00:11:37 Goodbye muahdib the Wizard... You died in Town on dungeon level 6 with 2975 points, and 1007 pieces of gold, after 2810 moves. Killer: snake You were level 6 with a maximum of 57 hit points when you died. You didn't beat your previous score of 131193 points. No Points Name Hp [max] 1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 2 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 3 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272] 31 140848 naukku-Wiz-Elf-Fem-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 146 [146] 32 136520 davez-Wiz-Hum-Mal-Cha quit in The Dungeons of Doom on level 2 [max 21]. 119 [119] *33 131193 muahdib-Wiz-Hum-Mal-Cha died in One-eyed Sam's Market on level 21. Killed by a soldier. - [88] * 2975 muahdib-Wiz-Hum-Mal-Cha died in Town on level 6 [max 7]. Killed by a snake. - [57] 34 122830 Tangles-Bar-Orc-Mal-Cha died in One-eyed Sam's Market on level 23 [max 24]. Killed by Ms. Color-blind Bayburt, the shopkeeper. - [118] 35 121508 tertium-Pri-Hum-Mal-Law choked on his food in Town on level 6 [max 23]. Choked on a tin of spinach. 148 [148]