muahdib, chaotic male human Wizard
                                                                               
                                                             
                      ·[<·····#####·······                                  
                      ····)·    #········##########          
                                    # ············         
              ###################a@#####################············         
              #                                                  
            ###                                                                
            #                                                                  
  ###                                                                  
  ·······#                                                                    
  ······                                                                     
  ·······#############                                        
         #                        ··············                
              ···#######   ####··············                
              %··     ##············   # # ··············                
              ···     ##·············#######··············>                
              ····#     #············   #                   
              ··#######··············####                                   
                    #                                       
                                                                               

[Muahdib the Conjurer]    St:9 Dx:13 Co:18 In:18 Wi:10 Ch:11  Chaotic
Dungeons of Doom:7  $:1193 HP:0(44) Pw:19(37) AC:9  Xp:5/294 Wt:478/725 T:3718 0:21 Hungry  

Latest messages

The spell hits the fire ant!
You kill the fire ant!
You see here a fire ant corpse {30}.
You write "Elbereth" with your fingers into the dust.
You add "Elbereth" with your fingers to the writing in the dust.
[HP+1=9]
There is a fire ant corpse {30} here; eat it? [ynq] (n)
This fire ant corpse tastes terrible!
You finish eating the fire ant corpse.
[HP+1=10]
Count: 99
The fire ant turns to flee! (2x)
[HP+1=11]
[HP+1=12]
[HP+1=13]
The fire ant turns to flee!
[HP+1=14]
[HP+1=15]
The fire ant turns to flee!
You hear the footsteps of a guard on patrol.
You are beginning to feel hungry.
You stop waiting.
The fire ant bites! (2x)
[HP-5=10]
Something is written here in the dust.
You read: "||?cretwElbc?eth".
The fire ant bites! (2x)
[HP-3=7]
The fire ant bites!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff {40}*
r - an [uncursed +0] arrow {1}
s - a [blessed +3] arrow {1}
t - 29 [blessed +0] arrows {29}
D - a [cursed -2] sling {3}
G - an [uncursed +0] dagger named Sting (weapon in hand) {10}

Armor

b - an uncursed +0 cloak of magic resistance (being worn) {10}*
o - an uncursed +0 cloak of displacement {10}

Comestibles

M - an [uncursed] fortune cookie {1}
Q - an [uncursed] cram ration {15}

Scrolls

i - an uncursed scroll of identify {5}*
j - an uncursed scroll of enchant weapon {5}*
A - an [uncursed] stamped scroll [of mail] {5}
N - a [cursed] scroll labeled NR 9 [of magic mapping] {5}

Spellbooks

k - a blessed spellbook of force bolt {50}*
l - an uncursed spellbook of light {50}*

Potions

f - an uncursed potion of water {20}*
g - an uncursed potion of gain ability {20}*
h - an uncursed potion of extra healing {20}*
x - an [uncursed] cloudy potion [of sleeping] {20}
y - a [cursed] gooey potion [of healing] {20}
z - an [uncursed] ruby potion [of invisibility] {20}
B - 2 [blessed] greasy potions named objectdetection [of object detection] {40}
P - an [uncursed] potion of gain ability {20}

Rings

d - an uncursed +1 ring of gain dexterity {3}*
e - an uncursed ring of fire resistance {3}*
J - an [uncursed] citrine ring [of levitation] {3}

Wands

c - an uncursed wand of undead turning (0:8) {7}*
w - an [uncursed] wand of lightning [0:5] {7}
K - an [uncursed] wand of digging [0:4] {7}

Tools

m - an uncursed magic marker (0:50) {2}*
n - an uncursed blindfold {2}*
H - a [cursed wax] candle {6}
O - an [uncursed] blindfold {2}

Gems

v - 2 [uncursed] blue gems [worthless glass] {2}
E - an [uncursed] red gem [garnet] {1}
L - an [uncursed] white gem [worthless glass] {1}

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack082
lightdivination082

Vanquished creatures

60 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 3210143665
Started: 2017-07-30 14:28:54
Ended: 2017-07-30 14:51:16
Play time: PT00:21:14

Goodbye

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 7 with 2346 points,
and 1193 pieces of gold, after 3718 moves.
Killer: fire ant
You were level 5 with a maximum of 44 hit points when you died.
You didn't beat your previous score of 62850 points.
 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]
  3    1474196  partlyeate-Val-Dwa-Fem-Law ascended to
                demigoddess-hood.                                     491 [492]

 44      63492  muahdib-Wiz-Hum-Mal-Cha died in The Gnomish Mines on
                level 6 [max 14].  Killed by an iron golem.             - [103]
 45      63126  FIQ-Wiz-Vam-Mal-Cha died in The Ruins of Moria on
                level 15 [max 19].  Killed by a deep orc.               - [119]
*46      62850  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 14.  Killed by a rock troll.                   - [107]
*         2346  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 7.  Killed by a fire ant.                      -  [44]
 47      57540  rail-Mon-Hum-Mal-Neu died in The Dungeons of Doom on
                level 8 [max 21].  Killed by a troll.                   -  [71]
 48      55601  wheals-Sam-Hum-Fem-Law died in The Dungeons of Doom
                on level 16.  Killed by a soldier.                      - [108]