muahdib, chaotic male human Wizard --------- |........# --------- |.......|### #........| |..^....| # #|{......| |..<....|#######################........| |.......| # ----.--- -----.--- ###### # # ### ############# # #--------- ` ### ##########|...*.... # #---- # #|.......| #### #|.... #|........ ---.---- #|...|####-.......| |......-##############|...-####--------- |......| -----# |......@#################### -------- [Muahdib the Evoker] St:12 Dx:16 Co:14 In:14 Wi:12 Ch:7 Chaotic Dungeons of Doom:1 $:0 HP:12(12) Pw:8(8) AC:9 Xp:1/2 Wt:238/700 T:220 0:00 Latest messages Hello muahdib, welcome to UnNetHack! You are a chaotic male human Wizard. The kitten falls into a pit! The kitten is killed! You see here a large box. # Hmmm, it seems to be locked. Unknown command ' '. # There is a large box here, force its lock? [ynq] (q) You start bashing it with your quarterstaff. You succeed in forcing the lock. In fact, you've totally destroyed the large box. You see a vial shatter! A gem shatters! # You don't find anything here to loot. There is nothing here to pick up. The newt blocks your way. You kill the newt! The door opens. (2x) The kobold zombie hits! [HP-3=9] [HP+1=10] You destroy the kobold zombie! [HP+1=11] Hit points restored. [HP+1=12] Autopickup: OFF. # Really quit? [yes/no] Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {40}* Armor b - an uncursed +0 cloak of magic resistance (being worn) {10}* Scrolls i - an uncursed scroll of identify {5}* j - an uncursed scroll of confuse monster {5}* k - an uncursed scroll of magic mapping {5}* Spellbooks l - a blessed spellbook of force bolt {50}* m - an uncursed spellbook of sleep {50}* Potions f - an uncursed potion of booze {20}* g - an uncursed potion of gain ability {20}* h - an uncursed potion of confusion {20}* Rings d - an uncursed ring of invisibility {3}* e - a blessed +2 ring of protection {3}* Wands c - an uncursed wand of magic missile (0:5) {7}* Final Attributes You were stridently aligned. Hunger level was 679. Your alignment was 5 / 11. Monster difficulty range was 0 - 1. Level difficulty was 1. You were magic-protected. Your luck was zero. You survived. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 99% b - sleep 1 enchantment 0% 99% Vanquished creatures a kitten a kobold zombie a newt 3 creatures vanquished. Voluntary challenges You were an atheist. You went without food. You were illiterate. You used a wielded weapon 2 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: Level 1: <- You were here a fountain Game information Seed: 2303527907 Started: 2017-07-22 09:14:10 Ended: 2017-07-22 09:14:55 Play time: PT00:00:45 Goodbye muahdib the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 8 points, and 0 pieces of gold, after 220 moves. Killer: quit You were level 1 with a maximum of 12 hit points when you quit. You didn't beat your previous score of 62850 points. No Points Name Hp [max] 1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 2 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272] 3 1474196 partlyeate-Val-Dwa-Fem-Law ascended to demigoddess-hood. 491 [492] 44 63492 muahdib-Wiz-Hum-Mal-Cha died in The Gnomish Mines on level 6 [max 14]. Killed by an iron golem. - [103] 45 63126 FIQ-Wiz-Vam-Mal-Cha died in The Ruins of Moria on level 15 [max 19]. Killed by a deep orc. - [119] *46 62850 muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a rock troll. - [107] * 8 muahdib-Wiz-Hum-Mal-Cha quit in The Dungeons of Doom on level 1. 12 [12] 47 57540 rail-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 8 [max 21]. Killed by a troll. - [71] 48 55601 wheals-Sam-Hum-Fem-Law died in The Dungeons of Doom on level 16. Killed by a soldier. - [108]