muahdib, chaotic male human Wizard
                                                                               
                                                                               
                                                                     
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                                     ······u·d                               
                                     ·······@r                               
                                     ·······+d                               
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                                             B                                 
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

[Muahdib the Thaumaturge]  St:10 Dx:12 Co:16 In:18 Wi:14 Ch:8  Chaotic
Dungeons of Doom:10 $:1855 HP:0(66) Pw:19(70) AC:5  Xp:8/1465 Wt:1018/700 T:9956 1:13 Burdened

Latest messages

The warhorse turns to flee!
[HP+1=16]
[HP+1=17]
You hear the splashing of a naiad.
The warhorse turns to flee!
[HP+1=18]
The magic-absorbing blade cancels the warhorse!
The warhorse turns to flee!
[HP+1=19]
You hit the warhorse.
[HP+1=20]
The gas spore turns to flee!
[HP+1=21]
The warhorse turns to flee!
The gas spore turns to flee!
[HP+1=22]
The warhorse turns to flee!
[HP+1=23]
[HP+1=24]
The warhorse turns to flee!
[HP+1=25]
The gas spore turns to flee!
[HP+1=26]
The warhorse kicks!
The warhorse bites!
[HP-12=14]
The warhorse kicks!
The warhorse bites!
The warhorse kicks!
You die...

Your inventory

Weapons

T - an uncursed rustproof [+0] athame named Magicbane [Magicbane] (weapon in hand) {10}

Armor

b - an uncursed +0 cloak of magic resistance {10}*
t - an [uncursed] +0 studded leather armor (being worn) {200}
z - an uncursed +0 robe (being worn) {15}
A - a blessed rusty +0 helm of telepathy (being worn) {50}

Comestibles

n - an [uncursed] lichen corpse {20}
q - an uncursed eucalyptus leaf {1}
E - an [uncursed] food ration {20}
H - an [uncursed] clove of garlic {1}
M - 2 uncursed [stale] eggs {2}
Q - an uncursed lichen corpse {20}
V - an [uncursed] slime mold {5}

Scrolls

i - an uncursed scroll of charging {5}*
j - an uncursed scroll of enchant weapon {5}*
k - a cursed scroll labeled PRIRUTSENIE [of remove curse] {5}
N - an uncursed scroll labeled VELOX NEB [of teleportation] {5}
Y - an uncursed scroll labeled KIRJE [of fire] {5}
Z - an [uncursed] scroll labeled PRATYAVAYAH [of magic mapping] {5}

Spellbooks

d - an [uncursed] spellbook of stone to flesh {50}
l - a blessed spellbook of force bolt {50}*
m - an uncursed spellbook of haste self {50}*
w - an [uncursed] spellbook of slow monster {50}
I - an [uncursed] spellbook of extra healing {50}
J - an uncursed spellbook of sleep {50}
L - an [uncursed] spellbook of detect unseen {50}

Potions

f - an uncursed potion of water {20}*
g - an uncursed potion of water {20}*
h - an uncursed potion of water {20}*
s - an uncursed gooey potion [of sleeping] {20}
u - a cursed potion of booze {20}
x - a potion of holy water {20}
K - a cursed brown potion [of fruit juice] {20}
P - an uncursed icy potion [of gain energy] {20}
S - an [uncursed] luminescent potion [of acid] {20}
W - a cursed cloudy potion [of confusion] {20}

Rings

e - an uncursed +1 ring of gain wisdom {3}*
o - an [uncursed] tiger eye ring [of shock resistance] {3}
F - an [uncursed] brass ring [of teleport control] {3}
O - an uncursed ring of fire resistance {3}

Wands

c - an uncursed wand of secret door detection (0:11) {7}*
D - an uncursed wand of magic missile (0:6) {7}
G - an [uncursed] grooved wand [of create monster (0:11)] {7}

Tools

r - an [uncursed] key [skeleton key] {3}
v - an [uncursed] magic whistle {3}
y - an uncursed magic marker (0:23) {2}
C - an [uncursed +0] unicorn horn {20}

Gems

p - an uncursed amber stone {1}
R - 2 [uncursed] white gems [worthless glass] {2}
X - an [uncursed] amber stone {1}

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack051
haste selfescape6451
sleepenchantment060
stone to fleshhealing6486
slow monsterenchantment089
extra healinghealing6491
detect unseendivination6491
detect treasuredivination9597

Vanquished creatures

161 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Skilled]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 960409601
Started: 2017-06-23 20:39:58
Ended: 2017-06-23 21:57:07
Play time: PT01:13:19

Goodbye

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 10 with 6372 points,
and 1855 pieces of gold, after 9956 moves.
Killer: warhorse
You were level 8 with a maximum of 66 hit points when you died.
You didn't beat your previous score of 62850 points.
 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]
  3    1474196  partlyeate-Val-Dwa-Fem-Law ascended to
                demigoddess-hood.                                     491 [492]

 42      63492  muahdib-Wiz-Hum-Mal-Cha died in The Gnomish Mines on
                level 6 [max 14].  Killed by an iron golem.             - [103]
 43      63126  FIQ-Wiz-Vam-Mal-Cha died in The Ruins of Moria on
                level 15 [max 19].  Killed by a deep orc.               - [119]
*44      62850  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 14.  Killed by a rock troll.                   - [107]
*         6372  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 10.  Killed by a warhorse.                     -  [66]
 45      57540  rail-Mon-Hum-Mal-Neu died in The Dungeons of Doom on
                level 8 [max 21].  Killed by a troll.                   -  [71]
 46      55601  wheals-Sam-Hum-Fem-Law died in The Dungeons of Doom
                on level 16.  Killed by a soldier.                      - [108]