muahdib, chaotic male human Wizard
                                                                               
         ------                                                                
         |....|#############                                                   
         |....-#############                        ---------                  
         |....|            #                        |..{....|                  
         ----.-            #########################........|                  
           ###                                      |.......|                  
           #                                        |........#                 
         --q-------------          ----------       ---------#                 
         |.@_...........|          |.........#######         #                 
         |..............|          |........|      #         ##                
         |.+.f..........|          |......^..##################                
         |..............|          |(.......|#       #   -.---                 
         ---+------------          |........|        ### |...|                 
                                   |........|          # |<..|                 
                                   ----------          ##....|                 
                                                         -----                 
                                                                               
                                                                               
                                                                               
                                                                               

[Muahdib the Conjurer]    St:13 Dx:18 Co:14 In:16 Wi:7 Ch:9  Chaotic
Dungeons of Doom:5  $:539 HP:0(22) Pw:20(20) AC:6  Exp:3 T:4694 Overtaxed

Latest messages

The large cat bites the wererat.
The wererat is killed!
You see here a wererat corpse.
There is a wererat corpse here, but you cannot lift any more.
You see here a wererat corpse.
There is a wererat corpse here, but you cannot lift any more.
You drop a blessed spellbook of force bolt.
You drop an uncursed spellbook of identify.
You drop a spellbook of jumping.
You drop a plain spellbook.
You drop a spellbook of healing.
You drop a spellbook of cure sickness.
You drop a spellbook of sleep.
You drop a spellbook of knock.
You drop a spellbook of confuse monster.
Your movements are now unencumbered.
Unknown command ' '. (2x)
You have extreme difficulty lifting a wererat corpse. Continue? [ynq] (q)
E - a wererat corpse.
You can barely move a handspan with this load!
The rothe misses.
The rothe bites! (2x)
The rothe hits!
The rothe bites! (2x)
The rothe hits!
The rothe bites! (2x)
You don't have enough stamina to move.
The rothe hits!
The rothe bites!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff (weapon in hands)*
D - 2 [uncursed +0] daggers
Y - a [cursed -1] runed dagger [elven]

Armor

b - an uncursed +0 cloak of magic resistance (being worn)*
x - a [blessed] +1 T-shirt (being worn)
U - a [blessed] +1 pair of fencing gloves [leather] (being worn)

Comestibles

E - an [uncursed] wererat corpse

Scrolls

i - an uncursed scroll of identify*
j - an uncursed scroll of enchant armor*
k - an uncursed scroll of light*
w - a [cursed] scroll labeled PRATYAVAYAH [of create monster]
J - an [uncursed] scroll labeled TEMOV [of teleportation]

Potions

f - an uncursed potion of blindness*
g - an uncursed potion of sickness*
h - an uncursed potion of confusion*
C - a [cursed] amber potion [of hallucination]

Rings

d - an uncursed +1 ring of gain intelligence*
e - an uncursed ring of searching*
y - a [blessed] +2 ring of gain strength

Wands

c - an uncursed wand of make invisible (0:5)*
o - an [uncursed] bronze wand [of secret door detection (0:14)]
P - an [uncursed] porcelain wand [of teleportation (0:6)]
R - an [uncursed] short wand [of striking (0:7)]
S - an [uncursed] wand of make invisible [0:8]
V - an [uncursed] orichalcum wand [of slow monster (0:4)]
W - an [uncursed] bone wand [of locking (0:4)]

Tools

n - an uncursed magic marker (0:36)*
s - an [uncursed] bell
t - an [uncursed] bell
u - an [uncursed] frost horn [0:4]
v - an [uncursed] frost horn [0:7]
z - an [uncursed] bell
A - an [uncursed tooled] horn

Gems

q - 2 [uncursed] white gems [worthless glass]
F - an [uncursed] blue gem [aquamarine]

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack077
identifydivination9977
jumpingescape078
healinghealing086
cure sicknesshealing9986
sleepenchantment086
knockmatter086
confuse monsterenchantment086

Vanquished creatures

70 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 787892056
Started: 2017-04-17 11:02:35
Ended: 2017-04-17 11:51:49
Play time: PT00:06:58

Goodbye

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 5 with 900 points,
and 539 pieces of gold, after 4694 moves.
Killer: rothe
You were level 3 with a maximum of 22 hit points when you died.
You didn't beat your previous score of 14483 points.
 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]
  3    1474196  partlyeate-Val-Dwa-Fem-Law ascended to
                demigoddess-hood.                                     491 [492]

 85      14622  smzp-Con-Orc-Mal-Cha died in The Dungeons of Doom on
                level 11 [max 12].  Killed by a bolt of lightning.      -  [91]
 86      14497  asdfasdf-Wiz-Elf-Mal-Cha died in Sokoban on level 5
                [max 7].  Killed by a mumak.                            -  [63]
*87      14483  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 13.  Killed by a leocrotta.                    -  [74]
*          900  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 5.  Killed by a rothe.                         -  [22]
 88      14188  smzp-Pri-Elf-Fem-Cha died in The Gnomish Mines on
                level 11.  Killed by a frost giant.                     -  [60]
 89      13868  wheals-Sam-Hum-Fem-Law died in The Dungeons of Doom
                on level 7.  Killed by a carnivorous ape, while
                fainted from lack of food.                              - [108]