muahdib, chaotic male human Wizard -------------- -------- |..@f........| |......| |...Z........| |....... |............|####.......| ..............####|......| --------------# ##......<| ##---|---- #### # # %`## --------- ------------##%###### --.---- # |..>....| |[[[[[[.%%[+## ###---------- ......| ###########........| |[)[[.[.[..|## #.........|# |.....| # |.......| |..[[+.%[./| # |.........# |.....-## --------- |[[[[[[)[[[| # |........| |.....| ------------ |.........########......| ---------- ------- [Muahdib the Thaumaturge] St:13 Dx:14 Co:14 In:16 Wi:9 Ch:12 Chaotic Dungeons of Doom:5 $:991 HP:0(47) Pw:49(49) AC:3 Xp:7/790 Wt:1311/725 T:3532 0:06 Stressed Latest messages You rebalance your load. Movement is difficult. Unknown command ' '. Pick an object. @ a human or elf (human wizard called muahdib) You hear the footsteps of a guard on patrol. You miss the housecat. The housecat bites! (2x) The housecat misses. [HP-6=41] You miss the housecat. The housecat bites! The housecat misses. The housecat bites! [HP-4=37] You hit the housecat. The housecat bites! (2x) [HP-7=30] You miss the housecat. The housecat bites! (3x) [HP-15=15] You hit the housecat. The housecat bites! The dwarf zombie hits! The housecat bites! The housecat just misses! [HP-10=5] You don't have enough stamina to move. The housecat bites! The dwarf zombie hits! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {40}* Armor n - a [cursed -1] apron [alchemy smock] {10} Y - an [uncursed] +0 crystal plate mail (being worn) {450} Comestibles p - an [uncursed] lichen corpse {20} M - 2 [cursed] fortune cookies {2} N - a [cursed] lichen corpse {20} Q - a [cursed] tripe ration {10} Scrolls k - a blessed scroll of light {5}* o - an [uncursed] scroll labeled ACHAT SHTAYIM SHALOSH [of flood] {5} r - an [uncursed] scroll labeled AQUE BRAGH [of enchant weapon] {5} t - an [uncursed] scroll labeled MAPIRO MAHAMA DIROMAT [of remove curse] {5} x - a [cursed] scroll labeled VELOX NEB [of gold detection] {5} z - 2 [cursed] scrolls of light {10} F - a [cursed] scroll labeled JUYED AWK YACC [of create monster] {5}* Spellbooks l - a blessed spellbook of force bolt {50}* m - an uncursed spellbook of healing {50}* q - a [blessed] spellbook of cancellation {50} R - a cursed spellbook of invisibility {50} T - a cursed spellbook of identify {50}* Potions f - an uncursed potion of water {20}* g - an uncursed potion of sleeping {20}* h - an uncursed potion of healing {20}* u - an uncursed potion of extra healing {20} A - a [cursed] milky potion [of object detection] {20} D - 2 [cursed] potions of healing {40} G - a [cursed] luminescent potion [of speed] {20}* H - a [cursed] brown potion [of gain ability] {20}* I - an uncursed potion of water {20}* Rings d - an uncursed ring of slow digestion (on right hand) {3}* e - an uncursed ring of fire resistance {3}* B - an [uncursed] steel ring [of poison resistance] {3} C - a [cursed +2] black onyx ring [of adornment] {3} J - an [uncursed] iron ring [of sustain ability] {3}* K - a [cursed] ceramic ring [of polymorph] {3}* Wands c - an uncursed wand of fire (0:6) {7}* v - an [uncursed] jeweled wand [of striking (0:4)] {7} w - an [uncursed] uranium wand [of magic missile (0:8)] {7} y - a [cursed] bamboo wand [of light (0:14)] {7} L - a [cursed] bronze wand [of speed monster (0:4)] {7}* Tools U - a [cursed] credit card {1} V - an [uncursed] magic marker [0:77] {2}* W - a [cursed] tinning kit [0:57] {100} X - an [uncursed] key [skeleton key] {3} Z - an [uncursed +0] pick-axe {100} Final Attributes You were piously aligned. Hunger level was 421. Your alignment was 24 / 27. Monster difficulty range was 0 - 6. Level difficulty was 5. You had slower digestion. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 83% b - healing 1 healing 0% 83% c - cancellation 7 matter 100% 87% Vanquished creatures a shopkeeper (3 created) a ghost a large mimic (2 created) a small mimic (5 created) a large cat a leprechaun (2 created) a pony a yellow light 2 dwarves (3 created) 2 kobold shamans 2 rothes a monkey a werejackal 2 killer bees 3 coyotes (4 created) 2 hobgoblins 2 giant rats a red mold 2 gnomes 3 garter snakes a gecko 5 jackals a fox a kobold (2 created) 2 goblins (3 created) 4 grid bugs (8 created) 5 bats 6 lichens 9 newts 65 creatures vanquished. Voluntary challenges You used a wielded weapon 32 times. You read items or engraved 54 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 67 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: a sink Level 2: an altar, many fountains Level 3: some fountains Level 4: a general store Level 5: <- You were here Game information Seed: 2711393489 Started: 2017-04-01 12:27:38 Ended: 2017-04-01 12:48:47 Play time: PT00:06:08 Goodbye muahdib the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 4012 points, and 991 pieces of gold, after 3532 moves. Killer: dwarf zombie You were level 7 with a maximum of 47 hit points when you died. You didn't beat your previous score of 14483 points. No Points Name Hp [max] 1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 2 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272] 3 1474196 partlyeate-Val-Dwa-Fem-Law ascended to demigoddess-hood. 491 [492] 85 14622 smzp-Con-Orc-Mal-Cha died in The Dungeons of Doom on level 11 [max 12]. Killed by a bolt of lightning. - [91] 86 14497 asdfasdf-Wiz-Elf-Mal-Cha died in Sokoban on level 5 [max 7]. Killed by a mumak. - [63] *87 14483 muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 13. Killed by a leocrotta. - [74] * 4012 muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a dwarf zombie. - [47] 88 14188 smzp-Pri-Elf-Fem-Cha died in The Gnomish Mines on level 11. Killed by a frost giant. - [60] 89 13868 wheals-Sam-Hum-Fem-Law died in The Dungeons of Doom on level 7. Killed by a carnivorous ape, while fainted from lack of food. - [108]