muahdib, chaotic male human Wizard


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[Muahdib the Conjurer]    St:10 Dx:13 Co:15 In:17 Wi:13 Ch:10  Chaotic
Dungeons of Doom:6  $:3776 HP:0(29) Pw:24(29) AC:8  Exp:3 T:4840 Conf Stun Stressed


Latest messages
  The minotaur drops 67 gold pieces.
  There is nothing here to pick up.
  You have much trouble lifting 67 gold pieces.
  You displaced your minotaur.
  You write "Elbereth" with your fingers into the dust.
  The gnome zombie turns to flee!
  The minotaur hits the gnome zombie.
  The gnome zombie is destroyed!
  Wizard needs food, badly!
  Yak - dog food!
  You are feeling mildly nauseated.
  You finish eating the tripe ration.
  You feel slightly confused.
  You write "Elbereth" with your fingers into the dust.
  The minotaur hits the giant bat.
  The giant bat is killed!
  The minotaur eats a giant bat corpse.
  You can't seem to think straight.
  The jackal bites!
  You miss the jackal.
  The jackal bites! (4x)
  You feel incredibly sick.
  The jackal bites! (4x)
  You suddenly vomit!
  The jackal bites! (4x)
  You can move again.
  The jackal bites! (2x)
  You produce a strange whistling sound.
  The jackal bites! (3x)
  You die...


Your inventory
  Weapons
  a - a blessed +1 quarterstaff (weapon in hands)*
  Armor
  b - an uncursed +0 cloak of magic resistance (being worn)*
  F - a [blessed] +0 pair of snow boots [water walking] (being worn)
  Comestibles
  K - an [uncursed] tripe ration
  Scrolls
  i - an uncursed scroll of destroy armor*
  j - an uncursed scroll of remove curse*
  k - an uncursed scroll of enchant armor*
  p - 2 [blessed] scrolls labeled GHOTI [of magic mapping]
  z - a [cursed] scroll labeled KIRJE [of identify]
  E - 2 [uncursed] scrolls labeled PRIRUTSENIE [of fire]
  I - an [uncursed] scroll labeled VE FORBRYDERNE [of genocide]
  N - an [uncursed] unlabeled scroll [of blank paper]
  Q - an [uncursed] scroll labeled EIRIS SAZUN IDISI [of enchant weapon]
  V - an [uncursed] scroll labeled KERNOD WEL [of charging]
  Spellbooks
  l - a blessed spellbook of force bolt*
  m - an uncursed spellbook of confuse monster*
  s - an [uncursed] spellbook of fireball
  u - an [uncursed] spellbook of remove curse
  v - an [uncursed] spellbook of sleep
  w - an [uncursed] spellbook of turn undead
  x - an [uncursed] spellbook of create monster
  y - an [uncursed] spellbook of invisibility
  A - an [uncursed] spellbook of wizard lock
  Potions
  f - a blessed potion of oil*
  g - an uncursed potion of enlightenment*
  h - an uncursed potion of water*
  o - an [uncursed] sky blue potion [of monster detection]
  t - an [uncursed] squishy potion [of blindness]
  B - an [uncursed] amber potion [of healing]
  H - an [uncursed] icy potion [of speed]
  J - an [uncursed] muddy potion [of gain ability]
  L - 8 [uncursed] effervescent potions [of object detection]
  Y - an [uncursed] potion of water
  Rings
  d - an uncursed +1 ring of gain intelligence*
  e - an uncursed ring of regeneration*
  P - a [cursed] topaz ring [of teleportation]
  R - an [uncursed] quartz ring [of slow digestion]
  S - an [uncursed +1] jade ring [of protection]
  T - an [uncursed] black onyx ring [of free action]
  W - an [uncursed] citrine ring [of fire resistance]
  X - an [uncursed -1] copper ring [of gain wisdom]
  Wands
  c - an uncursed wand of polymorph (0:3)*
  C - an [uncursed] alabaster wand [of striking (0:8)]
  Z - an [uncursed] tin wand [of speed monster (0:6)]
  Tools
  n - an uncursed magic marker (0:60)*
  q - an [uncursed] magic marker [0:37]
  D - an [uncursed] key [skeleton key]
  O - an [uncursed] magic marker [0:65]
  U - an [uncursed] magic whistle
  Gems
  r - 3 [uncursed] blue gems [worthless glass]
  G - 4 [uncursed] black gems [worthless glass]
  M - an [uncursed] green gem [worthless glass]

Final Attributes
  You were piously aligned.
  Hunger level was 183.
  Your alignment was 25 / 34.
  Monster difficulty range was 1 - 4.
  Level difficulty was 6.
  You were magic-protected.
  You were stunned.
  You were confused.
  You could walk on water.
  Your luck was zero.
  You are dead.

Spells known in the end
      Name               Level    Category     Fail  Memory
  a - force bolt             1    attack         0%    76%
  b - confuse monster        2    enchantment    0%    76%
  c - fireball               4    attack        77%    80%
  d - remove curse           3    clerical      93%    80%
  e - sleep                  1    enchantment    0%    80%
  f - create monster         2    clerical      61%    80%
  g - invisibility           4    escape       100%    80%
  h - turn undead            6    clerical     100%    93%
  i - wizard lock            2    matter        61%    93%

Vanquished creatures
  a shopkeeper
  Aphrodite
  4 wood nymphs
  a water nymph
  5 mountain nymphs
  a straw golem
  2 giant ants
  a little dog
  a dwarf (2 created)
  3 giant bats
  an acid blob
  a gas spore
  a hobbit (2 created)
  2 large kobolds
  a hobgoblin
  a giant rat (2 created)
  a cave spider (2 created)
  2 green molds
  a red mold
  4 gnomes (15 created)
  a gnome zombie
  3 geckos (4 created)
  6 jackals (10 created)
  a fox (2 created)
  2 kobolds (3 created)
  a goblin (3 created)
  a sewer rat
  11 grid bugs
  a bat
  5 lichens (10 created)
  12 newts (14 created)
  79 creatures vanquished.

Voluntary challenges
  You used a wielded weapon 12 times.
  You read items or engraved 55 times.
  You put on armor 2 times.
  You never genocided any monsters.
  You never polymorphed an object.
  You never changed form.
  You used no wishes.
  You engraved Elbereth 46 times.
  You never encountered a bones level.
  You never used any Sokoban shortcuts.

Your skills at the end
  Fighting Skills
    (none)
  Weapon Skills
    quarterstaff       [Basic]
  Spellcasting Skills
    attack spells      [Basic]
    enchantment spells [Basic]

Dungeon overview
  The Dungeons of Doom: levels 1 to 6
     Level 2:
        some fountains
     Level 4:
        a fountain
        Stairs down to The Gnomish Mines
     Level 5: [nymph]
        a tree
     Level 6: <- You were here
        a fountain

Game information
  Seed: 597947600
  Started: 2017-04-01 08:13:08
  Ended:   2017-04-01 08:53:12
  Play time: PT00:06:49

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 6 with 3891 points,
and 3776 pieces of gold, after 4840 moves.
Killer: jackal
You were level 3 with a maximum of 29 hit points when you died.


You didn't beat your previous score of 14483 points.

 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]
  3    1474196  partlyeate-Val-Dwa-Fem-Law ascended to
                demigoddess-hood.                                     491 [492]

 85      14622  smzp-Con-Orc-Mal-Cha died in The Dungeons of Doom on
                level 11 [max 12].  Killed by a bolt of lightning.      -  [91]
 86      14497  asdfasdf-Wiz-Elf-Mal-Cha died in Sokoban on level 5
                [max 7].  Killed by a mumak.                            -  [63]
*87      14483  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 13.  Killed by a leocrotta.                    -  [74]
*         3891  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 6.  Killed by a jackal.                        -  [29]
 88      14188  smzp-Pri-Elf-Fem-Cha died in The Gnomish Mines on
                level 11.  Killed by a frost giant.                     -  [60]
 89      13868  wheals-Sam-Hum-Fem-Law died in The Dungeons of Doom
                on level 7.  Killed by a carnivorous ape, while
                fainted from lack of food.                              - [108]