muahdib, chaotic male human Wizard
                                                                               
                                                                        
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[Muahdib the Conjurer]    St:10 Dx:17 Co:16 In:13 Wi:12 Ch:10  Chaotic
Dungeons of Doom:5  $:410 HP:0(23) Pw:20(20) AC:7  Xp:3/76 Wt:1054/700 T:6346 0:14 Stressed

Latest messages

Johann Sebastian seems uninterested.
You have a little trouble lifting a horn {18}. Continue? [ynq] (q)
"For you, honored sir; only 20 for this horn."
L - a horn (unpaid, 20 zorkmids) {18}.
You rebalance your load. Movement is difficult.
The large cat drops a drum {25}.
Improvise? [yn] (n)
You start playing the horn.
You produce a frightful, grave sound.
The large cat turns to flee! (2x)
The large cat drops a yellowish brown gem {1}.
The large cat picks up a horn {18}.
You stop. Your large cat is in the way!
The large cat picks up a leash {12}.
You see here a horn (66 zorkmids) {18}.
The large cat drops a horn {18}.
You drop a horn (unpaid, 20 zorkmids) {18}.
Your movements are only slowed slightly by your load.
You have a little trouble lifting a horn {18}. Continue? [ynq] (q)
"For you, esteemed sir; only 66 for this horn."
L - a horn (unpaid, 66 zorkmids) {18}.
You rebalance your load. Movement is difficult.
Improvise? [yn] (n)
You start playing the horn.
"Ahem. Usage fee, 16 zorkmids."
In what direction?
The bolt of fire bounces!
The bolt of fire hits you!
Your boots smoulder!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff {40}*
u - an [uncursed] corroded [+0] samurai sword named Snickersnee [Snickersnee] {40}

Armor

b - an uncursed +0 cloak of magic resistance (being worn) {10}*
o - an [uncursed] burnt +1 pair of elven boots (being worn) {15}
X - an [uncursed] +0 pair of jumping boots {20}

Comestibles

n - an [uncursed] pancake {2}
v - 2 [uncursed] tripe rations {20}
A - 3 [uncursed] lichen corpses {60}
E - an [uncursed] cream pie {10}
R - 5 [uncursed] food rations {100}

Scrolls

i - an uncursed scroll of teleportation {5}*
j - an uncursed scroll of confuse monster {5}*
k - an uncursed scroll of create monster {5}*
q - an [uncursed] scroll labeled ZLORFIK [of destroy armor] {5}
x - a [cursed] scroll of teleportation {5}
C - a [cursed] scroll labeled EIRIS SAZUN IDISI [of flood] {5}
D - 2 cursed scrolls of enchant weapon {10}*
F - a [cursed] scroll of create monster {5}
I - 2 [uncursed] scrolls of enchant weapon {10}

Spellbooks

l - a blessed spellbook of force bolt {50}*
m - an uncursed spellbook of charm monster {50}*
s - an [uncursed] spellbook of detect treasure {50}
U - an [uncursed] spellbook of light {50}

Potions

f - an uncursed potion of gain energy {20}*
g - an uncursed potion of blindness {20}*
h - an uncursed potion of restore ability {20}*
p - an [uncursed] puce potion [of fruit juice] {20}
r - a [cursed] potion of restore ability {20}
t - an [uncursed] indigo potion [of full healing] {20}
B - a [blessed] icy potion [of oil] {20}
J - an [uncursed] pink potion [of hallucination] {20}
K - a [blessed] potion of gain energy {20}
M - an [uncursed] milky potion [of object detection] {20}*
N - 2 [uncursed] gooey potions [of gain ability] {40}
O - 2 [cursed] puce potions [of fruit juice] {40}*
P - 2 [uncursed] smoky potions [of levitation] {40}
S - an [uncursed] yellow potion [of speed] {20}
T - an [uncursed] sky blue potion [of booze] {20}
V - an [uncursed] brown potion [of extra healing] {20}
Z - an [uncursed] silver potion [of sleeping] {20}

Rings

d - an uncursed ring of slow digestion {3}*
e - an uncursed +1 ring of increase accuracy {3}*
y - an uncursed +1 ring of gain intelligence {3}
Q - a [cursed +1] gold ring [of increase damage] {3}*

Wands

c - a blessed wand of probing (0:4) {7}*
z - an [uncursed] uranium wand [of light (0:13)] {7}
W - a cursed wand of teleportation (0:8) {7}*

Tools

w - an [uncursed] blindfold {2}
G - an [uncursed] frost horn [0:7] {18}
H - an [uncursed] lock pick {4}
L - an [uncursed fire] horn [0:5] {18}
Y - an [uncursed] magic whistle {3}

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack069
charm monsterenchantment1269
detect treasuredivination10073
lightdivination082
confuse monsterenchantment092

Vanquished creatures

115 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 173828527
Started: 2017-03-12 08:57:36
Ended: 2017-03-12 10:05:37
Play time: PT00:15:13

Goodbye

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 5 with 404 points,
and 0 pieces of gold, after 6346 moves.
Killer: bolt of fire
You were level 3 with a maximum of 23 hit points when you died.
 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]
  3    1474196  partlyeate-Val-Dwa-Fem-Law ascended to
                demigoddess-hood.                                     491 [492]

 99      10354  Kayos-Tou-Hum-Fem-Neu died in The Dungeons of Doom on
                level 7 [max 9].  Killed by an owlbear.                 -  [81]
 100      10163  Raisse-Sam-Hum-Fem-Law died in The Gnomish Mines on
                level 12.  Killed by a gnome mummy.                     -  [81]
*          404  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 5.  Killed by a bolt of fire.                  -  [23]