muahdib, chaotic male human Wizard -------------- ......[.[.)..| ----- |............| |@@.|### # ##..%...<......| |@@.|########################## # |............| |....########################...--.------- ### -----.------.- -+---# #...%*......*| # |.....*.....| ### .......--...| # ....*.{.|...|# # ### .....{.{.*..|##)######## |.....{.|...|# ### |....----....# |.....*....).## |*...........# --------..-.. [Muahdib the Thaumaturge] St:9 Dx:12 Co:18 In:17 Wi:14 Ch:8 Chaotic Dungeons of Doom:9 $:72 HP:0(68) Pw:7(62) AC:8 Exp:7 T:6027 Satiated Burdened Elbereth Latest messages The hill orc swings his curved sword. The hill orc hits! You see here a light blue spellbook. Your knapsack cannot accommodate any more items. You see here a light blue spellbook. Which ring-finger, Right or Left? [rl] e - an uncursed ring of regeneration (on right hand). Your knapsack cannot accommodate any more items. You are almost hit by a spear. You drop a violet gem. You are hit by a dagger. You have a little trouble lifting q - a light blue spellbook. The soldier picks up a dagger. The soldier picks up a violet gem. You write "Elbereth" with your fingers into the dust. The soldier picks up a spear. The soldier hits! (2x) The soldier thrusts her short sword. The soldier hits! You add "Elbereth" with your fingers to the writing in the dust. Unknown command ' '. d - an uncursed +1 ring of increase damage (on left hand). The soldier swings his broad pick. The soldier hits! (2x) The soldier thrusts her short sword. The soldier hits! In what direction? The soldier swings his broad pick. The soldier hits! (2x) You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - an uncursed +0 cloak of magic resistance (being worn)* T - an [uncursed] +0 iron skull cap [orcish helm] (being worn) Comestibles n - 2 [uncursed] tripe rations r - 5 [uncursed] food rations s - 2 [uncursed] oranges t - an [uncursed] tripe ration z - 4 [uncursed] food rations B - 3 [uncursed] sprigs of wolfsbane C - an [uncursed] fortune cookie Scrolls i - an uncursed scroll of light* j - a blessed scroll of enchant armor* k - an [uncursed] scroll of enchant armor u - an [uncursed] scroll labeled GNIK SISI VLE [of destroy armor] H - an [uncursed] scroll labeled YUM YUM [of enchant weapon] K - an [uncursed] scroll labeled ELBIB YLOH [of remove curse] M - an [uncursed] scroll labeled PHOL ENDE WODAN [of food detection] R - an [uncursed] scroll labeled VELOX NEB [of scare monster] S - an [uncursed] scroll labeled XIXAXA XOXAXA XUXAXA [of create monster] U - an [uncursed] scroll labeled GHOTI [of flood] Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of cure blindness* q - an [uncursed] light blue spellbook [of detect monsters] A - an [uncursed] spellbook of stone to flesh P - an [uncursed] long spellbook [of identify] X - an [uncursed] spellbook of healing Potions f - an uncursed potion of water* g - an uncursed potion of blindness* p - an [uncursed] dark potion [of polymorph] y - an [uncursed] greasy potion [of gain level] E - an [uncursed] fizzy potion [of gain energy] F - an [uncursed] potion of water I - an [uncursed] orange potion [of oil] J - an [uncursed] potion of water L - an [uncursed] cloudy potion [of speed] O - an [uncursed] luminescent potion [of booze] V - an [uncursed] amber potion [of object detection] W - a [cursed] luminescent potion [of booze] Y - a [cursed] amber potion [of object detection] Rings d - an uncursed +1 ring of increase damage (on left hand)* e - an uncursed ring of regeneration (on right hand)* G - a [cursed -2] emerald ring [of gain constitution] N - an [uncursed] gold ring [of invisibility] Q - an uncursed ring of teleport control Z - an [uncursed] topaz ring [of fire resistance] Wands c - an uncursed wand of speed monster (0:4)* h - an [uncursed] crystal wand [of undead turning (0:6)] Tools o - an [uncursed] tinning kit [0:67] Gems v - an [uncursed] green gem [aquamarine] w - an [uncursed] green gem [worthless glass] x - an [uncursed] orange gem [worthless glass] D - an [uncursed] yellow gem [citrine] Final Attributes You were piously aligned. Hunger level was 1003. Your alignment was 39 / 40. Monster difficulty range was 1 - 8. Level difficulty was 9. You were poison resistant. You were magic-protected. You had a +1 damage bonus. You regenerated. You were fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 70% b - cure blindness 2 healing 65% 70% c - stone to flesh 3 healing 92% 76% d - healing 1 healing 0% 90% Vanquished creatures 2 large mimics (3 created) a small mimic (3 created) a large cat (0 created) an enormous rat a giant beetle (2 created) a brown pudding a Woodland-elf (2 created) a wood nymph 2 water nymphs an orc shaman a rock mole (2 created) a woodchuck a pony a fog cloud 2 yellow lights a gnome lord 2 gray oozes 2 elf zombies 2 wax golems 2 floating eyes (4 created) 2 kittens (3 created) a dwarf a kobold lord (2 created) 19 hill orcs (27 created) a rothe (2 created) an orc zombie (2 created) 2 dwarf zombies 2 killer bees 2 acid blobs a hobbit 4 manes 2 hobgoblins (3 created) a brown mold a green mold (2 created) a red mold 5 geckos (6 created) 4 jackals (5 created) a kobold 3 goblins (4 created) 3 sewer rats (4 created) a grid bug (4 created) 9 lichens (12 created) 3 kobold zombies 4 newts 101 creatures vanquished. Voluntary challenges You used a wielded weapon 19 times. You read items or engraved 111 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 112 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 1: a fountain Level 2: a weapon shop Level 5: a fountain, a sink Level 8: a delicatessen store, a fountain Level 9: [oracle] <- You were here many fountains Game information Seed: 882380424 Started: 2017-03-08 21:18:17 Ended: 2017-03-08 22:00:01 Play time: PT00:09:00 Goodbye muahdib the Wizard... You died in The Dungeons of Doom on dungeon level 9 with 2015 points, and 72 pieces of gold, after 6027 moves. Killer: soldier You were level 7 with a maximum of 68 hit points when you died. No Points Name Hp [max] 1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 2 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272] 3 1474196 partlyeate-Val-Dwa-Fem-Law ascended to demigoddess-hood. 491 [492] 99 10354 Kayos-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 7 [max 9]. Killed by an owlbear. - [81] 100 10163 Raisse-Sam-Hum-Fem-Law died in The Gnomish Mines on level 12. Killed by a gnome mummy. - [81] * 2015 muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a soldier. - [68]