muahdib, chaotic male human Wizard --------------- ---------------- |.............| |.^.............######----- |.............| |..............| #|...+@#####|.............| |...............######|.<{| #..............| -.-.------------ #|...| ------------.-- #### #---.- ######## ## # #######`` # ### # # # ### ----- # # # #### # |...| ### # # # --.------- #....| ##### ------.-- ##`#..........#################|...| --|-|- |.......| # |........| |...| |..>.| |.......| ##.........| |...| |....| ........| ---------- |...| |..... |.......| ----- |....| |.......| ------ -#------- Muahdib the Evoker St6 Dx16 Co12 In18 Wi9 Ch11 WizHumMalCha Dlvl:1 $:32 HP:17(17) Pw:25(29) AC:7 MC:3 Exp:1 Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of remove curse j - a blessed scroll of remove curse k - an uncursed scroll of identify x - an uncursed scroll of identify Spellbooks l - a blessed spellbook of sleep (0:2) m - a blessed spellbook of resist sleep (0:3) n - a blessed spellbook of detect food (0:2) o - a blessed spellbook of cure blindness (0:3) p - an uncursed spellbook of acid stream (0:1) w - an uncursed spellbook of healing (0:3) Potions f - an uncursed potion of water g - an uncursed potion of confusion h - an uncursed potion of invisibility t - an uncursed potion of paralysis u - an uncursed potion of levitation z - a blessed potion of restore ability Rings d - an uncursed ring of regeneration e - an uncursed +1 ring of gain wisdom Wands c - an uncursed wand of slow monster (0:10) Tools q - an uncursed figurine of a rattata y - a cursed chest Gems v - an uncursed worthless piece of white glass The chest is empty. Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 12 You carried 0 sins Number of artifacts generated was 0 Your leg damage was 0 Monster spawn increase would have started at turn 19091 Monster spawn increase would have reached its maximum at turn 99541 Next attribute increase check would have come at turn 962 Strength training was 17 Dexterity training was 5 Wisdom training was 10 Constitution training was 21 You were magic-protected You had 722 points of nutrition remaining Your luck was zero You survived Spells known in the end Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - detect food 2 divine 0% d - cure blindness 2 healing 0% e - acid stream 4 matter 91% f - healing 1 healing 0% Vanquished creatures a rabbit (2 created) a newt (2 created) 2 creatures vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills healing spells [Basic] divination spells [Basic] enchantment spells [Basic] protection spells [Basic] Latest messages z - a gooey potion. What do you want to read? [dei-pwx or ?*] The words on the page seem to glow faintly. You begin to memorize the runes. You have keen knowledge of the spell. You add the "healing" spell to your repertoire. In what direction? [hykulnjb><] You feel better. Unix SlashTHEM Version 0.8.0 (v0.8.0-3-gc4ada44) - last build Jan 2 2016 18:57:49. Unix SlashTHEM Version 0.8.0 (v0.8.0-3-gc4ada44) - last build Jan 2 2016 18:57:49. You find a secret door! That door is closed. That door is closed. That door is closed. That door is closed. That door is closed. In what direction? [hykulnjb><] WHAMMM!!! # Really quit [yes/no]? Goodbye muahdib the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 98 points, and 32 pieces of gold, after 473 moves. Killer: quit You were level 1 with a maximum of 17 hit points when you quit. You didn't beat your previous score of 168823 points. No Points Name Hp [max] 1 13757322 Dingir-Fla-Hum-Mal-Law ascended to demigod-hood. 743 [775] 2 1583625 pagano-Zyb-Vam-Fem-Cha was poisoned in The Spider Caves on level 30 [max 32]. Poisoned by a petty black widow. 330 [341] 3 1349421 Saruman-Wiz-Vam-Fem-Neu died in The Sunless Sea on level 32. Drowned in a moat by an amorphous fish. 268 [268] 15 193272 FIQ-Mon-Dop-Fem-Neu died in The Dungeons of Doom on level 18. Burned by molten lava. - [1] 16 191192 Dingir-Sam-Hum-Mal-Law quit in Town on level 8 [max 19]. 145 [159] *17 168823 Corom-Wiz-Elf-Fem-Neu died in Fort Ludios. Killed by a war orc. - [200] * 98 muahdib-Wiz-Hum-Mal-Cha quit in The Dungeons of Doom on level 1 [max 2]. 17 [17] 18 166696 Elronnd-Val-Tro-Mal-Law died in The Dungeons of Doom on level 15. Killed by a warrior ant. - [169] 19 159503 Leissi-Cav-Dop-Mal-Neu died in The Dungeons of Doom on level 12. Killed by a parrot. - [116]