caesar, neutral male gnomish Wizard ------ ----- ---------- ------ #....@-# |....###########|........| |*..>| #|_..f|### |...| #-........| ##......# #------# # |..>| |....<...| # |....|# ### # #########..... --------.- ### |...^|# # # -.--- # # -|----# # # ## ### ### # # # # # # # # # # ### ### # #### # # # # # #------ # # # ############# # #|....| # # # --.---------- # #|.{..| --- # # ------|----- # |...........| -----# #|....| |[[ # # |...........####|...........| #|...|# #|....| |[[..# ###|..........| ###|...........| #....-# #.....| |[[. #...........| #-...........-#####|...| |....| |[[ |..........| ------------- #....| ------ |[[ ------------ |...| --- ----- caesar the Evoker Experience level: 2 Strength: 11 Dexterity: 12 Constitution: 12 Intelligence: 19 Wisdom: 8 Charisma: 14 Health: 0(16) Energy: 22(22) Def: 1 Gold: 0 Moves: 936 Dungeon seed: Ml_M2Aa2ra0Bd8a7 Game ID: caesar_1550858803 Your Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles p - an uncursed food ration s - an uncursed tripe ration Scrolls i - an uncursed scroll of light j - 2 uncursed scrolls of enchant weapon k - an uncursed scroll of scare monster v - an uncursed scroll of identify Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of cure blindness u - an uncursed spellbook of dig Potions f - an uncursed potion of extra healing g - an uncursed potion of paralysis h - an uncursed potion of sleeping r - an uncursed potion of gain energy Rings c - an uncursed ring of fire resistance (on right hand) d - an uncursed +1 ring of increase accuracy (on left hand) Wands b - a wand of lightning (0:8) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 96% B - cure blindness 2 healing 56% 96% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were nominally aligned. You were fire resistant. You were magic-protected. You had infravision. You had a +1 bonus to hit. You are dead. Vanquished creatures: a gecko 5 jackals a kobold 2 sewer rats 5 grid bugs 4 lichens 3 newts 21 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 14 times, starting on turn 2. You read items or engraved 2 times, starting on turn 655. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 a fountain Level 3 <- You were here an armor shop, an altar to Anhur, a fountain a long staircase History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:61 you reached level 2 of The Dungeons of Doom. On T:500 you advanced to experience level 2. On T:538 you reached level 3 of The Dungeons of Doom. Score breakdown: Gold: 0 ( 0 points) Experience: 2 levels ( 5570 points) Exploration: 3 levels ( 6.12%) ( 6123 points) Discoveries: 1 item ( 0.35%) ( 1770 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 7 monsters ( 1.84%) ( 4066 points) Turncount: 936 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 14023 Latest messages: You hear someone cursing shoplifters. As you kick the door, it crashes open! "How dare you break my door?" Tirebolu zaps a balsa wand! Boing! Tirebolu zaps a wand of striking! Boing! Tirebolu is after your hide, not your money! Besides, you don't have enough to interest her. Tirebolu zaps a wand of striking! Boing! You displace kitty. Tirebolu zaps a wand of striking! Boing! Tirebolu zaps a wand of striking! Boing! Something is written here in the dust. You read: "d era m". Tirebolu hits! (2x) You die... Tirebolu takes all your possessions. Final status: Goodbye caesar the Wizard, killed by a Ms. Tirebolu, the shopkeeper... You died in The Dungeons of Doom on dungeon level 3 with 14023 points, and 0 pieces of gold, after 936 moves. You were level 2 with a maximum of 16 hit points when you died.