Abble, chaotic male elven Priest -------------- #------- #.............| #|.[{..| ----- ###|............| #|.....-# |...| # #......@..<...| #|.....|# |...| #####|.......:..[.-#####--.-.--# |...| # # --------@--.-- ## # |...| #### f # # # #|...| # # # # ###---.- ----- ### # ## # # # |...| # # ## # ### # |...|### ## ### # # # |...|# --.-- ## # # ## |>...# |....#### ### # -----# --|---- ----- |...| # --|----- # |...|# |...).| |...| ###|......| # |....# |.....| |...| #....^...%## |...| #......| |...| |......| ##.....#######------- |...| -------- ---+- ----- Abble the Adept Experience level: 9 Strength: 15 Dexterity: 13 Constitution: 16 Intelligence: 12 Wisdom: 17 Charisma: 10 Health: 0(65) Energy: 42(91) Def: 7 Gold: 0 Moves: 10187 Dungeon seed: iZTc-SQtUZW1AdeE Game ID: Abble_1615768456 Your Inventory: Amulets f - an amulet of reflection (being worn) Weapons a - a blessed +3 mace (weapon in hand) i - 14 +0 arrows (in quiver) w - 6 +0 elven arrows B - 7 blessed +0 arrows C - a +1 bow (alternate weapon; not wielded) Armor e - a rotted +0 robe (being worn) k - a blessed +4 orcish helm (being worn) n - a blessed rotted +0 small shield (being worn) G - a blessed thoroughly rusty +1 pair of iron shoes (being worn) Comestibles c - a clove of garlic d - a sprig of wolfsbane h - 2 tripe rations U - a lizard corpse Wands g - a wand of magic missile (0:4) j - a wand of digging (0:1) p - a wand of speed monster (0:6) D - a wand of cancellation (0:6) H - a wand of polymorph (0:5) Tools t - a blessed bag of holding E - a blessed tallow candle (0:200) P - a skeleton key Contents of the bag of holding: 9083 gold pieces a cursed amulet of life saving 13 +0 arrows 30 poisoned +0 orcish arrows a +0 pair of kicking boots 9 food rations a cursed food ration 4 fortune cookies 2 slime molds a tripe ration a cursed tripe ration a blessed scroll of blank paper 11 scrolls of blank paper a cursed scroll of blank paper a scroll of confuse monster a blessed scroll of earth a scroll of earth a blessed scroll of enchant armor a cursed scroll of enchant weapon a cursed scroll of food detection 2 cursed scrolls of remove curse a spellbook of cure sickness a spellbook of detect monsters a spellbook of finger of death a spellbook of force bolt a spellbook of healing a spellbook of knock a blessed spellbook of light a blessed spellbook of magic missile a blessed spellbook of protection a potion of confusion a potion of fruit juice a potion of full healing a cursed potion of full healing a potion of gain ability a potion of gain level a potion of healing 3 potions of holy water a potion of levitation a potion of paralysis a cursed potion of paralysis a cursed potion of sleeping a cursed potion of speed a potion of unholy water 2 potions of water a cursed ring of aggravate monster a ring of conflict a ring of conflict a ring of free action a cursed ring of teleportation a cursed wand of digging (0:4) a wand of make invisible (0:4) a wand of make invisible (0:3) a wand of polymorph (0:4) a cursed wand of speed monster (0:6) a wand of speed monster (0:4) a cursed wand of striking (0:6) a wand of teleportation (0:7) a blindfold a lock pick a cursed magic lamp a blessed oil lamp (0:1257) a +0 pick-axe a skeleton key a skeleton key 8 tallow candles (0:200) a cursed tin opener a tin whistle a cursed tooled horn a towel 2 blessed wax candles (0:400) 6 wax candles (0:400) a black opal a chrysoberyl stone a fluorite stone a garnet stone a jet stone a luckstone an opal a turquoise stone 3 worthless pieces of black glass 4 worthless pieces of blue glass a worthless piece of green glass 2 worthless pieces of orange glass 7 worthless pieces of violet glass 3 worthless pieces of white glass a cursed worthless piece of white glass a worthless piece of yellow glass 2 worthless pieces of yellowish brown glass Spells and supernatural/magical abilities: Name Level Category Fail Memory h - healing 1 healing 0% 50% l - light 1 divination 0% 77% m - magic missile 2 attack 0% 77% n - detect monsters 1 divination 0% 50% p - protection 1 clerical 0% 77% L - levitation 4 escape 100% 62% W - pray for help -- divine ? -- X - turn undead -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills mace [Basic] Spellcasting Skills clerical spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were fast. You had reflection. You are dead. Vanquished creatures: 2 ghosts 2 giant mimics a giant zombie 2 wargs 2 small mimics a quantum mechanic a gelatinous cube a freezing sphere a leocrotta a mountain centaur an elf mummy an ettin zombie a chameleon a crocodile 2 giant beetles a quivering blob a panther a spotted jelly a leprechaun a giant spider a black light a vampire bat 2 gnome kings a brown pudding a rust monster 2 gold golems a lizard a jaguar a dwarf lord a raven a plains centaur a snake 5 apes 2 rope golems 4 soldier ants 14 bugbears a mountain nymph 10 Uruk-hai 3 rock piercers a rock mole a pony 2 fog clouds 2 shriekers a violet fungus 10 gnome lords 7 gnomish wizards 2 kobold mummies a red naga hatchling a golden naga hatchling a guardian naga hatchling 2 elf zombies a ghoul a straw golem 2 paper golems 2 giant ants 3 floating eyes 2 kittens 8 dwarves 2 kobold lords 3 kobold shamans 15 hill orcs 2 rothes a rabid rat a centipede 3 giant bats a monkey an orc zombie 2 wererats 2 werejackals 3 iguanas 12 killer bees an acid blob a coyote 4 gas spores 4 hobbits 3 manes 5 large kobolds 18 hobgoblins 12 giant rats 6 cave spiders 2 brown molds 4 yellow molds 2 green molds a red mold 26 gnomes 8 garter snakes 4 geckos 15 jackals 2 kobolds 7 goblins 8 sewer rats 5 grid bugs 5 bats 9 lichens 3 kobold zombies 7 newts 338 creatures vanquished. Voluntary challenges: You used a wielded weapon 593 times, starting on turn 27. You read items or engraved 38 times, starting on turn 11. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You split 1 pudding, starting on turn 9343. You wrote Elbereth's name 2 times, starting on turn 5615. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 13 Level 1 some fountains, some sinks a long staircase Level 2 a fountain stairs to The Gnomish Mines Level 3 an altar to Poseidon Level 4 a fountain Level 5 Level 6 some fountains Level 7 an altar to Athena Level 8 a fountain Level 9 many fountains Level 10 a throne stairs to Sokoban Level 11 <- You were here a fountain Level 12 a fountain, a sink Level 13 The Gnomish Mines: levels 3 to 6 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 Level 6 many shops, a temple to Athena, some fountains Sokoban: levels 6 to 9 Level 6 Level 7 Level 8 Level 9 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:307 you reached level 2 of The Dungeons of Doom. On T:470 you advanced to experience level 2. On T:613 you reached level 3 of The Dungeons of Doom. On T:1148 you advanced to experience level 3. On T:1281 you reached level 1 of The Gnomish Mines. On T:1296 you advanced to experience level 4. On T:1476 you advanced to experience level 5. On T:1716 you reached level 2 of The Gnomish Mines. On T:1880 you advanced to experience level 6. On T:2205 you reached level 3 of The Gnomish Mines. On T:2556 you reached level 4 of The Gnomish Mines. On T:2729 you advanced to experience level 7. On T:3525 you reached level 4 of The Dungeons of Doom. On T:4015 you reached level 5 of The Dungeons of Doom. On T:4332 you reached level 6 of The Dungeons of Doom. On T:4801 you reached level 7 of The Dungeons of Doom. On T:5199 you reached level 8 of The Dungeons of Doom. On T:5441 you advanced to experience level 8. On T:5603 you reached level 9 of The Dungeons of Doom. On T:5928 you reached level 10 of The Dungeons of Doom. On T:6098 you reached level 4 of Sokoban. On T:6385 you advanced to experience level 9. On T:6830 you reached level 3 of Sokoban. On T:7539 you reached level 2 of Sokoban. On T:8077 you reached level 1 of Sokoban. On T:9417 you reached level 11 of The Dungeons of Doom. On T:9777 you reached level 13 of The Dungeons of Doom. On T:9801 you reached level 12 of The Dungeons of Doom. Score breakdown: Gold: 9083 (13464 points) Experience: 9 levels (15756 points) Exploration: 13 levels ( 24.53%) (14411 points) Discoveries: 30 items ( 10.45%) ( 9699 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 96 monsters ( 25.20%) (15058 points) Turncount: 10187 turns (-2405 points) Survival: died (score multiplied by 80%) Total score: 52786 Latest messages: You put a potion of water into the bag called holding. The door opens. You stop running. (2x) The crocodile bites! The crocodile hits! You miss the crocodile. You hit the crocodile! The crocodile bites! The crocodile hits! The magic missile bounces! The magic missile hits you! But it reflects from your medallion! You hit the crocodile! The crocodile bites! The crocodile hits! You die... Final status: Goodbye Abble the Priest, killed by a crocodile... You died in The Dungeons of Doom on dungeon level 11 with 52786 points, and 9083 pieces of gold, after 10187 moves. You were level 9 with a maximum of 65 hit points when you died.