Sedge, chaotic male elven Priest --- --.--- --- |....| ----.--- ---- |....-- --......---- |... ---- --....| |..........| |...--- --..------ ---...-- |..........- -....---....--..| |...--- -......... -- |...............---.|.| |........ . ---.......---.......|.| --......---.- ----..---..| ----....|.| -#....^.>#...| |...)-- ---- |.......| |.(........-### # |....| ---.--....| |-..%.........| --...-- |...|--...| |.....G.......--------- -- | |....| ---.--- ---.| --..u....(.()..................- --...| |...| |.--- |.@--.....()..------- |...--- ---.--- |...| -..-|..........-- ---...---|...| ---.--- |.....|---........| ---...--.--- |...-- |....-- --.......| |......| ---..-----------------.....| |..----- |........%.)%[%)%[.....--- ---- ------------------------ Sedge the Adept Experience level: 7 Strength: 15 Dexterity: 12 Constitution: 16 Intelligence: 7 Wisdom: 20 Charisma: 8 Health: 0(58) Energy: 81(92) Def: 9 Gold: 58 Moves: 3512 Dungeon seed: uRJ7rYKM6qtELpno Game ID: Sedge_1615227434 Your Inventory: Coins $ - 58 gold pieces Amulets S - an amulet versus poison (being worn) Weapons a - a blessed +1 mace (weapon in hand) G - 6 +0 silver arrows H - a blessed +1 bow (alternate weapon; not wielded) I - 6 +0 arrows (in quiver) Armor e - a +0 robe (being worn) n - a +0 shield of reflection (being worn) q - a blessed +1 pair of iron shoes N - a +0 dwarvish iron helm (being worn) P - a blessed +1 pair of iron shoes (being worn) Comestibles c - a clove of garlic d - a sprig of wolfsbane E - a tin of gnome lord meat Scrolls m - a scroll of blank paper v - a scroll of teleportation Q - a scroll of confuse monster V - a scroll of create monster X - a scroll of light Spellbooks f - a spellbook of extra healing g - a spellbook of cure blindness i - a spellbook of charm monster y - a spellbook of dig A - a spellbook of magic missile Potions b - 2 potions of holy water r - a blessed potion of fruit juice B - a potion of invisibility R - a potion of full healing Z - a potion of gain ability Tools k - a blessed tallow candle (0:200) l - an oil lamp (0:925) o - a skeleton key t - 17 tallow candles (0:200) w - a tinning kit (0:82) x - an oil lamp (0:1252) D - a skeleton key K - a fire horn (0:1) O - a +0 pick-axe T - a blessed wax candle (0:400) Gems z - a worthless piece of violet glass J - a garnet stone L - a worthless piece of blue glass M - a sapphire U - a worthless piece of yellow glass W - 3 worthless pieces of orange glass Y - an obsidian stone Spells and supernatural/magical abilities: Name Level Category Fail Memory d - dig 5 matter 100% 97% x - extra healing 3 healing 90% 83% B - cure blindness 2 healing 80% 83% W - pray for help -- divine ? -- X - turn undead -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills mace [Basic] Spellcasting Skills clerical spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You had infravision. You had reflection. You are dead. Vanquished creatures: a small mimic an ettin zombie a giant spider a vampire bat a gnome king a dwarf lord a dust vortex 8 gnome lords 2 gnomish wizards a gray ooze a floating eye 2 kittens 10 dwarves 2 kobold shamans a rabid rat a monkey an orc zombie a wererat 3 werejackals 2 acid blobs 2 hobbits a large kobold 3 giant rats 3 cave spiders a green mold 35 gnomes 2 garter snakes 3 geckos 16 jackals 2 kobolds 5 sewer rats a grid bug a bat 3 lichens a kobold zombie 2 newts 123 creatures vanquished. Voluntary challenges: You used a wielded weapon 160 times, starting on turn 223. You read items or engraved 36 times, starting on turn 394. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a sink a long staircase Level 2 a potion shop, a fountain stairs to The Gnomish Mines Level 3 a fountain The Gnomish Mines: levels 3 to 8 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 many shops, a temple to Anu, some fountains Level 6 Level 7 <- You were here Level 8 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:377 you reached level 2 of The Dungeons of Doom. On T:579 you advanced to experience level 2. On T:659 you reached level 3 of The Dungeons of Doom. On T:1087 you reached level 1 of The Gnomish Mines. On T:1115 you advanced to experience level 3. On T:1203 you advanced to experience level 4. On T:1616 you reached level 2 of The Gnomish Mines. On T:1637 you advanced to experience level 5. On T:2278 you reached level 3 of The Gnomish Mines. On T:2460 you advanced to experience level 6. On T:2729 you advanced to experience level 7. On T:2855 you reached level 4 of The Gnomish Mines. On T:3063 you reached level 6 of The Gnomish Mines. On T:3175 you reached level 5 of The Gnomish Mines. Score breakdown: Gold: 58 ( 6023 points) Experience: 7 levels (13645 points) Exploration: 8 levels ( 17.39%) (11832 points) Discoveries: 20 items ( 6.99%) ( 7933 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 36 monsters ( 9.45%) ( 9221 points) Turncount: 3512 turns ( -832 points) Survival: died (score multiplied by 80%) Total score: 38257 Latest messages: It is not so easy to open this tin. You stop opening the tin. Never mind. You stop opening the tin. The ettin zombie misses. The ettin zombie hits! You hit the ettin zombie! (2x) The ettin zombie hits! (2x) You hit the ettin zombie! The ettin zombie misses. The ettin zombie hits! You hit the ettin zombie! The ettin zombie hits! (2x) You destroy the ettin zombie! The white unicorn butts! The white unicorn misses. The white unicorn butts! The white unicorn misses. The white unicorn butts! The white unicorn just misses! The white unicorn butts! You die... Final status: Goodbye Sedge the Priest, killed by a white unicorn... You died in The Gnomish Mines on dungeon level 7 with 38257 points, and 58 pieces of gold, after 3512 moves. You were level 7 with a maximum of 58 hit points when you died.