Quercus, chaotic male elven Priest ------- --.....| ----..<.-.--- ..h@........| -----...%--.--- --.......| |.....|.--- ----..|...| -----..| ---- Quercus the Adept Experience level: 6 Strength: 14 Dexterity: 11 Constitution: 14 Intelligence: 8 Wisdom: 20 Charisma: 12 Health: 0(44) Energy: 34(123) Def: 8 Gold: 0 Moves: 4735 Dungeon seed: 8MeceMVYKj30Umsw Game ID: Quercus_1615207024 Your Inventory: Weapons a - a blessed greased +1 mace (weapon in hand) u - a +0 bow (alternate weapon; not wielded) D - 23 poisoned +0 orcish arrows (in quiver) J - 3 blessed poisoned +0 orcish arrows L - a +0 dagger Armor e - a +0 robe (being worn) n - a blessed +0 small shield (being worn) q - a +0 orcish helm (being worn) z - a +0 pair of iron shoes (being worn) N - a +0 leather armor (being worn) Comestibles c - a clove of garlic d - a sprig of wolfsbane Rings m - a ring of protection from shape changers (on left hand) Tools E - an oil lamp (lit) (0:234) T - a skeleton key U - a bag of holding V - a towel Contents of the bag of holding: 257 gold pieces a +0 dwarvish cloak 3 food rations a fortune cookie 3 slime molds a tin of jackal meat a scroll of enchant weapon a scroll of remove curse a scroll of teleportation a spellbook of blank paper a spellbook of confuse monster a spellbook of extra healing a spellbook of force bolt a spellbook of identify a spellbook of remove curse a spellbook of restore ability 2 potions of holy water 2 potions of object detection a cursed potion of see invisible 2 potions of water a cursed -1 ring of adornment a beartrap a can of grease (0:22) a lock pick a blessed magic marker (0:64) a mirror an oil lamp (0:1270) a skeleton key a stethoscope a tallow candle (0:200) a tin whistle a tin whistle a tin whistle a tinning kit (0:72) a jade stone a worthless piece of black glass 2 worthless pieces of green glass 4 worthless pieces of orange glass a worthless piece of white glass 2 worthless pieces of yellow glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 92% r - remove curse 3 clerical 0% 77% x - extra healing 3 healing 57% 77% R - restore ability 4 healing 85% 85% W - pray for help -- divine ? -- X - turn undead -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills mace [Basic] Spellcasting Skills clerical spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were telepathic. You had infravision. You were protected from shape changers. You are dead. Vanquished creatures: a wood nymph 10 Uruk-hai a rock mole a yellow light a shrieker 2 gnome lords a straw golem 2 floating eyes a dwarf a kobold shaman a rabid rat a giant bat 2 orc zombies a wererat a werejackal 2 iguanas 2 acid blobs a hobbit 2 manes 2 large kobolds 3 giant rats 5 cave spiders a green mold 12 gnomes 6 garter snakes 2 gnome zombies 8 geckos 9 jackals 2 foxes 2 kobolds a goblin 14 grid bugs 5 lichens 10 newts 116 creatures vanquished. Voluntary challenges: You had been an atheist until turn 2489. You used a wielded weapon 123 times, starting on turn 41. You read items or engraved 24 times, starting on turn 85. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a long staircase Level 2 a general store, some fountains Level 3 a hardware shop, some altars to Ishtar and Anshar, a fountain Level 4 a scroll shop, some fountains stairs to The Gnomish Mines The Gnomish Mines: levels 5 to 6 Level 5 stairs to The Dungeons of Doom Level 6 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:464 you reached level 2 of The Dungeons of Doom. On T:685 you advanced to experience level 2. On T:1145 you advanced to experience level 3. On T:1469 you reached level 3 of The Dungeons of Doom. On T:2361 you advanced to experience level 4. On T:2389 you reached level 4 of The Dungeons of Doom. On T:3344 you advanced to experience level 5. On T:3760 you reached level 1 of The Gnomish Mines. On T:4072 you advanced to experience level 6. On T:4696 you reached level 2 of The Gnomish Mines. Score breakdown: Gold: 257 ( 8203 points) Experience: 6 levels (12456 points) Exploration: 6 levels ( 12.50%) ( 9784 points) Discoveries: 16 items ( 5.59%) ( 7095 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 34 monsters ( 8.92%) ( 8961 points) Turncount: 4735 turns (-1274 points) Survival: died (score multiplied by 80%) Total score: 36180 Latest messages: You fall down the stairs. The gnome hits! You kill the gnome! You hear a distant squeak. You miss the gnome. The gnome hits! You hit the gnome! You hear a distant squeak. The gnome hits! You kill the gnome! You see here a gnome corpse. You hear a distant squeak. Your lamp is now off. You hear a distant squeak. The dwarf lord throws a dagger! You are almost hit by a dagger. Your lamp is now on. You have a little trouble lifting L - a dagger. The dwarf lord hits! (2x) You miss the dwarf lord. The dwarf lord hits! (2x) You die... Final status: Goodbye Quercus the Priest, killed by a dwarf lord... You died in The Gnomish Mines on dungeon level 6 with 36180 points, and 257 pieces of gold, after 4735 moves. You were level 6 with a maximum of 44 hit points when you died.