Beamish, chaotic male elven Priest - ---- --- ..--.|.------.--- .........--.....--- ..................| .|...............| -.---[.........-- . |........--- ---.......<| |....---...- |...-- |...| ---- --..-- |...----- ----..---- ...... .--..-- -#....--.---........-- --.............| -#......).............| |..............-- --.......%....--......-- |...............| |.............--.....-| ------- --..-.--.........| |........--.......-...-- --.--..| |..... |.........| ---.....- --...........| |......----------------------...- --....|....| ------ --..........| |.........................@.[...| |....---.-- --.....--.-- --..-->------------------------- --.--- --- --.------- ------- --- --- Beamish the Acolyte Experience level: 5 Strength: 12 Dexterity: 14 Constitution: 16 Intelligence: 10 Wisdom: 15 Charisma: 8 Health: 30(42) Energy: 77(77) Def: 7 Gold: 445 Moves: 1389 Dungeon seed: nPZVmMEYvc6rsUG6 Game ID: Beamish_1614942282 Your Inventory: Coins $ - 445 gold pieces Weapons a - a blessed +1 mace (weapon in hand) v - 4 +0 arrows (in quiver) w - a +0 bow (alternate weapon; not wielded) Armor e - a +0 robe (being worn) n - a +0 small shield (being worn) r - a +0 dwarvish iron helm (being worn) z - a +0 pair of iron shoes (being worn) Comestibles c - a clove of garlic d - a sprig of wolfsbane o - a food ration s - a pear t - a carrot Spellbooks f - a spellbook of healing g - a spellbook of cure sickness k - a spellbook of light Potions b - 4 potions of holy water l - a potion of see invisible Tools h - an oil lamp (0:1345) i - a bell m - a tin whistle p - a leash u - a +0 pick-axe x - 5 blessed wax candles (0:400) A - 2 tallow candles (0:200) B - a blessed partly used wax candle (lit) (0:305) C - a blindfold D - 5 wax candles (0:400) E - a magic whistle Gems q - a worthless piece of white glass y - a flint stone N - a worthless piece of red glass Spells and supernatural/magical abilities: Name Level Category Fail Memory h - healing 1 healing 0% 94% K - cure sickness 3 healing 99% 94% W - pray for help -- divine ? -- X - turn undead -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills mace [Basic] Spellcasting Skills clerical spells [Basic] Final Attributes: You were stridently aligned. You were sleep resistant. You had infravision. You were unlucky. You survived. Vanquished creatures: a dwarf lord a rock mole a fog cloud 2 gnome lords a baby crocodile a kitten 2 dwarves 8 gnomes a gecko 7 jackals 2 foxes 2 grid bugs 2 bats 4 lichens 6 newts 41 creatures vanquished. Voluntary challenges: You used a wielded weapon 41 times, starting on turn 1. You read items or engraved 1 time, starting on turn 346. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 15 points of alignment, starting on turn 1388. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 2 an altar to Camaxtli Level 3 an altar to Camaxtli stairs to The Gnomish Mines The Gnomish Mines: Level 4 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:339 you reached level 2 of The Dungeons of Doom. On T:594 you advanced to experience level 2. On T:818 you reached level 3 of The Dungeons of Doom. On T:1082 you reached level 1 of The Gnomish Mines. On T:1091 you advanced to experience level 3. On T:1122 you advanced to experience level 4. On T:1388 you advanced to experience level 5. Score breakdown: Gold: 445 ( 9012 points) Experience: 5 levels (11141 points) Exploration: 4 levels ( 8.00%) ( 7423 points) Discoveries: 0 items ( 0.00%) ( 0 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 15 monsters ( 3.94%) ( 5952 points) Turncount: 1389 turns ( 0 points) Survival: quit (score multiplied by 90%) Total score: 30175 Latest messages: Your candle's flame burns brightly! You see here a blindfold. C - a blindfold. There are several objects here. r - a hard hat. You start equipping your hard hat. You are now wearing a hard hat. There are several objects here. Click! You trigger a rolling boulder trap! You are almost hit by a boulder. D - 5 candles. N - a red gem. You see here a whistle. E - a whistle. There are a few objects here. Click! You trigger a rolling boulder trap! Welcome to experience level 5. You hear the rumble of distant thunder... You are hit by a boulder. Final status: Goodbye Beamish the Priest, quit... You quit in The Gnomish Mines on dungeon level 4 with 30175 points, and 445 pieces of gold, after 1389 moves. You were level 5 with a maximum of 42 hit points when you quit.