Quince, chaotic male elven Priest ------------ -..........| |.f........| #f.@h.......| ----- ------------- ###|..>.......| |)[(| | |`.........`. # |..........| |.*%[# -.......| |.....`.....| ### ------------ |...| | |...-.---...| #### |..*.######### |...|.{ |...| ### ----- ############## |..`|{.{|`..| # # |...|.{.|....#### ####|...-----...| ##|.....`.....| ##.`.........`| #------|------ ## Quince the Adept Experience level: 6 Strength: 13 Dexterity: 15 Constitution: 16 Intelligence: 10 Wisdom: 20 Charisma: 11 Health: 0(42) Energy: 5(93) Def: 7 Gold: 0 Moves: 4245 Dungeon seed: ZBZH7MySMa1wZ6l6 Game ID: Quince_1614450294 Your Inventory: Amulets L - a blessed amulet of life saving Weapons r - a blessed +3 aklys (weapon in hand) z - a +0 dagger Armor e - a blessed +1 robe (being worn) q - a blessed +1 orcish helm (being worn) s - a +0 pair of gauntlets of dexterity (being worn) t - a +0 pair of speed boots (being worn) Comestibles M - a fortune cookie Potions H - 2 potions of healing Rings g - a ring of fire resistance E - a ring of regeneration (on right hand) I - a ring of protection from shape changers J - a +1 ring of increase damage K - a ring of sustain ability (on left hand) Wands i - a wand of death (0:4) Tools a - a +2 pick-axe (alternate weapon; not wielded) h - a bugle j - a wax candle (0:400) p - a sack C - a lock pick N - a +0 unicorn horn Contents of the sack: 3393 gold pieces 2 cloves of garlic 5 food rations a sprig of wolfsbane a tripe ration 4 scrolls of blank paper a scroll of create monster a cursed scroll of earth 2 scrolls of magic mapping a cursed scroll of magic mapping a spellbook of detect monsters a spellbook of extra healing a spellbook of healing a spellbook of identify a spellbook of remove curse a spellbook of sleep 10 potions of holy water a potion of oil a cursed potion of restore ability a ring of regeneration a cursed ring of see invisible a cursed wand of cold (0:7) a cursed wand of slow monster (0:0) a blindfold 9 tallow candles (0:200) 2 amethyst stones Spells and supernatural/magical abilities: Name Level Category Fail Memory h - healing 1 healing 0% 79% r - remove curse 3 clerical 0% 79% z - sleep 1 enchantment 0% 84% G - detect treasure 4 divination 82% 84% I - identify 3 divination 51% 100% W - pray for help -- divine ? -- X - turn undead -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills mace [Basic] Spellcasting Skills clerical spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You had infravision. You regenerated. You were very fast. You had fixed abilities. You were lucky. You are dead. Vanquished creatures: a small mimic a succubus a yeti a housecat a dwarf lord a gray unicorn a pony a yellow light a shrieker 2 gnome lords a kobold mummy a guardian naga hatchling a gray ooze an elf zombie a straw golem a little dog a floating eye 2 kittens 3 dwarves a kobold lord 3 rothes a centipede a giant bat a monkey 2 werejackals 2 iguanas 2 acid blobs 2 hobgoblins 2 cave spiders 3 yellow molds 9 gnomes 6 garter snakes a gnome zombie 4 geckos 4 jackals 2 foxes a kobold 3 goblins 2 sewer rats 8 grid bugs 5 bats 9 lichens 2 kobold zombies 5 newts 104 creatures vanquished. Voluntary challenges: You used a wielded weapon 115 times, starting on turn 183. You read items or engraved 39 times, starting on turn 6. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 7 Level 1 a fountain a long staircase Level 2 a general store stairs to The Gnomish Mines Level 3 Level 4 a general store Level 5 Level 6 Level 7 <- You were here many fountains The Gnomish Mines: Level 3 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:422 you reached level 2 of The Dungeons of Doom. On T:992 you advanced to experience level 2. On T:1271 you advanced to experience level 3. On T:1380 you advanced to experience level 4. On T:1722 you reached level 1 of The Gnomish Mines. On T:1912 you advanced to experience level 5. On T:2155 you reached level 3 of The Dungeons of Doom. On T:2588 you reached level 4 of The Dungeons of Doom. On T:3088 you reached level 5 of The Dungeons of Doom. On T:3490 you reached level 6 of The Dungeons of Doom. On T:3847 you advanced to experience level 6. On T:3982 you reached level 7 of The Dungeons of Doom. Score breakdown: Gold: 3393 (12010 points) Experience: 6 levels (12456 points) Exploration: 7 levels ( 14.58%) (10718 points) Discoveries: 9 items ( 3.14%) ( 5312 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 44 monsters ( 11.55%) (10194 points) Turncount: 4245 turns (-1112 points) Survival: died (score multiplied by 80%) Total score: 39662 Latest messages: The mind flayer's tentacles suck you! Your helmet blocks the attack to your head. The mind flayer's tentacles suck you! Your helmet blocks the attack to your head. The mind flayer's tentacles suck you! Your brain is eaten! Qwerty misses the mind flayer. You hit the mind flayer! The mind flayer hits! The mind flayer's tentacles suck you! Your helmet blocks the attack to your head. The mind flayer's tentacles suck you! Your helmet blocks the attack to your head. The mind flayer's tentacles suck you! Your helmet blocks the attack to your head. Qwerty misses the mind flayer. You hit the mind flayer. The mind flayer hits! The mind flayer's tentacles suck you! Your helmet blocks the attack to your head. The mind flayer's tentacles suck you! Your helmet blocks the attack to your head. The mind flayer's tentacles suck you! Your brain is eaten! You die... Final status: Goodbye Quince the Priest, killed by a mind flayer... You died in The Dungeons of Doom on dungeon level 7 with 39662 points, and 3393 pieces of gold, after 4245 moves. You were level 6 with a maximum of 42 hit points when you died.