Tink, chaotic male elven Priest --------------- ------ ----- |[.[[[.[[[[[[[| |...^|####....| |.[[@m[[[[)[.[| #-.....# |...+ |.....@%......| ###|....| |...| # ------|-------- # -.---- ---.-#################### #### ### #### # ----------# # # ### .........|# ## ### ## |.........# --|------ # # +..<.(...|## |........####### ---------- |.......| |.......| |.....*.| |.......| --------- Tink the Acolyte Experience level: 3 Strength: 12 Dexterity: 11 Constitution: 10 Intelligence: 12 Wisdom: 19 Charisma: 12 Health: 0(25) Energy: 41(41) Def: 4 Gold: 0 Moves: 742 Dungeon seed: aEYfoGGGGSgTop-u Game ID: Tink_1614035509 Your Inventory: Weapons a - a blessed +1 mace (weapon in hand) j - 2 +0 orcish daggers l - a +0 sling s - 11 +0 silver arrows Armor e - a +0 robe (being worn) n - a +0 small shield (being worn) q - a +0 orcish helm (being worn) r - a blessed +3 leather armor y - a +0 pair of speed boots Comestibles c - a clove of garlic d - a sprig of wolfsbane p - 2 slime molds Scrolls i - a scroll of teleportation Spellbooks f - a spellbook of create monster g - a blessed spellbook of detect unseen Potions b - 4 potions of holy water Tools h - a wooden flute Spells and supernatural/magical abilities: Name Level Category Fail Memory O - create monster 2 clerical 0% 97% U - detect unseen 3 divination 74% 97% W - pray for help -- divine ? -- X - turn undead -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills mace [Basic] Spellcasting Skills clerical spells [Basic] Final Attributes: You were piously aligned. You had infravision. You are dead. Vanquished creatures: a small mimic a little dog 2 jackals 3 goblins 3 sewer rats 5 grid bugs a lichen a kobold zombie 4 newts 21 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 25 times, starting on turn 85. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 some fountains a long staircase Level 2 <- You were here an armor shop History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:560 you reached level 2 of The Dungeons of Doom. On T:603 you advanced to experience level 2. On T:729 you advanced to experience level 3. Score breakdown: Gold: 0 ( 0 points) Experience: 3 levels ( 7878 points) Exploration: 2 levels ( 4.17%) ( 4375 points) Discoveries: 0 items ( 0.00%) ( 0 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 9 monsters ( 2.36%) ( 4610 points) Turncount: 742 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 13490 Latest messages: You see here a cursed pair of hiking boots (30 zorkmids). You see here 11 silver arrows (55 zorkmids). "For you, good sir; only 5 per silver arrow." s - 11 silver arrows (unpaid, 55 zorkmids). Wait! That's a small mimic! You hit the small mimic! (3x) You kill the small mimic! Welcome to experience level 3. You see here a studded leather armor (15 zorkmids). You see here a bronze plate mail (400 zorkmids). You see here a pair of jackboots (12 zorkmids). Wait! That's a small mimic! You hit the small mimic. The small mimic hits! You miss the small mimic. (3x) You hit the small mimic! The small mimic hits! You hit the small mimic! (3x) You miss the small mimic. The small mimic hits! You die... Tirebolu comes and takes all your possessions. Final status: Goodbye Tink the Priest, killed by a small mimic... You died in The Dungeons of Doom on dungeon level 2 with 13490 points, and 0 pieces of gold, after 742 moves. You were level 3 with a maximum of 25 hit points when you died.