maq, lawful male automatic Monk ............................................................................ ............................................................................ ............................................................................ ....................------------------------------------ .....^..............|... ...| ....................|..------------..| ....................|..|..........|..| ....................|..|..........|..-+---+---+-----+--- ..................---..|........@.|....@.|...|...|.....| ..................-.)..|..@.@....@-......|...|...|..>..| ..................+.)..|..........-......|...|...|.....| ..................---..|..........|......|...|...|.....| ....................|..|....@.....|..!|-----|---|---|--| ....................|..|.....@...@|..|.................| ....................|..------------..|--|-----|-----|--| ....................|................|.....|.....|.....| ................^...------------------------------------ ..................... ....................... ........................ Maq the Student of Waters St:25 Dx:14 Co:9 In:12 Wi:12 Ch:8 Lawful S:159402 Home 1 $:0 HP:61(109) Pw:39(109) AC:-4 Xp:15/37881 T:22410 OvrWound Your inventory Amulets m - a blessed amulet of reflection (being worn) Armor b - a blessed +1 robe (being worn) q - a blessed +2 orcish helm (being worn) F - a blessed +0 pair of speed boots (being worn) O - a blessed rusty +0 pair of gauntlets of power (being worn) Comestibles B - 2 uncursed tripe rations Rings W - an uncursed ring of teleport control (on right hand) Tools a - an uncursed +0 unicorn horn f - an uncursed stethoscope i - a blessed bag of holding n - a blessed skeleton key v - an uncursed leash w - the blessed rustproof +0 Helping Hand (alternate weapon; not wielded) x - an uncursed magic lamp (lit) P - an uncursed towel V - an uncursed sack named outrageous Gems s - an uncursed luckstone Contents of the bag of holding: 6968 gold pieces an uncursed amulet versus curses an uncursed tripe ration a cursed scroll of enchant weapon an uncursed scroll of amnesia an uncursed scroll of light an uncursed scroll of food detection an uncursed scroll of magic mapping an uncursed scroll of blank paper 2 uncursed scrolls of create monster an uncursed spellbook of extra healing an uncursed potion of blindness an uncursed potion of confusion an uncursed potion of see invisible an uncursed potion of acid a blessed potion of monster detection 2 uncursed diluted potions of full healing a cursed ring of hunger an uncursed wand of light (0:13) an uncursed wand of magic missile (0:5) an uncursed wand of speed monster named 2 (0:2) an uncursed wand of magic missile (0:4) an uncursed wand of teleportation named 2 (0:6) an uncursed wand of digging (0:6) an uncursed wand of cold named 2 (0:3) an uncursed wand of enlightenment (0:10) an uncursed wand of digging (0:0) an uncursed wand of fire named 1 (0:3) an uncursed wand of secret door detection (0:11) an uncursed wand of striking named 1 (0:7) an uncursed rusty wand of undead turning (0:7) an uncursed wand of teleportation named 4 (0:3) an uncursed wand of digging (0:2) an uncursed +0 unicorn horn an uncursed effigy a cursed magic lamp 2 uncursed violet fluorite stones an uncursed topaz stone an uncursed jet stone an uncursed blue fluorite stone 2 uncursed emeralds an uncursed obsidian stone a stolen uncursed star sapphire stone an uncursed black opal 2 stolen uncursed amethyst stones an uncursed amethyst stone 2 uncursed star sapphire stones an uncursed diamond a stolen uncursed jasper stone a stolen uncursed opal an uncursed touchstone 2 stolen uncursed rubies 6 stolen uncursed emeralds 3 stolen uncursed diamonds 14 uncursed clockwork components The sack named outrageous is empty. Final attributes You last prayed 212 turns ago That prayer was well recieved You were piously aligned Your alignment was 120 You carried 0 sins You had a hod wantedness of 0 You had a gevurah wantedness of 1 You had a chokhmah wantedness of 0 You had 0 weakness from being studied You were cold resistant You were fire resistant You were petrification resistant You were poison resistant You were shock resistant You were immune to sickness You were sleep resistant You saw invisible You were warned You had automatic searching You had a carrying capacity of 496 remaining You had 2063 points of nutrition remaining You were stealthy You had teleport control You could survive without air You were set to normal clockspeed You were very fast You had reflection You were extremely lucky (12) You had extra luck Bad luck did not time out for you Good luck did not time out for you You are dead Spells known in the end Name Level Category Fail a - sleep 1 enchantment 0% b - force bolt 1 attack 0% c - extra healing 3 healing 0% d - levitation 4 escape 98% e - restore ability 4 healing 0% f - detect unseen 3 divination 91% g - protection 1* clerical 0% h - slow monster 2 enchantment 0% Vanquished creatures a lich a clockwork factory a golden naga 3 giant mimics an ogre king a flesh golem 2 elf-lords a doppelganger a wumpus 4 mirkwood spiders a sprow 3 stalkers 2 air elementals a lightning paraelemental 40 earth elementals an ice paraelemental a water elemental 24 xorns 3 giant zombies 7 small mimics a glass piercer 3 rodents of unusual size a warhorse a xan 3 migo workers an ettin mummy an ogre lord 3 trolls 2 living lecterns a giant turtle a dreadblossom swarm 5 freezing spheres 2 flaming spheres a gargoyle 2 ochre jellies 3 human mummies a drow mummy a half-dragon mummy a pit viper 2 wraiths 3 carnivorous apes an ettin zombie a leather golem a crocodile a giant beetle 2 quivering blobs 3 cockatrices 5 winter wolf cubs a lynx a grimlock a gremlin 5 leprechauns 3 naiads an iron piercer 2 giant spiders 2 metroids 2 forest centaurs 3 gnome kings 7 orc mummies 6 dwarf mummies 2 ogres 2 brown puddings a rust monster an owlbear 2 drow zombies a half-dragon zombie a Green-elf 6 lizards 7 razorvines 2 housecats 2 jaguars a dwarf lord a blue jelly 2 black unicorns 17 crows 2 plains centaurs 2 gnome mummies a snake 9 human zombies a rope golem 8 garos a soldier ant 2 bugbears a dryad 5 Mordor orcs 5 rock piercers 4 enormous rats 4 rock moles 3 ponies 4 fog clouds 4 yellow lights a shrieker 4 violet fungi 24 gnome lords 2 tinker gnomes 4 gnomish wizards 4 kobold mummies a black naga hatchling a golden naga hatchling a gray ooze 5 elf zombies 4 straw golems a paper golem a baby crocodile 10 giant ants a little dog 12 floating eyes 3 kittens 14 dwarves a homunculus 3 kobold lords a kobold shaman 8 hill orcs 9 rothes 2 giant bats a parrot a monkey 9 orc zombies 14 dwarf zombies a wererat 6 werejackals 6 iguanas 28 killer bees 5 acid blobs 4 coyotes 2 gas spores a monoton a hobbit 9 manes a large kobold 2 hobgoblins 4 giant rats 3 cave spiders 6 brown molds 2 green molds 5 red molds 105 gnomes 11 garter snakes 7 gnome zombies 9 geckos a baby cave lizard 14 jackals 3 foxes 4 kobolds 5 goblins 12 sewer rats 3 grid bugs 15 bats 6 lichens 3 clockwork soldiers a firework cart 6 kobold zombies 11 newts 734 creatures vanquished. Genocided or extinct species: gnomes (extinct) 1 species extinct. Voluntary challenges You went without food You hit with a wielded weapon 1 time You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You paid to have 80 items identified You magically identified 80 items Your skills at the end Fighting Skills martial arts [Grand Master] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Latest messages (Ask for help winding your clockwork?) [yn] (n) What do you want to wind with? [n or ?*] No count allowed with this command. What do you want to wind with? [n or ?*] How many turns? The Grand Master uses the key to wind up your clockwork. You feel the power of your mainspring waning. The Grand Master finishes winding up your clockwork. (Ask for help winding your clockwork?) [yn] (n) "Remember to use the elementals' strength against them!" (Ask for help winding your clockwork?) [yn] (n) "You can prevail, if you rely on Shan Lai Ching." (Ask for help winding your clockwork?) [yn] (n) What do you want to wind with? [n or ?*] How many turns? The Grand Master uses the key to wind up your clockwork. There is now too much tension in your mainspring to maintain a slow clock-speed The Grand Master is having a hard time cranking the key. Your mainspring is wound too tight! Your clockwork breaks apart! Goodbye maq the Monk... You were overwound and exploded in The Quest on dungeon level 1 with 158706 points, and 6968 pieces of gold, after 22410 moves. Killer: overwinding You were level 15 with a maximum of 109 hit points when you were overwound and exploded. You reached the 235th place on the top 2000 list. No Points Name Hp [max] 1 44341634 DarthBane-Ana-Inc-Mal-Cha ascended to demigod-hood. 980 [1266] 2 40810416 Snips-Wiz-Inc-Mal-Cha ascended to demigod-hood. 214728 [228326] 3 14331416 Khor-Wiz-Inc-Fem-Neu ascended to demigoddess-hood. 3836 [4130] *235 158706 maq-Mon-Clk-Mal-Law died in The Quest on level 13 [max 15]. Exploded by overwinding. 61 [109]