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Lin Hao the Initiate Experience level: 9 Strength: 18/22 Dexterity: 14 Constitution: 15 Intelligence: 11 Wisdom: 10 Charisma: 13 Health: 0(69) Energy: 14(36) AC: 4 Gold: 2920 Moves: 12688 Your Inventory: Coins $ - 2920 gold pieces Weapons e - 11 [uncursed] rusty [+0] crossbow bolts C - 3 [uncursed +0] crossbow bolts E - a [cursed] rusty [+0] crossbow bolt (in quiver) J - an [uncursed +0] crossbow Armor a - an uncursed +2 pair of leather gloves (being worn) c - an uncursed +1 robe T - an [uncursed] rusty +0 orcish helm (being worn) X - a [blessed] +1 pair of iron shoes (being worn) Scrolls D - an [uncursed] scroll of teleportation Potions b - a [cursed] potion of object detection v - 2 [uncursed] clear potions [of water] y - 3 [uncursed] potions of object detection U - 3 [blessed] potions of object detection Rings i - an [uncursed] rusty engagement ring [of poison resistance] j - an uncursed ring of free action o - a blessed +2 ring of gain intelligence s - an [uncursed] +3 ring of gain dexterity (on right hand) P - an [uncursed] +2 ring of gain constitution Wands f - an [uncursed] wand of cold (0:0) z - an [uncursed] wand of probing [0:7] A - an [uncursed] copper wand [of teleportation (0:3)] F - an [uncursed] wand of create monster [0:12] M - an [uncursed] wand of create monster [0:12] O - an [uncursed] ceramic wand [of slow monster (0:4)] Q - an [uncursed] ebony wand [of locking (0:6)] Tools g - an [uncursed] looking glass [mirror] h - an [uncursed tin] whistle l - an [uncursed] lock pick u - an [uncursed] towel x - an [uncursed +0] unicorn horn B - a [cursed] magic marker [0:31] R - a [cursed oil] lamp (0:0) S - an [uncursed] sack Z - a [blessed] crystal ball [0:0] Gems k - an [uncursed] green gem [fluorite] n - an [uncursed] white gem [worthless glass] p - an [uncursed] black gem [worthless glass] r - 3 [uncursed] orange gems [worthless glass] G - 2 [uncursed] yellowish brown gems [worthless glass] W - 3 [uncursed] blue gems [worthless glass] Y - an [uncursed] yellow gem [citrine] Contents of the sack: 2 uncursed food rations 2 [uncursed] scrolls called strange? [of remove curse] 5 [uncursed] unlabeled scrolls [of blank paper] an [uncursed] clear potion [of water] an [uncursed] diluted black potion [of booze] an [uncursed] diluted golden potion [of monster detection] an [uncursed] diluted murky potion [of enlightenment] a blessed diluted potion of hallucination an uncursed diluted potion of healing 3 [uncursed] potions of object detection an [uncursed] puce potion [of see invisible] a [cursed -1] jet ring [of protection] an [uncursed] plain ring [of regeneration] an uncursed ring of cold resistance an [uncursed] ring of free action an uncursed ring of protection from shape changers an uncursed ring of shock resistance a [cursed] wand of fire [0:1] an [uncursed] wand of magic missile [0:0] an [uncursed] wand of magic missile [0:2] an [uncursed] rusty wand of secret door detection [0:2] an [uncursed] wand of striking [0:4] an [uncursed] gray stone [touchstone] Spells known in the end: Name Level Category Fail Memory a - sleep 1 enchantment 84% [|||.....] b - slow monster 2 enchantment 92% [||||....] c - cure sickness 3 healing 78% [||||....] d - jumping 1 escape 84% [||||....] e - extra healing 3 healing 78% [|||||...] Your skills at the end: Fighting Skills martial arts [Skilled / Grand Master] Weapon Skills Spellcasting Skills healing spells [Basic / Expert] Final Attributes: You were piously aligned. Hunger level was 16. Your alignment was 67 / 73. Monster difficulty range was 1 - 8. Level difficulty was 7. You were immune to sleep. You were immune to poison. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were fast. Your luck was zero. Chih Sung-tzu was angry with you (1). You are dead. Vanquished creatures: Aphrodite 2 ghosts 2 giant mimics a small mimic a large cat a tengu a python a wolf a spotted jelly 10 leprechauns a gnome king a werewolf a lizard a dingo a jaguar a gray unicorn 2 dust vortices a raven a snake 3 Woodland-elves a snow ant a bugbear 10 wood nymphs 7 water nymphs 13 mountain nymphs 3 orc shamans a rock piercer 3 enormous rats 2 rock moles a pony 4 yellow lights a shrieker a violet fungus 6 gnome lords 5 gnomish wizards a red naga hatchling 2 black naga hatchlings 2 gray oozes 3 elf zombies a ghoul 2 paper golems a baby crocodile 11 giant ants a floating eye 2 kittens 9 dwarves 2 homunculi a kobold lord 3 kobold shamans 12 hill orcs 14 rothes a centipede 5 giant bats 3 monkeys 2 orc zombies a dwarf zombie 4 werejackals 3 muggers 4 iguanas 5 coyotes a gas spore 5 hobbits 2 manes a large kobold 2 hobgoblins 2 giant rats a cave spider a brown mold a yellow mold 2 green molds a red mold 30 gnomes a garter snake a gnome zombie 5 geckos 21 jackals 2 foxes 2 goblins 2 sewer rats 5 grid bugs 2 bats 8 lichens 4 kobold zombies 7 newts 297 creatures vanquished. Voluntary challenges: You pretended to be a vegetarian. You used a wielded weapon 15 times. You read items or engraved 25 times. You put on armor 44 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You encountered 1 bones level. You used 12 Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 8 Level 1 a long staircase Level 2 an armor shop, a fountain stairs to The Gnomish Mines Level 3 a fountain Level 4 an altar to Chih Sung-tzu, some fountains Level 6 many fountains Level 7 stairs to Sokoban Level 8 stairs to Town The Gnomish Mines: levels 3 to 5 Level 3 stairs to The Dungeons of Doom Level 5 some shops, a temple to Chih Sung-tzu, a magic chest, some fountains Sokoban: levels 4 to 6 Level 6 a magic chest stairs to The Dungeons of Doom Town: levels 5 to 7 Level 5 some shops, some fountains, a sink Level 6 many fountains, many trees Level 7 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:205 you reached level 2 of The Dungeons of Doom. On T:356 you advanced to experience level 2. On T:454 you reached level 1 of The Gnomish Mines. On T:682 you advanced to experience level 3. On T:812 you advanced to experience level 4. On T:820 you reached level 2 of The Gnomish Mines. On T:841 you advanced to experience level 5. On T:1048 you advanced to experience level 6. On T:2620 you advanced to experience level 7. On T:2919 you reached level 3 of The Gnomish Mines. On T:3409 you reached level 3 of The Dungeons of Doom. On T:3503 you advanced to experience level 8. On T:3618 you reached level 4 of The Dungeons of Doom. On T:3863 you reached level 5 of The Dungeons of Doom. On T:4391 you reached level 6 of The Dungeons of Doom. On T:4946 you reached level 7 of The Dungeons of Doom. On T:5169 you advanced to experience level 9. On T:5181 you reached level 3 of Sokoban. On T:5544 you reached level 2 of Sokoban. On T:6757 you reached level 1 of Sokoban. On T:9158 you reached level 8 of The Dungeons of Doom. On T:9349 you reached level 3 of Town. On T:9397 you reached level 2 of Town. On T:9920 you reached level 1 of Town. On T:10649 you advanced to experience level 10. On T:11869 you killed Aphrodite on level 2 of Town. Latest messages: Never mind. You feel much better. The tengu bites! The Woodland-elf hits! The Woodland-elf thrusts her elven dagger. The Woodland-elf hits! [HP+16=20] You hit the Woodland-elf! The tengu bites! The Woodland-elf misses. The Woodland-elf thrusts her elven dagger. The Woodland-elf hits! [HP-8=12] You don't have enough energy to cast that spell. The tengu bites! The Woodland-elf hits! The Woodland-elf thrusts her elven dagger. The Woodland-elf hits! You die... Final status: Punardarsanaya Lin Hao the Monk... You died in Town on dungeon level 7 with 9484 points, and 2920 pieces of gold, after 12688 moves. You were level 9 with a maximum of 69 hit points when you died.