hallucin, chaotic male vampiric Wizard $ $ $ * $ * $ ) $ ) . $ / .--.- $ ..G..- ..s@-.. ? ..G).... ....<... ....... ! ( ..... ( ( ( ... ( ) * * ` $ $ [Hallucin the Thaumaturge] St:5 Dx:18 Co:15 In:18 Wi:9 Ch:9 Chaotic Gnomish Mines:8 $:0 HP:0(73) Pw:116(116) AC:3 Exp:8 Wt:319/550 T:2936 Fly Latest messages The giant spider misses. You hit the giant spider. You miss the giant spider. The giant spider bites! You aren't sure you're doing this the right way... You hit the giant spider. You bite the giant spider. The giant spider bites! (2x) You aren't sure you're doing this the right way... You hit the giant spider. You bite the giant spider. The giant spider bites! You aren't sure you're doing this the right way... You hit the gnome. You bite the gnome. You feed on the lifeblood. The gnome suddenly seems weaker! The gnome dies! The giant spider bites! It is hit. The gnome hits! You hit the gnome. You miss the gnome. The giant spider bites! You hit the gnome. You miss the gnome. The giant spider bites! The gnome hits! (2x) You are hit by a dagger. You die... Your inventory Weapons a - an uncursed [+1] dagger named +1 (weapon in hand) Armor D - an uncursed +0 cloak of magic resistance (being worn)* C - an uncursed +0 dwarvish mithril-coat (being worn) A - an uncursed very rusty +0 hard hat [dwarvish iron helm] (being worn) Scrolls P - an uncursed scroll called 100 rea [of magic mapping] i - an uncursed scroll of light* Potions y - an uncursed potion called oil/acid [of oil] n - an uncursed potion of levitation* g - an [uncursed] potion of object detection Rings U - an uncursed ring called 150 sil [of poison resistance] e - an uncursed +4 ring of increase accuracy (on right hand)* d - an uncursed ring of protection from shape changers* Wands z - an uncursed wand of secret door detection [0:14] c - an uncursed wand of striking (0:5)* Tools J - a blessed brass lantern (lit) f - an [uncursed tallow] candle k - an uncursed lock pick Final Attributes You were piously aligned. Hunger level was 911. Your alignment was 24 / 24. Monster difficulty range was 1 - 8. Level difficulty was 8. Seed was u2ngn5vk. Monster generation rate was 1.00x. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You had a +4 bonus to hit. You regenerated. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 76% 86% b - detect monsters 1 divination 76% 86% c - knock 1 matter 76% 97% Vanquished creatures a large mimic a small mimic a giant spider (2 created) a dwarf mummy a lizard a dingo a snow ant a water nymph an orc shaman 2 rock piercers a yellow light a violet fungus 3 gnome lords (8 created) 3 gnomish wizards a guardian naga hatchling a gray ooze 2 elf zombies a floating eye 4 dwarves (7 created) a kobold lord 4 hill orcs (14 created) a rabid rat a centipede an orc zombie an iguana (2 created) 2 coyotes a hobgoblin 3 giant rats a cave spider 19 gnomes (33 created) 2 garter snakes 2 gnome zombies 2 geckos 6 jackals (7 created) 2 kobolds (3 created) 2 sewer rats (4 created) a bat 4 lichens (6 created) 4 kobold zombies (5 created) 5 newts (6 created) 93 creatures vanquished. Voluntary challenges You used a wielded weapon 144 times. You read items or engraved 4 times. You put on armor 8 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 1 time. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: an altar, a fountain Level 2: a general store, an altar Level 3: (gold) a general store Level 4: Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 8 Level 7: [minetn] many shops, a temple, some fountains Level 8: <- You were here Game information Seed: u2ngn5vk Started: 2021-07-01 20:16:18 Ended: 2021-07-01 20:32:57 Play time: PT00:07:25 Goodbye hallucin the Wizard... You died in The Gnomish Mines on dungeon level 8 with 4872 points, and 0 pieces of gold, after 2936 moves. Killer: a dagger You were level 8 with a maximum of 73 hit points when you died. You didn't beat your previous score of 207949 points. 1 2547338 richards-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 389 [480] 2 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 3 2120298 tertium-Arc-Hum-Mal-Neu defied the Gods and escaped the dungeon . 631 [631] 87 208782 hallucin-Hea-Hum-Mal-Neu died in The Quest on level 17 [max 20]. Killed by the Cyclops. - [76] 88 208179 nht-Wiz-Elf-Fem-Cha died in The Dragon Caves on level 44 [max 47]. Killed by an amphitere, while helpless. - [1] *89 207949 hallucin-Wiz-Vam-Mal-Cha died in Gehennom on level 28 [max 33]. Killed by a chillbug. - [87] * 4872 hallucin-Wiz-Vam-Mal-Cha died in The Gnomish Mines on level 8. Killed by a dagger. - [73] 90 197515 stonewall-Pri-Hum-Fem-Law died in The Quest on level 16 [max 28]. Killed by a soldier ant, while paralyzed by a monster. - [131] 91 188438 tertium-Mon-Hum-Mal-Neu died in One-eyed Sam's Market on level 21 [max 22]. Killed by Mr. Two-footed Eypau, the shopkeeper. - [151]