hallucin, lawful male human Archeologist --- ----.---# --..........- |............- |.............- ----- ----.........%..- |...| -----............---- |...-- ..............%)......| --....-- ----- -----..........---......| ---...[M@.<........-- -------..............| --.|.---.............-- |(.................--- |-...............--- |...............-| --...............| .. ---.............---.. ------..----.....- |..| --....| ---- ------ [Hallucin the Exhumer] St:18 Dx:13 Co:18 In:13 Wi:14 Ch:9 Lawful Gnomish Mines:10 $:109 HP:0(89) Pw:58(58) AC:-1 Exp:11 Wt:1201/950 T:17080 Burdened Latest messages You hear crashing rock. You see here a large box. # You carefully open the large box... You have a little trouble removing T - a violet spellbook. You have a little trouble removing U - a potion called 200 sli. You hear crashing rock. (2x) Hit points restored. You hear crashing rock. Your candle is getting short. The giant mummy hits! The giant mummy misses. You hit the giant mummy! The giant mummy hits! (4x) You miss the giant mummy. The giant mummy hits! The giant mummy misses. You hit the giant mummy! The giant mummy hits! The giant mummy misses. You hit the giant mummy! The giant mummy just misses! The giant mummy hits! (2x) The giant mummy just misses! You hit the giant mummy! The giant mummy hits! (2x) You hit the giant mummy! The giant mummy misses. The giant mummy hits! (2x) You die... Your inventory Weapons a - an uncursed rustproof [+0] samurai sword named Snickersnee [Snickersnee] (alternate weapon; not wielded) b - an uncursed [+0] silver saber (weapon in hand) Armor D - a blessed +1 elven cloak (being worn) C - an uncursed +0 elven mithril-coat (being worn) B - an uncursed +0 Hawaiian shirt (being worn) A - a blessed +1 orcish helm (being worn) F - a blessed very rotted +1 pair of boots called elven [elven] (being worn) E - an uncursed +0 pair of leather gloves (being worn) Comestibles j - an uncursed clove of garlic W - 2 uncursed food rations d - an [uncursed] food ration Scrolls G - an [uncursed] scroll called identify [of identify] Spellbooks T - a [blessed] violet spellbook [of cancellation] Potions U - an [uncursed] potion called 200 sli [of full healing] Wands Q - an [uncursed] jeweled wand [of teleportation (0:5)] s - an uncursed wand called light? [of nothing (0:4)] X - an uncursed wand called sleep named -1 [of sleep (0:7)] w - an uncursed wand called t/c named -1 [of cancellation (0:5)] p - a blessed wand of fire named -6 [0:2] u - an uncursed wand of magic missile named -3 [0:1] V - an uncursed wand of polymorph named -2 [0:5] Tools S - an [uncursed] partly used [tallow] candle (lit) J - a blessed [magic] lamp called magic (lit) k - an uncursed lock pick e - an uncursed +0 pick-axe* N - an uncursed sack* K - an uncursed tinning kit (1:41)* f - an uncursed towel I - an uncursed [+0] unicorn horn named sle/fir/poi/col Gems g - an uncursed touchstone* Contents of the sack: 5158 gold pieces 9 uncursed food rations an uncursed scroll called 100 zel [of magic mapping] an uncursed scroll called enchant armor [of enchant armor] a blessed scroll called identify [of identify] an uncursed scroll called identify [of identify] an uncursed scroll called rc/ea [of remove curse] an uncursed scroll of earth an uncursed scroll of teleportation an uncursed spellbook called 600 dgr [of polymorph] a cursed clear potion [of unholy water] an uncursed potion called 200 puce [of enlightenment] a blessed potion called 200 smoky [of levitation] an uncursed potion called 50 pink [of see invisible] an uncursed potion called object detection [of object detection] a [blessed] potion called object detection [of object detection] an uncursed potion of paralysis an uncursed potion of speed an uncursed ring called 100 bra [of sustain ability] an uncursed ring called 100 bra [of sustain ability] an uncursed ring called 150 cla [of see invisible] an uncursed ring called 200 tig [of slow digestion] an uncursed agate stone 2 uncursed citrine stones Final Attributes You were piously aligned. Hunger level was 661. Your alignment was 94 / 95. Monster difficulty range was 1 - 10. Level difficulty was 10. Seed was u3z6bvri. Monster generation rate was 1.00x. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had automatic searching. You were stealthy. You were fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 100% 37% Vanquished creatures a baby lindworm (0 created) 4 giant mimics a doppelganger a large mimic 2 long worms a stalker a fire elemental a warg 4 small mimics (6 created) a warhorse an ettin mummy an ogre lord 3 quantum mechanics (4 created) a wood golem 2 large dogs a freezing sphere a flaming sphere 2 shocking spheres a tiger an ochre jelly a leocrotta (2 created) an enormous rat an ettin zombie 2 leather golems (3 created) 2 Grey-elves (3 created) a succubus 3 giant beetles 2 quivering blobs (3 created) 5 cockatrices (6 created) 2 wolves a lynx a panther a leprechaun (19 created) an orc-captain a mumak a giant spider (2 created) 2 scorpions a horse an ice vortex 2 black lights a forest centaur 2 orc mummies a dwarf mummy 2 brown puddings a rust monster an owlbear 9 Green-elves 3 lizards a chickatrice (2 created) 2 dogs 2 dingos 3 jaguars 2 gray unicorns (3 created) a black unicorn 3 dust vortices a raven a plains centaur 3 gnome mummies 2 apes 3 human zombies a rope golem 4 soldier ants 5 fire ants (6 created) 2 imps 2 quasits 2 mountain nymphs 8 Mordor orcs 16 Uruk-hai 3 orc shamans 4 rock piercers (6 created) 3 rock moles a fog cloud (2 created) 3 yellow lights 2 shriekers a violet fungus 6 gnome lords (9 created) 5 gnomish wizards 2 red naga hatchlings a black naga hatchling 2 golden naga hatchlings a white naga hatchling 3 gray oozes (5 created) an elf zombie (2 created) a ghoul a straw golem a wax golem 2 baby crocodiles 10 giant ants (13 created) a little dog 7 floating eyes (9 created) 3 kittens (5 created) a dwarf (19 created) 2 homunculi a kobold shaman (3 created) 14 hill orcs 12 rothes 3 rabid rats a centipede (3 created) a giant bat 4 monkeys (3 created) 2 wererats (3 created) 2 werejackals 4 muggers 4 iguanas (6 created) 11 killer bees 2 acid blobs 5 coyotes 2 gas spores (3 created) 7 manes a large kobold 5 hobgoblins 8 giant rats a brown mold a yellow mold 2 green molds (3 created) 3 red molds 40 gnomes (63 created) 15 garter snakes 7 geckos 11 jackals a fox a kobold 6 goblins 4 sewer rats 9 grid bugs (12 created) a bat 6 lichens (7 created) 2 kobold zombies 8 newts 421 creatures vanquished. Voluntary challenges You used a wielded weapon 1075 times. You read items or engraved 109 times. You put on armor 46 times. You never genocided any monsters. You polymorphed 1 item. You never changed form. You used no wishes. You engraved Elbereth 108 times. You never encountered a bones level. You used Sokoban shortcuts 1 time. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] saber [Expert] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 13 Level 2: a fountain Level 3: (loot) a scroll shop, an altar to Quetzalcoatl Level 4: many fountains Stairs down to The Gnomish Mines Level 6: a fountain Level 7: [oracle] many fountains Level 8: an armor shop, a sink Stairs up to Sokoban, level 7 Level 9: ( ) a fountain Level 10: a fountain Stairs up to Town, level 9 Level 11: a fountain Level 12: [bigrm] (big room) The Gnomish Mines: levels 5 to 10 Level 5: (chest) Level 6: ( ) Level 8: [minetn] many shops, a temple, some fountains Level 10: <- You were here Sokoban: Level 5: [soko1] (disp/boh/ref) Town: levels 8 to 9 Level 8: [town] (done) many shops, some fountains, a sink Game information Seed: u3z6bvri Started: 2021-03-07 21:15:22 Ended: 2021-03-07 23:37:32 Play time: PT00:57:49 Goodbye hallucin the Archeologist... You died in The Gnomish Mines on dungeon level 10 with 45003 points, and 5267 pieces of gold, after 17080 moves. Killer: giant mummy You were level 11 with a maximum of 89 hit points when you died. 1 2547338 richards-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 389 [480] 2 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 3 2120298 tertium-Arc-Hum-Mal-Neu defied the Gods and escaped the dungeon . 631 [631] 99 128504 Talentless-Cav-Gno-Mal-Neu quit in The Dungeons of Doom on level 26 [max 28]. 99 [99] 100 123862 hallucin-Mon-Hum-Fem-Neu died in The Dungeons of Doom on level 19 [max 25]. Killed by an elf-lord. - [87]