hallucin, neutral male human Monk -------- ----------- ----- ###.......| |.........-# |...| |......| ------------ |.....<...|# |`..-######.......| #####...........| |.........|# |...| ##-------- |..........| |.........|# |{..|########################...........| |..........# -----# # # |..........| |.........|##################### ##...........| -----------### # ## |..........| # ########### -.--.- ------------ ## #--------------######-....| #|....>.......|# |....| #|............|# #.....| ------ #|............-######|{...| |llll.. ####|............|# ------ |llll #.............|# llll c--------------# ####@################ [Hallucin the Student of Stones] St:18/01 Dx:15 Co:13 In:12 Wi:10 Ch:11 Neutral Dungeons of Doom:12 $:4407 HP:74(77) Pw:48(48) AC:5 Exp:11 Wt:813/850 T:10111 Blind Latest messages Magic energy restored. What do you want to wield? [- enC or ?*] You are already empty handed. You kill the brown mold! What do you want to wield? [- enC or ?*] e - a pick-axe named U (weapon in hand). You start digging. You hit the rock with all your might. You succeed in cutting away some rock. What do you want to wield? [- enC or ?*] You are empty handed. You begin striking monsters with your gloved hands. You hit the cockatrice! The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! You are slowing down. What do you want to drink? [jzHMRV or ?*] You feel agile! Your movements are now unencumbered. Your limbs are stiffening. What do you want to drink? [jHMRV or ?*] A cloud of darkness falls upon you. The cockatrice bites! The cockatrice touches you! Your limbs have turned to stone. You have turned to stone. The cockatrice bites! The cockatrice touches you! You are a statue. Your inventory Amulets Z - an [uncursed] amulet called ESP [of ESP] (being worn) Weapons n - 11 [blessed +2] silver arrows C - 9 [uncursed +0] throwing stars [shuriken] Armor S - a [cursed +0] pair of fencing gloves [gauntlets of fumbling] q - a [blessed +2] pair of jungle boots [speed] E - an uncursed +2 pair of leather gloves (being worn)* D - an uncursed burnt rotted +1 robe named poi (being worn)* Comestibles t - 6 [uncursed] food rations Scrolls Q - an [uncursed] scroll called earth [of earth] h - 2 [uncursed] scrolls labeled ACHAT SHTAYIM SHALOSH [of enchant weapon] L - a [blessed] scroll labeled EIRIS SAZUN IDISI [of fire] s - an [uncursed] scroll labeled EIRIS SAZUN IDISI [of fire] p - an [uncursed] scroll labeled GNIK SISI VLE [of remove curse] o - 2 [uncursed] scrolls labeled LEP GEX VEN ZEA [of identify] l - a [blessed] scroll labeled VENZAR BORGAVVE [of food detection] g - a [cursed] unlabeled scroll [of blank paper] d - an [uncursed] unlabeled scroll [of blank paper] Spellbooks G - an [uncursed] chartreuse spellbook [of jumping] Potions j - 2 [uncursed] potions called booze [of booze] H - a blessed potion of healing* R - an uncursed potion of healing* M - an [uncursed] potion of healing Rings W - a [cursed] bronze ring [of polymorph] P - an [uncursed] engagement ring [of levitation] u - an [uncursed] quartz ring [of poison resistance] a - an [uncursed] steel ring [of fire resistance] O - an [uncursed] wedding ring [of see invisible] x - a [cursed -2] wire ring [of adornment] N - an [uncursed] wooden ring [of searching] Wands U - an [uncursed] wand called light [of light (0:12)] F - a [cursed] wand called light [of light (0:12)] v - an [uncursed] wand called mi/c/t named -1 [of make invisible (0:3)] w - an [uncursed] wand called t/c/mi named -1 [of teleportation (0:6)] A - an [uncursed] wand of cold named -2 [0:4] y - an [uncursed] wand of digging [0:4] k - an [uncursed] wand of digging [0:4] i - an [uncursed] wand of digging [0:4] I - an [uncursed] wand of magic missile named -1 [0:4] b - an [uncursed] wand of magic missile named -3 [0:2] m - an [uncursed] wand of speed monster [0:5] r - an [uncursed] wand of speed monster named -1 [0:2] T - an [uncursed] wand of undead turning named -1 [0:6] Tools f - an [uncursed] blindfold J - an [uncursed magic] lamp called magic (lit) e - an [uncursed +0] pick-axe named U c - an [uncursed] stethoscope K - an [uncursed] tinning kit [0:27] Gems B - an [uncursed] green gem [turquoise] Y - an [uncursed] stone called luckstone [luckstone] Final Attributes You were piously aligned. Hunger level was 438. Your alignment was 59 / 60. Monster difficulty range was 2 - 11. Level difficulty was 12. Seed was uif2pbfq. Monster generation rate was 1.00x. You were fire resistant. You were sleep resistant. You were poison resistant. You were blinded. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. Chih Sung-tzu was angry with you (1). You are dead. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 50% Vanquished creatures a fire giant an ogre king a flesh golem a xorn (5 created) a giant zombie (0 created) a small mimic (3 created) a xan an ogre lord a gelatinous cube (2 created) a pyrolisk a freezing sphere 2 shocking spheres a tiger 2 dwarf kings a leocrotta 4 enormous rats (7 created) an elf mummy 2 human mummies a cobra (2 created) a carnivorous ape an incubus 3 chameleons a crocodile 2 giant beetles a quivering blob 2 cockatrices (4 created) a wolf 2 winter wolf cubs a panther 3 giant spiders a scorpion an ice vortex 2 vampire bats 2 gnome kings (3 created) a dwarf mummy 2 brown puddings (3 created) 2 owlbears 2 lizards (3 created) a dog 2 dust vortices 3 ravens 2 gnome mummies 2 snakes an ape (2 created) 4 human zombies (5 created) a fire ant a snow ant a water nymph a rock piercer 4 rock moles 6 yellow lights a violet fungus (4 created) 11 gnome lords (14 created) 5 gnomish wizards 2 kobold mummies an elf zombie a ghoul a paper golem a wax golem 2 giant ants 2 floating eyes (4 created) 21 dwarves 2 kobold lords 2 kobold shamans 6 hill orcs 7 rothes a rabid rat a centipede 2 giant bats 2 monkeys (5 created) an orc zombie 2 dwarf zombies 3 werejackals (4 created) 4 iguanas 2 killer bees a gas spore 4 hobbits 2 manes a large kobold 2 hobgoblins a giant rat 2 brown molds (4 created) a yellow mold (3 created) 73 gnomes (80 created) 2 gnome zombies 3 geckos (4 created) 4 jackals (5 created) a fox (2 created) a kobold 2 goblins 4 sewer rats (5 created) 5 grid bugs (7 created) 3 lichens (7 created) 2 kobold zombies 4 newts 286 creatures vanquished. Voluntary challenges You were an atheist. You followed a strict vegan diet. You never hit with a wielded weapon. You read items or engraved 21 times. You put on armor 6 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You engraved Elbereth 29 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills martial arts [Expert] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 16 Level 1: some fountains Level 2: a fountain Level 3: (loot) some fountains Level 4: a sink Stairs down to The Gnomish Mines Level 5: a general store, a fountain Level 6: a fountain Level 7: a fountain Level 8: [oracle] many fountains Level 9: Stairs up to Sokoban, level 8 Level 11: many fountains Level 12: <- You were here Level 13: a temple, a sink Level 15: (quest) a fountain Portal to The Quest The Gnomish Mines: levels 5 to 12 Level 7: [minetn] many shops, a temple, some fountains, a sink Level 12: [minend] a fountain Sokoban: Level 6: [soko1] (mr/boh/aof) Level 8: [soko3] (loot) Game information Seed: uif2pbfq Started: 2021-02-11 18:26:47 Ended: 2021-02-11 22:22:44 Play time: PT00:40:41 Punardarsanaya hallucin the Monk... You turned to stone in The Dungeons of Doom on dungeon level 12 with 32939 points, and 4407 pieces of gold, after 10111 moves. Killer: cockatrice You were level 11 with a maximum of 77 hit points when you turned to stone. 1 2547338 richards-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 389 [480] 2 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 3 2120298 tertium-Arc-Hum-Mal-Neu defied the Gods and escaped the dungeon . 631 [631] 99 119121 Talentless-Val-Hum-Fem-Law died in The Dungeons of Doom on level 26. Disintegrated by a blast of disintegration. 110 [113] 100 116774 hallucin-Wiz-Vam-Mal-Cha died in One-eyed Sam's Market on level 24 [max 26]. Killed by a sergeant. - [97]