hallucin, neutral male human Tourist ------ --------------# ----- |....| |............|# |...| |^....## |............|# ---------- ##...#| |.%.^| # |(....(......|# |........| ##|...| ------ ### |...........*-##################|........|####-^<.| # |.....((.....|### ##..^....^.-# # ----- ###.O..*........|############## ##|........|### #|.^..........| -----#####|>.......|# *-------------- |...|## #----------# # ########%##############-...[## ############ -.------ |^..|####################.......| |...-####################|......| ----- #-......| |^.....| |......| -------- [Hallucin the Peregrinator] St:25 Dx:8 Co:17 In:13 Wi:7 Ch:14 Neutral Dungeons of Doom:9 $:0 HP:0(88) Pw:3(3) AC:1 Exp:11 Wt:907/1000 T:13091 Satiated Latest messages You read: "dlberethFlb^rq?hElberethEl?c?ethLlberewhE|bere?hElberethEHnerethElbercthElberethElberethElberethElberethElberethEl?erethElbe?cthElbe?etnE?bQrcthElberethLlbe)e h". You hear a distant squeak. Done exploring. (2x) What do you want to wield? [- abesG or ?*] e - an uncursed pick-axe (weapon in hand). You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to wield? [- abesG or ?*] a - an elven dagger named +1 (weapon in hand). The ogre lord zaps a wand called sleep/d! The sleep ray hits you! The sleep ray bounces! The ogre lord swings his club. The ogre lord hits! The ogre lord swings his club. The ogre lord hits! The ogre lord swings his club. The ogre lord hits! The ogre lord swings his club. The ogre lord hits! The ogre lord swings his club. The ogre lord hits! The ogre lord swings his club. The ogre lord hits! The ogre lord swings his club. The ogre lord hits! The ogre lord swings his club. The ogre lord hits! You die... Your inventory Weapons b - 15 uncursed +2 darts (in quiver)* a - a [blessed +2] elven dagger named +1 (weapon in hand) G - an [uncursed +0] knife s - an [uncursed +0] worm tooth Armor D - an uncursed very burnt +0 cloak of invisibility (being worn) A - an uncursed +2 crested helmet [helmet] (being worn) o - an [uncursed +0] crested helmet [helmet] C - an uncursed +0 elven mithril-coat (being worn) p - a [blessed +3] pair of fencing gloves [leather] E - an uncursed +0 pair of gauntlets of power (being worn) q - a [cursed -2] pair of walking shoes [low] r - a [cursed -2] small shield Comestibles S - an uncursed carrot c - an uncursed food ration* u - 2 [uncursed] food rations x - an [uncursed] lizard corpse T - an [uncursed] pancake d - an uncursed slime mold* z - an [uncursed] tin [of snake meat] I - an [uncursed] tin of spinach F - an [uncursed] tripe ration Potions P - an [uncursed] potion of object detection Rings Q - an [uncursed] jet ring [of see invisible] B - an uncursed +1 ring of protection Wands R - an [uncursed] wand called teleport [of teleportation (0:8)] V - an uncursed wand called teleport named -2 [of teleportation (0:2)] X - an uncursed wand of fire named -1 [0:3] i - an uncursed wand of light named -7 [0:2] L - an uncursed wand of sleep named -1 [0:6] Tools N - an uncursed bag called holding [of holding] f - an uncursed blindfold v - an uncursed expensive camera (0:53)* M - an uncursed fire horn [0:7] J - a cursed magic lamp (lit) U - an [uncursed] mirror e - an uncursed [+0] pick-axe k - an uncursed skeleton key Gems Y - an uncursed stone called luckstone [luckstone] Contents of the bag of holding: 541 gold pieces 20 uncursed +2 darts 2 [uncursed] C-rations 6 uncursed food rations an [uncursed] K-ration 2 uncursed slime molds a [cursed] scroll labeled PRIRUTSENIE [of enchant weapon] a cursed scroll of teleportation an [uncursed] clear potion [of water] an [uncursed] potion of levitation 5 [uncursed] potions of object detection a [blessed] potion of object detection a [cursed] potion of object detection an [uncursed] potion of sickness an [uncursed] potion of sleeping a [cursed] bronze ring [of aggravate monster] an [uncursed] obsidian ring [of levitation] an [uncursed] platinum ring [of poison resistance] an [uncursed +1] ring of increase accuracy a [cursed] ring of teleportation an [uncursed] wand of magic missile [0:6] an [uncursed] wand of magic missile [0:6] an uncursed wand of magic missile named -1 [0:4] an uncursed wand of secret door detection named -2 [0:10] an [uncursed] wand of striking [0:3] an [uncursed] wand of striking [0:7] an uncursed wand of striking named -1 [0:6] an [uncursed] black gem [worthless glass] an [uncursed] black gem [jet] 2 [uncursed] violet gems [worthless glass] an [uncursed] white gem [opal] 2 [uncursed] white gems [worthless glass] Final Attributes You were piously aligned. Hunger level was 1218. Your alignment was 75 / 75. Monster difficulty range was 1 - 10. Level difficulty was 9. Seed was u299fnw7. Monster generation rate was 1.00x. You were telepathic. You had automatic searching. You were invisible. You were fast. You were very lucky (5). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. You didn't know any spells. Vanquished creatures a balrog (0 created) Aphrodite a mind flayer 2 giant mimics 2 large mimics a baby long worm a long worm 2 stalkers an earth elemental 3 wargs a winter wolf 6 small mimics a tiger 2 gargoyles a dwarf king a red naga a wraith an ettin zombie 4 soldiers an incubus 2 chameleons a quivering blob (2 created) a cockatrice 3 winter wolf cubs a panther 2 leprechauns (4 created) a giant spider (2 created) a horse (3 created) an ice vortex a black light (2 created) a vampire bat a gnome king an orc mummy a rust monster an owlbear (3 created) a Green-elf (2 created) 2 lizards a dingo a housecat (2 created) a dwarf lord a dust vortex (2 created) 4 gnome mummies 3 human zombies a Woodland-elf (2 created) 2 soldier ants 3 snow ants a wood nymph (2 created) 7 water nymphs 4 mountain nymphs 8 Mordor orcs (12 created) 17 Uruk-hai 2 rock moles 2 ponies (4 created) 3 fog clouds (4 created) 2 yellow lights a shrieker 5 violet fungi (6 created) 14 gnome lords (16 created) 9 gnomish wizards a kobold mummy a red naga hatchling 2 gray oozes (5 created) a paper golem 3 wax golems a baby crocodile (2 created) 8 giant ants (9 created) 2 little dogs 6 floating eyes (7 created) a kitten 18 dwarves (19 created) 3 homunculi 2 kobold lords (3 created) 2 kobold shamans 8 rothes 3 rabid rats a centipede a giant bat a monkey (2 created) 2 orc zombies a dwarf zombie 2 werejackals 2 iguanas (3 created) 6 killer bees (9 created) 2 acid blobs 2 gas spores 10 hobbits 4 manes 3 large kobolds 4 hobgoblins (7 created) 3 giant rats (4 created) 3 cave spiders a brown mold 2 yellow molds a red mold (0 created) 85 gnomes (88 created) 3 garter snakes (5 created) 2 gnome zombies 4 geckos 13 jackals 3 foxes 3 kobolds (4 created) 4 goblins 8 sewer rats 12 grid bugs a bat (2 created) 5 lichens (9 created) 14 newts 418 creatures vanquished. Voluntary challenges You used a wielded weapon 726 times. You read items or engraved 90 times. You put on armor 23 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 89 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] dart [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 2: a general store Stairs down to The Gnomish Mines Level 3: ( ) a potion shop Portal to Advent Calendar Level 5: [oracle] many fountains Level 6: (gold) Stairs up to Sokoban, level 5 Level 7: Stairs up to Town, level 6 Level 8: a fountain Level 9: [nymph] <- You were here Advent Calendar: Level 3: [advcal] many trees Sokoban: Level 5: [soko3] (loot) The Gnomish Mines: levels 3 to 10 Level 6: [minetn] (done) many shops, a temple to The Lady, many fountains Level 10: [minend] (done) Game information Seed: u299fnw7 Started: 2020-12-07 08:13:55 Ended: 2020-12-07 09:56:24 Play time: PT00:47:08 Aloha hallucin the Tourist... You died in The Dungeons of Doom on dungeon level 9 with 33570 points, and 541 pieces of gold, after 13091 moves. Killer: ogre lord, while sleeping You were level 11 with a maximum of 88 hit points when you died. 1 2547338 richards-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 389 [480] 2 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 3 2120298 tertium-Arc-Hum-Mal-Neu defied the Gods and escaped the dungeon . 631 [631] 99 103803 bhaak-Val-Hum-Fem-Law died in Fort Ludios. Killed by Croesus. - [118] 100 102985 Nutmeat-Val-Hum-Fem-Law was poisoned in The Dungeons of Doom on level 23 [max 24]. Poisoned by a locust. 126 [126]