monkhack, neutral male human Monk ----------- ##..........| ------- # |.........| --------- |......########## |.....{...|################ |.......+# #..._..| |.........|## ---------|- #-.......|# #|......## |.........|#### |.........| ###|.......|# #------- ---------.-# # |.........| ####+.......|# #### ###@################## ###|.........| --------### |.......|# # @ # #-.........| |.......## |..>....|############ ## # ----------- |......|# ---|-----# # -----------.--- |<......# ####### # |.............| |......| ######### |.............| -------- |.............| --------------- monkhack the Student of Stones Experience level: 11 Strength: 18/01 Dexterity: 15 Constitution: 13 Intelligence: 9 Wisdom: 17 Charisma: 8 Health: 0(68) Energy: 79(79) AC: 2 Gold: 31 Moves: 10587 Your Inventory: Coins $ - 31 gold pieces Amulets g - an [uncursed] amulet of reflection (being worn) Weapons c - an [uncursed +0] runed dagger [elven] Armor d - an [uncursed +1] elven leather helm e - an [uncursed +0] elven mithril-coat i - an uncursed +0 pair of speed boots (being worn) R - an uncursed +2 pair of leather gloves (being worn) V - an uncursed +1 faded pall [elven cloak] (being worn) Y - an uncursed rusty +0 dwarvish iron helm Comestibles N - 3 [uncursed] food rations Scrolls Z - an [uncursed] scroll of enchant weapon Rings U - an uncursed ring of slow digestion (on left hand) Tools a - an uncursed [+0] unicorn horn k - an uncursed key [skeleton key] B - an uncursed bag called holding [of holding] F - an uncursed [+0] pick-axe [of telepathy] (alternate weapon; not wielded) K - an uncursed [magic] lamp called magic (lit) S - an uncursed sack T - an uncursed towel Gems b - 2 [uncursed] green gems [worthless glass] j - an uncursed luckstone X - an [uncursed] yellowish brown gem [worthless glass] Contents of the bag of holding: 157 gold pieces 10 uncursed [+0] daggers an [uncursed +0] single-edged polearm [glaive] a blessed +1 robe 7 uncursed apples an uncursed candy bar 11 uncursed food rations 4 uncursed fortune cookies an [uncursed] lizard corpse 5 uncursed oranges an uncursed tripe ration an [uncursed] scroll labeled ACHAT SHTAYIM SHALOSH [of enchant armor] an [uncursed] scroll labeled READ ME [of flood] an [uncursed] spellbook called dull 1 [of sleep] an [uncursed] spellbook called stapled 6 [of turn undead] an [uncursed] potion called smoky 150/200? [of object detection] a [cursed] potion called smoky 150/200? [of object detection] an [uncursed] potion called yellow 100 [of hallucination] an [uncursed] potion of healing an uncursed ring of conflict an [uncursed] ring of slow digestion an uncursed ring of teleport control an [uncursed] wand called jeweled - no msg, nondir [of secret door detection (0:13)] an uncursed wand of cold [0:3] an uncursed wand of death [0:4] an uncursed wand of digging [0:4] an [uncursed] wand of digging [0:4] an [uncursed] wand of enlightenment [0:11] a cursed wand of fire [0:6] an uncursed wand of slow monster [0:5] a cursed wand of teleportation (0:2) 4 [uncursed tallow] candles a [blessed] glass orb [(crystal ball) (0:3)] a blessed [magic] lamp called magic an [uncursed] lock pick an [uncursed] looking glass [mirror] an [uncursed] looking glass [mirror] an uncursed stethoscope an [uncursed] tin whistle an [uncursed +0] unicorn horn an [uncursed] orange gem [agate] Spells known in the end: Name Level Category Fail Memory a - healing 1 healing 1% [||||....] Your skills at the end: Fighting Skills martial arts [Expert] Weapon Skills Spellcasting Skills healing spells [Basic] Final Attributes: You were piously aligned. Hunger level was 172. Your alignment was 62 / 62. Monster difficulty range was 2 - 11. Level difficulty was 12. You were immune to fire. You were immune to sleep. You were immune to poison. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You had slower digestion. You were protected. You were very fast. You had reflection. You were lucky (3). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a vampire lord 3 giant mimics an elf-lord 3 small mimics a xan an ettin mummy an ogre lord a quantum mechanic 3 trolls a gelatinous cube 2 pyrolisks 2 freezing spheres a flaming sphere 2 shocking spheres a tiger a gargoyle a dwarf king 2 tengu an elf mummy a red naga 2 Grey-elves 2 giant beetles a quivering blob a cockatrice a lynx a gremlin a spotted jelly 3 leprechauns 2 iron piercers a giant spider 2 ice vortices 2 gnome kings 2 orc mummies 2 ogres 2 yetis a werewolf a lizard 2 dogs 2 dingos 2 jaguars 2 white unicorns a raven 2 gnome mummies 2 snakes 2 apes a human zombie 3 rope golems 3 Woodland-elves 3 snow ants a quasit 3 wood nymphs a water nymph 4 mountain nymphs 4 Uruk-hai a rock piercer 4 rock moles a pony a fog cloud 2 yellow lights a shrieker 2 violet fungi 15 gnome lords 5 gnomish wizards 5 kobold mummies a golden naga hatchling 2 guardian naga hatchlings a barrow wight an elf zombie 3 ghouls a straw golem 2 wax golems a baby crocodile 2 giant ants a little dog 3 floating eyes a kitten 13 dwarves a homunculus a kobold shaman 9 rothes a centipede 3 giant bats a monkey 6 orc zombies 5 dwarf zombies a wererat 3 werejackals 4 iguanas 2 killer bees an acid blob 4 gas spores 6 hobbits a large kobold a hobgoblin 4 giant rats 6 cave spiders 2 brown molds 3 yellow molds 3 green molds 2 red molds 66 gnomes 7 garter snakes 4 gnome zombies 3 geckos 3 jackals a fox a kobold 5 grid bugs 3 bats 5 lichens 4 kobold zombies 6 newts 342 creatures vanquished. Voluntary challenges: You pretended to be a vegetarian. You never hit with a wielded weapon. You read items or engraved 311 times. You put on armor 15 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 217 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 12 Level 1 a fountain a long staircase Level 2 an altar Level 3 a tool shop, some fountains stairs to The Gnomish Mines Level 4 (STASH) a fountain Level 5 a sink Level 6 a fountain, a sink Level 7 many fountains Level 8 stairs to Sokoban Level 9 some fountains, a sink, some trees Level 10 stairs to Town Level 11 an altar to Chih Sung-tzu Level 12 <- You were here a temple to Chih Sung-tzu, a fountain The Gnomish Mines: levels 4 to 11 Level 4 stairs to The Dungeons of Doom Level 6 many shops, a temple, a magic chest, some fountains Level 11 some fountains Sokoban: levels 5 to 7 Level 7 a magic chest stairs to The Dungeons of Doom Town: Level 9 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:147 you reached level 2 of The Dungeons of Doom. On T:339 you reached level 3 of The Dungeons of Doom. On T:534 you reached level 4 of The Dungeons of Doom. On T:551 you reached level 5 of The Dungeons of Doom. On T:571 you advanced to experience level 2. On T:629 you advanced to experience level 3. On T:696 you advanced to experience level 4. On T:946 you advanced to experience level 5. On T:1199 you reached level 6 of The Dungeons of Doom. On T:1282 you reached level 7 of The Dungeons of Doom. On T:1337 you advanced to experience level 6. On T:1345 you reached level 8 of The Dungeons of Doom. On T:1520 you reached level 3 of Sokoban. On T:1880 you reached level 2 of Sokoban. On T:2215 you advanced to experience level 7. On T:2227 you reached level 1 of Sokoban. On T:3612 you advanced to experience level 8. On T:4102 you reached level 9 of The Dungeons of Doom. On T:4134 you advanced to experience level 9. On T:4763 you reached level 1 of The Gnomish Mines. On T:5013 you reached level 2 of The Gnomish Mines. On T:5192 you reached level 3 of The Gnomish Mines. On T:5744 you reached level 4 of The Gnomish Mines. On T:6338 you reached level 5 of The Gnomish Mines. On T:6679 you reached level 6 of The Gnomish Mines. On T:6826 you advanced to experience level 10. On T:7065 you reached level 7 of The Gnomish Mines. On T:7226 you reached level 8 of The Gnomish Mines. On T:9716 you reached level 10 of The Dungeons of Doom. On T:10037 you reached level 11 of The Dungeons of Doom. On T:10080 you reached level 3 of Town. On T:10117 you advanced to experience level 11. On T:10480 you reached level 12 of The Dungeons of Doom. Latest messages: The elf-lord hits! (2x) You hit the elf-lord! You kill the elf-lord! d - an elven leather helm. You have a little trouble lifting e - an elven mithril-coat. Your movements are slowed slightly because of your load. The elf-lord swings his runed broadsword. The elf-lord hits! The elf-lord swings his runed broadsword. The elf-lord hits! You hit the elf-lord! (2x) The elf-lord swings his runed broadsword. The elf-lord hits! The elf-lord swings his runed broadsword. The elf-lord hits! You hit the elf-lord! The elf-lord swings his runed broadsword. The elf-lord hits! The elf-lord swings his runed broadsword. The elf-lord hits! You die... The sack is empty. Final status: Punardarsanaya monkhack the Monk... You died in The Dungeons of Doom on dungeon level 12 with 16584 points, and 188 pieces of gold, after 10587 moves. You were level 11 with a maximum of 68 hit points when you died.