groovejumper, neutral female human Wizard ----------- ----------- ----------- ----------- |..........###### |.....>...| |.........| |.........| |.........| # |..........# |.........| ##..>#......| |.........| ##-.........|#######-....[....| # |.........| |.........| |.........| |........`.###### |.........| |.........| |.........| |.........| |.........| ----.------ ----------- ----------- ----------- ## # ## ------.---- ----------- ----------- |.........| |.........| |.[!+*!?.*| |.........| |.........| |.!(%!!?%.| |.........-###[###|.........| |.=[**?/.*| |.........| #........[.| #+@(*%!!m.(| |........<| |........*.#######|.])%!(@..| ----------- ----------- ----------- groovejumper the Evoker Experience level: 1 Strength: 10 Dexterity: 13 Constitution: 16 Intelligence: 18 Wisdom: 9 Charisma: 12 Health: 0(12) Energy: 8(8) AC: 7 Gold: 0 Moves: 821 Your Inventory: Amulets t - an [uncursed] concave amulet [versus poison] Weapons a - a blessed +2 quarterstaff (weapon in hands) Armor b - an uncursed +2 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of identify j - an uncursed scroll of destroy armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of detect monsters Potions f - an uncursed potion of restore ability g - an uncursed potion of levitation h - an uncursed potion of blindness p - an [uncursed] potion of levitation q - an [uncursed] brown potion [of fruit juice] s - an [uncursed] dark green potion [of sickness] u - an [uncursed] pink potion [of extra healing] Rings d - an uncursed ring of sustain ability e - an uncursed +1 ring of gain intelligence r - an [uncursed] agate ring [of warning] Wands c - an uncursed wand of digging (0:4) Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - detect monsters 1 divination 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were aligned. Hunger level was 662. Your alignment was 3 / 14. Monster difficulty range was 0 - 1. Level difficulty was 2. You were magic-protected. Your luck was zero. You are dead. Vanquished creatures: 3 jackals a goblin 2 grid bugs 2 lichens 4 kobold zombies 3 newts 15 creatures vanquished. Voluntary challenges: You were an atheist. You followed a strict vegan diet. You used a wielded weapon 8 times. You read items or engraved 3 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a long staircase Level 2 <- You were here a general store, a sink a long staircase History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:533 you reached level 2 of The Dungeons of Doom. Latest messages: You see here a black gem (850 zorkmids). You see here an agate ring (100 zorkmids). "For you, honored lady; only 100 for this agate ring." r - an agate ring (unpaid, 100 zorkmids). You see here an egg (9 zorkmids). You see here a dark green potion (66 zorkmids). "For you, most gracious lady; only 66 for this dark green potion." s - a dark green potion (unpaid, 66 zorkmids). You see here a concave amulet (150 zorkmids). "For you, esteemed lady; only 150 for this concave amulet." t - a concave amulet (unpaid, 150 zorkmids). You see here a pink potion (100 zorkmids). "For you, most gracious lady; only 100 for this pink potion." u - a pink potion (unpaid, 100 zorkmids). Wait! That's a small mimic! The small mimic hits! [HP-10=2] You miss the small mimic. (3x) You hit the small mimic. The small mimic hits! You die... Asidonhopo comes and takes all your possessions. Final status: Goodbye groovejumper the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 74 points, and 0 pieces of gold, after 821 moves. You were level 1 with a maximum of 12 hit points when you died.