Zorga, chaotic female elven Wizard ----------- |..........######## --------- -------############.%........|###########.......<| ------- |......############|..%.......###########|........## |..)..| |$....|# %%.[)>.....| #-.......|## |.....| ......|# #----------- ----.----#######-.....| -------# #)#### ## # ---.--- a@### # # )## # # # # ----------------# # ### |..............|# # # |..............|) # ###### |..........`...|# #-|--------- |..............-# #|.........| ---------------- #|.........| #|.........| #...^......| |.........| ----------- Zorga the Thaumaturge Experience level: 6 Strength: 10 Dexterity: 16 Constitution: 12 Intelligence: 19 Wisdom: 12 Charisma: 11 Health: 0(43) Energy: 72(72) Def: 6 Gold: 419 Moves: 3052 Dungeon seed: pDiQDhYMUl7ZJIq- Game ID: Zorga_1507303901 Your Inventory: Coins $ - 419 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance n - an uncursed rusty +2 dwarvish iron helm (being worn) N - an uncursed +0 pair of iron shoes (being worn) Y - an uncursed +0 cloak of invisibility (being worn) Comestibles l - 3 uncursed lichen corpses z - 3 uncursed pancakes A - 2 uncursed food rations B - an uncursed partly eaten food ration Scrolls j - a blessed scroll of teleportation u - a cursed scroll of teleportation v - a blessed scroll of enchant weapon D - an uncursed scroll of identify J - an uncursed scroll of teleportation K - an uncursed scroll of create monster Spellbooks g - an uncursed spellbook of jumping Potions t - an uncursed potion of water F - an uncursed potion of water Wands b - an uncursed wand of striking (0:5) C - a blessed wand of make invisible (0:7) Tools h - an uncursed blindfold i - an uncursed leather drum k - an uncursed lock pick p - a blessed crystal ball (0:1) s - a blessed oil lamp (0:1199) y - an uncursed magic marker (0:82) G - an uncursed tallow candle (0:200) Gems q - an uncursed worthless piece of black glass r - an uncursed worthless piece of violet glass Spells and supernatural/magical abilities: Spells marked with '*' are forgotten. Spells marked with '!' are maintained. Spells marked with '#' are aliased with 'castalias'. Name Level Category Fail Memory a - force bolt 1 attack 0% 95% l - light 1 divination 0% 98% m - magic missile 2 attack 0% 96% u - confuse monster 2 enchantment 0% 96% D - drain life 2 attack 0% 97% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You are dead. Vanquished creatures: a large mimic 3 small mimics a leprechaun a dust vortex 4 Mordor orcs an orc shaman 2 rock piercers a yellow light a shrieker a gnome lord a gray ooze 2 straw golems 3 little dogs 3 floating eyes 2 kittens 2 dwarves a rabid rat a giant bat an orc zombie an acid blob a coyote a hobbit 3 giant rats a brown mold a gnome 3 geckos 4 jackals 6 goblins a sewer rat 9 grid bugs 5 lichens a kobold zombie 6 newts 75 creatures vanquished. Voluntary challenges: You used a wielded weapon 49 times, starting on turn 157. You read items or engraved 11 times, starting on turn 20. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 1 time, starting on turn 1524. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 8 Level 1 a long staircase Level 2 some fountains, a vault Level 3 an altar to Ptah Level 4 stairs to The Gnomish Mines Level 5 a general store, a sink Level 6 a vault Level 7 <- You were here a vault Level 8 a fountain The Gnomish Mines: Level 5 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:201 you reached level 2 of The Dungeons of Doom. On T:570 you advanced to experience level 2. On T:575 you reached level 3 of The Dungeons of Doom. On T:761 you reached level 4 of The Dungeons of Doom. On T:767 you advanced to experience level 3. On T:806 you reached level 1 of The Gnomish Mines. On T:1015 you reached level 5 of The Dungeons of Doom. On T:1534 you advanced to experience level 4. On T:1612 you advanced to experience level 5. On T:2075 you reached level 6 of The Dungeons of Doom. On T:2396 you reached level 7 of The Dungeons of Doom. On T:2666 you advanced to experience level 6. On T:2677 you reached level 8 of The Dungeons of Doom. Score breakdown: Gold: 419 ( 8923 points) Experience: 6 levels (12456 points) Exploration: 8 levels ( 15.69%) (11224 points) Discoveries: 9 items ( 3.15%) ( 5321 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 33 monsters ( 8.62%) ( 8806 points) Turncount: 3052 turns ( -625 points) Survival: died (score multiplied by 80%) Total score: 36884 Latest messages: You can see again. You see here a statue of a monkey. You see here a curved sword. You hear someone counting money. (2x) You hear a door open. You displace your large cat. You see here a curved sword. You see here a rock piercer corpse. You hear some noises nearby. You hear someone counting money. You miss the soldier ant. The soldier ant bumps right into you! The soldier ant bites! The soldier ant misses. You miss the soldier ant. The soldier ant bites! The soldier ant stings! You hit the soldier ant. The soldier ant misses. The soldier ant stings! The soldier ant just misses! The soldier ant stings! You miss the soldier ant. The soldier ant bites! The soldier ant stings! You die... Final status: Goodbye Zorga the Wizard, killed by a soldier ant... You died in The Dungeons of Doom on dungeon level 7 with 36884 points, and 419 pieces of gold, after 3052 moves. You were level 6 with a maximum of 43 hit points when you died.