yorrug, neutral male gnomish Wizard --------- ----- |........# ---------- |...| |.......| ----------- |......>.| |....##### -------------- |........########|.......... |........| ##.<..|#######|............| ----|---- #|.........|# #-........| # |...|# ###|............| ## #|.........-####|........| # |...| #-.......@....| # #|.........|# |........| # ----- |............| ## ##..........| |........| # |...........f| ------.----- ##---------.- --------.- # -------------- |..........| ###### ####### # # |..........| # ### # # |..........+ ### # ### # |........`.| # #### # # |...........########## # ----.----.-# ------------ ## |.........|# #-..........# |.........| ----------- yorrug the Evoker Experience level: 1 Strength: 13 Dexterity: 14 Constitution: 12 Intelligence: 19 Wisdom: 10 Charisma: 8 Health: 0(11) Energy: 7(7) Def: 1 Gold: 50 Moves: 294 Dungeon seed: PVbPCPCl9CI5aa3x Game ID: yorrug_1539167255 Your Inventory: Coins $ - 50 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles o - an uncursed slime mold Scrolls i - an uncursed scroll of light j - an uncursed scroll of identify k - 2 uncursed scrolls of magic mapping s - an uncursed scroll of blank paper Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of confuse monster n - an uncursed spellbook of cause fear Potions f - a blessed potion of fruit juice g - an uncursed potion of see invisible h - an uncursed potion of blindness r - an uncursed potion of gain energy Rings c - an uncursed ring of stealth (on left hand) d - an uncursed ring of polymorph control (on right hand) p - an uncursed ring of free action Wands b - a wand of striking (0:7) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 99% u - confuse monster 2 enchantment 0% 99% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were stealthy. You had polymorph control. You are dead. Vanquished creatures: 2 jackals a lichen 3 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 3 times, starting on turn 118. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 <- You were here a long staircase Level 2 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:194 you reached level 2 of The Dungeons of Doom. Score breakdown: Gold: 50 ( 5808 points) Experience: 1 level ( 0 points) Exploration: 2 levels ( 4.08%) ( 4330 points) Discoveries: 0 items ( 0.00%) ( 0 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 2 monsters ( 0.52%) ( 2173 points) Turncount: 294 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 9848 Latest messages: You kill the jackal! The kitten eats a jackal corpse. The door opens. r - a fizzy potion. You see here a statue of a kobold zombie. This door is locked. s - an unlabeled scroll. $ - 2 gold pieces. You miss the lichen. You kill the lichen! The spell misses the jackal. You displace your kitten. The jackal bites! You kill the jackal! You see here a jackal corpse. This jackal corpse tastes terrible! You finish eating the jackal corpse. You stop. Your kitten is in the way! You displace your kitten. The door opens. You stop running. A trap door in the ceiling opens and a rock falls on your head! You die... Final status: Goodbye yorrug the Wizard, killed by a falling rock... You died in The Dungeons of Doom on dungeon level 1 with 9848 points, and 50 pieces of gold, after 294 moves. You were level 1 with a maximum of 11 hit points when you died.