enop, chaotic female doppelganger Wizard ------ |....| |....| |..@.| |....| ----+- Enop the Evoker St11 Dx13 Co10 In20 Wi11 Ch9 WizDopFemCha Dlvl:6 $:3 HP:15(15) Pw:24(33) AC:8 MC:3 Xp:1/0 T:99 Lev Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) x - an uncursed +0 leather armor A - a cursed -1 pair of gauntlets of fumbling (being worn) D - a cursed -1 pair of levitation boots (being worn) E - an uncursed +0 cloak of invisibility Comestibles q - an uncursed food ration r - an uncursed eucalyptus leaf u - 14 uncursed slime molds w - an uncursed tin of wimp meat C - an uncursed clove of garlic I - 4 uncursed carrots N - an uncursed tin of yellow mold Scrolls h - a blessed scroll of clouds j - a blessed scroll of scare monster Spellbooks k - a blessed spellbook of sleep (0:2) l - a blessed spellbook of resist sleep (0:3) m - a blessed spellbook of wizard lock (0:4) n - a blessed spellbook of create monster (0:3) p - an uncursed spellbook of cure sickness (0:3) H - an uncursed spellbook of knock (0:3) Q - an uncursed spellbook of force bolt (0:3) Potions f - an uncursed potion of object detection g - 2 uncursed potions of blindness t - an uncursed potion of monster detection z - an uncursed potion of full healing B - an uncursed potion of levitation F - an uncursed potion of gain ability J - an uncursed potion of oil O - an uncursed potion of water Rings d - an uncursed ring of polymorph e - an uncursed +1 ring of protection s - an uncursed ring of sustain ability Wands c - an uncursed wand of digging (0:8) P - an uncursed wand of secret door detection (0:16) Tools o - an uncursed magic marker (0:37) y - an uncursed oilskin sack G - an uncursed skeleton key M - an uncursed tinning kit (0:57) Gems L - 2 uncursed worthless pieces of blue glass The oilskin sack is empty. Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 9 You carried 1 sins Number of artifacts generated was 0 Your leg damage was 0 Monster spawn increase would have started at turn 38989 Monster spawn increase would have reached its maximum at turn 110984 Next attribute increase check would have come at turn 690 Strength training was 0 Dexterity training was -1 Wisdom training was 11 Constitution training was 5 You were magic-protected You fumbled You had 1101 points of nutrition remaining You were levitating Your luck was zero You survived Spells known in the end Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - create monster 2 attack 0% e - cure sickness 3 healing 31% f - knock 1 matter 0% g - force bolt 1 attack 0% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] protection spells [Basic] matter spells [Basic] Latest messages What do you want to wear? [bxE or ?*] Suddenly you cannot see yourself. You are now wearing a cloak of invisibility. What do you want to take off? [ADE or ?*] Suddenly you can see yourself. You were wearing a +0 cloak of invisibility. What do you want to wear? [bxE or ?*] You are now wearing a cloak of magic resistance. What do you want to read? [dehj-npsHKQ or ?*] As you read the scroll, it disappears. You feel like someone is helping you. The scroll disintegrates. Call a scroll labeled NIOQUO TARGO: What do you want to put on? [des or ?*] Which ring-finger, Right or Left? [rl] What do you want to put on? [des or ?*] Which ring-finger, Right or Left? [rl] You cannot remove your gloves to put on the ring. # Really quit [yes/no]? Goodbye enop the Wizard... You quit in The Dungeons of Doom on dungeon level 6 with 253 points, and 3 pieces of gold, after 99 moves. Killer: quit You were level 1 with a maximum of 15 hit points when you quit. You didn't beat your previous score of 168823 points. No Points Name Hp [max] 1 13757322 Dingir-Fla-Hum-Mal-Law ascended to demigod-hood. 743 [775] 2 1583625 pagano-Zyb-Vam-Fem-Cha was poisoned in The Spider Caves on level 30 [max 32]. Poisoned by a petty black widow. 330 [341] 3 1349421 Saruman-Wiz-Vam-Fem-Neu died in The Sunless Sea on level 32. Drowned in a moat by an amorphous fish. 268 [268] 20 191797 featheta-Jed-Clk-Fem-Law died in The Dungeons of Doom on level 15. Killed by a rhyperior. - [149] 21 191192 Dingir-Sam-Hum-Mal-Law quit in Town on level 8 [max 19]. 145 [159] *22 168823 Corom-Wiz-Elf-Fem-Neu died in Fort Ludios. Killed by a war orc. - [200] * 253 enop-Wiz-Dop-Fem-Cha quit in The Dungeons of Doom on level 6. 15 [15] 23 166696 Elronnd-Val-Tro-Mal-Law died in The Dungeons of Doom on level 15. Killed by a warrior ant. - [169] 24 166350 will905965-Und-Nav-Fem-Neu died in The Dungeons of Doom on level 19. Killed by brainlessness. 78 [139]