Arrhythmia, chaotic female vampiric Convict ------------- |...........| -------- ---------- |............# ##.......| ------- ||.......| |...........|# # |......| ##....>.| |........| |............########........####|.....| |........| ############|...........|# # |......|####-.....%# |........| #----- #|...........|# # |......|# -------# |........-#####|...-####)#-.-----------# # --------# # -------.-- |..{| #0############################# # # #....|## # # # # # ###----- # # # # # -------.-- # ### % # # # |........|#[# # -.------- # # # |........|# ##-.......| #-----# # |....<...-# |.......| #|<..|# ## ---------- |.......| #-...|# #-------- --------- |...|# ^[.L.I+?| |%...# |.II/)"| ----- -------- Arrhythmia the Prisoner Experience level: 13 Strength: 25 Dexterity: 12 Constitution: 20 Intelligence: 12 Wisdom: 10 Charisma: 8 Health: 0(131) Energy: 0(0) AC: -12 Gold: 2140 Moves: 28031 Your Inventory: Coins $ - 2140 gold pieces Armor e - an uncursed +0 leather hat [elven leather helm] (being worn) g - a blessed +1 Hawaiian shirt (being worn) s - an [uncursed +0] leather hat [elven leather helm] u - an uncursed +2 pair of high boots (being worn) E - a blessed +2 elven cloak (being worn) L - an uncursed +0 dwarvish mithril-coat (being worn) N - an uncursed corroded +0 pair of gauntlets of power (being worn) W - an uncursed +2 blue and green shield [elven] (being worn) Wands b - an uncursed wand called Tele [of teleportation (0:2)] o - an uncursed wand of sleep [0:0] q - an [uncursed] wand of striking [0:6] v - an [uncursed] wand of striking [0:5] P - an uncursed wand of digging (0:5) X - an uncursed wand called Tele [of teleportation (0:7)] Tools a - an uncursed [+0] unicorn horn f - an uncursed bag of holding named Portal to the elemental plane of TEETH k - an uncursed silver bell [(Bell of Opening) (0:3)] r - an uncursed towel w - an uncursed stethoscope I - an uncursed skeleton key O - an uncursed looking glass [mirror] Iron balls c - the blessed rustproof Iron Ball of Liberation (weapon in hand) Contents of the bag of holding named Portal to the elemental plane of TEETH: an uncursed wand of fire [0:6] an uncursed wand of fire [0:5] an uncursed wand of lightning [0:5] an uncursed wand of make invisible [0:3] an uncursed wand of make invisible [0:6] an uncursed wand of slow monster [0:7] an uncursed wand of slow monster [0:8] Spells known in the end: Name Level Category Fail Memory a - stone to flesh 3* healing 100% [........] Your skills at the end: Fighting Skills body armor [Skilled / Skilled] shield [Basic / Basic] Weapon Skills flail [Expert / Expert] sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was -453. Your alignment was 131 / 150. Monster difficulty range was 1 - 12. Level difficulty was 11. You were immune to poison. You were immune to level-drain. You were immune to sickness. You were magic-protected. You were hallucinating. You were warned. You had automatic searching. You were invisible. You were displaced. You were stealthy. You could fly. You could survive without air. You regenerated. Your luck was zero. Tymora was angry with you (1). You are dead. Vanquished creatures: Warden Arianna 2 iron golems 2 titanotheres 3 trappers a skeleton 6 prison guards a shopkeeper 7 lava demons 6 inmates a lurker above 4 black puddings a vampire 2 lieutenants 7 ghosts a mind flayer 4 giant mimics 2 zruties an Elvenking 2 large mimics a long worm 2 stalkers 2 air elementals 5 earth elementals a water elemental 2 giant mummies 2 black nagas 4 xorns 6 giant zombies 4 sergeants 6 wargs 14 small mimics 2 glass piercers 3 rodents of unusual size 4 xans 2 quantum mechanics 2 trolls a sasquatch a giant turtle 2 pyrolisks a freezing sphere a flaming sphere 2 shocking spheres a gargoyle 3 dwarf kings 6 tengu an ochre jelly a leocrotta 4 stone giants 2 elf mummies 2 red nagas 2 pit vipers 2 pythons a cobra 8 wraiths 2 ettin zombies a leather golem 2 Grey-elves 19 soldiers a watchman a succubus 3 chameleons 57 giant beetles 3 quivering blobs 2 cockatrices 5 wolves 6 winter wolf cubs a lynx 2 gremlins 14 leprechauns 2 orc-captains 2 iron piercers a mumak 17 giant spiders a horse 2 ice vortices 3 black lights 2 vampire bats a forest centaur 2 gnome kings 3 orc mummies a dwarf mummy an ogre 3 brown puddings a rust monster 3 owlbears a yeti 4 werewolves 7 Green-elves 6 lizards a dingo 2 jaguars 4 dwarf lords a blue jelly 2 white unicorns a gray unicorn 2 dust vortices 2 ravens 2 plains centaurs 4 Kop Kaptains a snake 5 apes 2 human zombies a rope golem 3 Woodland-elves 34 soldier ants a wood nymph a water nymph 3 mountain nymphs 6 Mordor orcs 8 Uruk-hai 2 orc shamans 5 rock piercers 6 enormous rats 3 rock moles 6 ponies 3 fog clouds 3 yellow lights 2 shriekers 2 violet fungi 17 gnome lords 9 gnomish wizards 3 Kop Lieutenants 2 kobold mummies a black naga hatchling 2 guardian naga hatchlings 6 gray oozes 2 barrow wights 12 elf zombies a ghoul 2 straw golems a paper golem 2 wax golems a baby crocodile 7 giant ants 3 little dogs 5 floating eyes 2 kittens 21 dwarves 2 kobold shamans 18 hill orcs 4 rothes 4 rabid rats 4 centipedes 2 giant bats 3 Kop Sergeants 4 monkeys 4 orc zombies 3 dwarf zombies 2 wererats 2 werejackals 4 iguanas 7 killer bees 2 acid blobs 2 coyotes a gas spore 5 hobbits 10 manes a large kobold a hobgoblin 13 giant rats 2 cave spiders a brown mold 2 green molds 4 red molds 78 gnomes 6 Keystone Kops 4 garter snakes 8 gnome zombies 5 geckos 12 jackals 4 foxes 2 kobolds 2 goblins 11 sewer rats 6 grid bugs 6 lichens 5 kobold zombies 12 newts and a partridge in a pear tree 824 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 29 times. You put on armor 83 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 14 Level 1 a long staircase Level 3 stairs to The Gnomish Mines Level 4 a general store, a fountain Level 5 a potion shop Level 6 a jewelry store Level 7 an altar, some fountains Level 8 many fountains Level 9 some fountains stairs to Sokoban Level 10 a general store, a sink Level 11 <- You were here a potion shop, a fountain stairs to Town Level 12 a fountain Level 13 (actually not a bones level) Level 14 a sink portal to The Quest The Gnomish Mines: levels 4 to 11 Level 4 stairs to The Dungeons of Doom Level 7 many shops, a temple, a magic chest, some fountains Level 10 ( ) Level 11 (Succ) The Quest: levels 1 to 6 Level 1 (All the silver sabers) an altar to Tymora, a magic chest portal to The Dungeons of Doom Level 2 (Succ) Level 3 (Succ in potentia) a general store, a sink Sokoban: levels 6 to 8 Level 8 a magic chest stairs to The Dungeons of Doom Town: Level 10 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:621 you advanced to experience level 2. On T:835 you reached level 2 of The Dungeons of Doom. On T:933 you advanced to experience level 3. On T:1107 you reached level 3 of The Dungeons of Doom. On T:1386 you advanced to experience level 4. On T:1415 you reached level 1 of The Gnomish Mines. On T:1471 you advanced to experience level 5. On T:1631 you reached level 2 of The Gnomish Mines. On T:1652 you advanced to experience level 6. On T:2080 you advanced to experience level 7. On T:2400 you reached level 3 of The Gnomish Mines. On T:2679 you advanced to experience level 8. On T:2859 you reached level 4 of The Gnomish Mines. On T:3067 you reached level 4 of The Dungeons of Doom. On T:3494 you reached level 5 of The Dungeons of Doom. On T:3937 you reached level 6 of The Dungeons of Doom. On T:4221 you reached level 7 of The Dungeons of Doom. On T:4345 you advanced to experience level 9. On T:5113 you reached level 8 of The Dungeons of Doom. On T:5613 you reached level 9 of The Dungeons of Doom. On T:5791 you reached level 3 of Sokoban. On T:5837 you reached level 10 of The Dungeons of Doom. On T:6528 you reached level 11 of The Dungeons of Doom. On T:6576 you advanced to experience level 10. On T:7027 you reached level 3 of Town. On T:7947 you reached level 12 of The Dungeons of Doom. On T:8148 you reached level 13 of The Dungeons of Doom. On T:8586 you advanced to experience level 11. On T:8760 you reached level 14 of The Dungeons of Doom. On T:9661 you reached level 1 of The Quest. On T:10225 you embarked upon an epic quest. On T:10668 you reached level 2 of The Quest. On T:11260 you reached level 3 of The Quest. On T:11556 you advanced to experience level 12. On T:12469 you reached level 4 of The Quest. On T:12623 you reached level 5 of The Quest. On T:12983 you reached level 6 of The Quest. On T:13142 you killed Warden Arianna on level 6 of The Quest. On T:13579 you completed the quest! On T:14490 you received a rustproof thirsty flail from Tymora. On T:17831 you reached level 2 of Sokoban. On T:17845 you advanced to experience level 13. On T:18373 you reached level 1 of Sokoban. On T:24200 you reached level 5 of The Gnomish Mines. On T:24788 you reached level 6 of The Gnomish Mines. On T:25179 you reached level 7 of The Gnomish Mines. On T:25551 you reached level 8 of The Gnomish Mines. Latest messages: [HP-16=6] The little green man hits! The cobra misses. It hits! [HP+2=8] The bust vortex misses. The water elemental misses. It hits! The panther misses. The housecat just misses! It misses. [HP+1=9] The grid bug misses. The flesh golem hits! It hits! [HP+2=11] The human mummy misses. The pterodactyl misses. [HP+1=12] The dwarf king hits! The nalfeshnee misses. The marid misses. The baby tatzelworm hits! [HP-1=11] The pyrolisk hits! The little dog hits! It hits! You die... (2x) Final status: Goodbye Arrhythmia the Convict... You died in The Dungeons of Doom on dungeon level 11 with 4944 points, and 2140 pieces of gold, after 28031 moves. You were level 13 with a maximum of 131 hit points when you died.