Arrhythmia, chaotic female vampiric Convict ------- --- |..--.-- |.0--- |........- |...|.- |...G.....--- - |......| --..G.....).- -.--.....- -----.--_...... ....---^..- |..--.|--..|.. 0 -...| |... ---...).-- -)-- --- #|...- |..... .........-- # ---.--- # -...|--..... --)...))%.. --.....-.---..- ---.*. |........... ..........%*(... ......... --......[...- ---......------- -.......... --- --....-- --.%.... . ........... --....| |....... --.. ....---...--- |.. ........... -<. --------- ... Arrhythmia the Inmate Experience level: 5 Strength: 18/01 Dexterity: 12 Constitution: 20 Intelligence: 9 Wisdom: 7 Charisma: 8 Health: 0(52) Energy: 28(28) AC: 8 Gold: 67 Moves: 1448 Your Inventory: Coins $ - 67 gold pieces Weapons q - an [uncursed +0] broad pick [dwarvish mattock] Armor b - an uncursed +0 striped shirt k - a cursed -1 cloak of invisibility (being worn) o - a cursed +0 hard hat [dwarvish iron helm] (being worn) Comestibles j - an [uncursed] Hot Futa Mare Dick named Lucky star charm Scrolls d - an [uncursed] scroll labeled DAIYEN FOOELS [of identify] Potions f - a [blessed] icy potion [of fruit juice] i - an [uncursed] emerald potion [of gain ability] Rings e - an [uncursed +1] wooden ring [of gain constitution] Tools l - an [uncursed] mirror m - an [uncursed] blindfold n - an [uncursed] partly used [tallow] candle (lit) (0:66) p - an [uncursed] magic marker [0:45] Iron balls c - an [uncursed] heavy iron ball (chained to you) (weapon in hand) Spells known in the end: Name Level Category Fail Memory a - confuse monster 2 enchantment 100% [||||||||] Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were devoutly aligned. Hunger level was 127. Your alignment was 17 / 17. Monster difficulty range was 0 - 4. Level difficulty was 4. You were immune to level-drain. You were immune to sickness. You were punished. You were invisible. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Vanquished creatures: a gnome lord a dwarf an acid blob a hobbit a yellow mold a green mold 11 gnomes 2 garter snakes 3 jackals 2 kobolds 2 goblins a sewer rat 10 grid bugs 2 lichens a kobold zombie 6 newts 46 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 3 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 (Vault) an altar a long staircase Level 2 (Vault) a potion shop, a fountain Level 3 a general store, a fountain stairs to The Gnomish Mines The Gnomish Mines: Level 4 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:673 you advanced to experience level 2. On T:697 you reached level 2 of The Dungeons of Doom. On T:1003 you reached level 3 of The Dungeons of Doom. On T:1017 you advanced to experience level 3. On T:1289 you reached level 1 of The Gnomish Mines. On T:1294 you advanced to experience level 4. On T:1348 you advanced to experience level 5. Latest messages: Hello Arrhythmia, the vampiric Convict, welcome back to DynaHack! The gnome lord thrusts his broad short sword. The gnome lord hits! You die... (2x) Final status: Goodbye Arrhythmia the Convict... You died in The Gnomish Mines on dungeon level 4 with 211 points, and 67 pieces of gold, after 1448 moves. You were level 5 with a maximum of 52 hit points when you died.