Arrhythmia, chaotic female vampiric Convict --------------- |.............| --------- ##...........(...# #........| # |.............|# #|<...(..| # |.............|# -#--+-.-- # |.............|# # # ----##-)-------### # ###################@_################## ### # ### ### -#-#---#-.---- # # # # |............| ## # ### ##.............| -.----# # |............| |....|# -.------ ##-^...........| |....|# |.>....| # |............| |.....# |......| ### -------------- #....| |......| # ------ |.......######## -------- Arrhythmia the Detainee Experience level: 1 Strength: 10 Dexterity: 8 Constitution: 18 Intelligence: 10 Wisdom: 13 Charisma: 10 Health: 11(11) Energy: 4(4) AC: 3 Gold: 88 Moves: 225 Your Inventory: Coins $ - 88 gold pieces Armor b - a cursed +0 striped shirt (being worn) e - an [uncursed] +0 large round shield [dwarvish roundshield] (being worn) f - an [uncursed] +0 elven mithril-coat (being worn) g - an [uncursed] +0 hooded cloak [dwarvish] (being worn) Rings d - an [uncursed] +1 ring of gain intelligence Gems a - 6 uncursed rocks (in quiver) Iron balls c - an [uncursed] heavy iron ball (chained to you) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You had transgressed. Hunger level was 49. Your alignment was -9 / 11. Monster difficulty range was 0 - 1. Level difficulty was 2. You were immune to level-drain. You were immune to sickness. You were punished. You saw invisible. You could fly. You could survive without air. You regenerated. You were unlucky (-1). Tymora was angry with you (1). You survived. Vanquished creatures: a hobbit a kobold zombie 2 creatures vanquished. Voluntary challenges: You were an atheist. You went without food. You were illiterate. You never hit with a wielded weapon. You put on armor 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a long staircase Level 2 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:40 you reached level 2 of The Dungeons of Doom. Latest messages: There is nothing here to pick up. This water's no good! The fountain dries up! [HP+2=7] [2 turns] You don't have anything to drink. There is nothing here to pick up. You don't have anything to drink. [HP+1=8] You have a little trouble lifting $ - 61 gold pieces. [HP+1=9] Hit points restored. [HP+2=11] The door opens. A gush of water hits you! Your cloak is not affected. You have a little trouble lifting $ - 27 gold pieces. You hear the footsteps of a guard on patrol. You are beginning to feel weak. You feel too weak from hunger to explore. (2x) [2 turns] Final status: Goodbye Arrhythmia the Convict... You quit in The Dungeons of Doom on dungeon level 2 with 194 points, and 88 pieces of gold, after 225 moves. You were level 1 with a maximum of 11 hit points when you quit.