Arrhythmia, chaotic female vampiric Convict --------- |.......| |.......| |.@__...| |.......| |.......| ------.-- Arrhythmia the Detainee Experience level: 1 Strength: 17 Dexterity: 10 Constitution: 17 Intelligence: 10 Wisdom: 11 Charisma: 10 Health: 11(11) Energy: 4(4) AC: 7 Gold: 0 Moves: 17 Your Inventory: Armor b - a cursed +0 striped shirt (being worn) c - an uncursed +0 cloak of protection (being worn) Gems a - 6 uncursed rocks (in quiver) Iron balls d - an [uncursed] heavy iron ball (chained to you) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You had transgressed. Hunger level was 184. Your alignment was -15 / 10. Monster difficulty range was 0 - 1. Level difficulty was 1. You were immune to level-drain. You were immune to sickness. You were punished. You could fly. You could survive without air. You regenerated. You were unlucky (-1). Tymora was angry with you (1). You survived. Voluntary challenges: You were a pacifist. You pretended to be an atheist. You went without food. You were illiterate. You never hit with a wielded weapon. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: Level 1 <- You were here an altar a long staircase Latest messages: Hello Arrhythmia, welcome to DynaHack! You are a chaotic female vampiric Convict. [2 turns] You see here an opera cloak. [2 turns] c - an opera cloak. There is an altar to Ilmater (lawful) here. You see here a heavy iron ball (chained to you). An opera cloak lands on the altar. c - an uncursed opera cloak. d - a heavy iron ball (chained to you). You wear an uncursed +0 cloak of protection. Final status: Goodbye Arrhythmia the Convict... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 17 moves. You were level 1 with a maximum of 11 hit points when you escaped.