Arrhythmia, chaotic female vampiric Convict ------------ ------ ######%####%.........{.| -- |....| #------ |.......[+.+)@C00################ #... |..<.| #%....| |..........| # ### . |....| #|....|#####-........).| ####0###########+ |)...+ #####------ |........_.| # # ### ... ---.-- ## -----.------ ### ### # -.- # # # # # ### # # # # #### # ### # # ------ ### # # # ### |....| #### # --.------# # |....| ### # ) |........# -.------- |....| # ### # |.......| |........########|.....########### # ## |....`..| |>......| #.....| ### --|---- --------- |.......| |....| # |...%.| --------- ------ ##-.....| |.....| ------- Arrhythmia the Prisoner Experience level: 10 Strength: 18/02 Dexterity: 12 Constitution: 20 Intelligence: 12 Wisdom: 11 Charisma: 7 Health: 0(116) Energy: 52(52) AC: -2 Gold: 1807 Moves: 9599 Your Inventory: Coins $ - 1807 gold pieces Armor m - an [uncursed] +0 pair of iron shoes I - an [uncursed] +0 elven mithril-coat (being worn) M - an [uncursed] +0 elven cloak (being worn) P - an [uncursed] +0 blue and green shield [elven] (being worn) S - an [uncursed] +0 elven leather helm (being worn) Comestibles F - an uncursed Hot Futa Mare Dick named Ward against shopkeepers Scrolls b - an uncursed scroll labeled ACHAT SHTAYIM SHALOSH [of charging] V - a blessed scroll of blank paper X - an uncursed scroll of earth Potions e - an uncursed potion of sickness i - a blessed potion of acid n - an uncursed potion of extra healing Wands o - an [uncursed] wand of digging [0:6] T - an uncursed wand called Teleport [of teleportation (0:2)] W - an uncursed wand of slow monster [0:6] Tools a - an uncursed [+0] unicorn horn q - an uncursed mirror Z - an uncursed skeleton key Iron balls c - an uncursed heavy iron ball (weapon in hand) Spells known in the end: Name Level Category Fail Memory a - light 1 divination 100% [||||||..] b - stone to flesh 3 healing 100% [|||||||.] Your skills at the end: Fighting Skills body armor [Basic / Skilled] shield [Basic / Basic] Weapon Skills flail [Basic / Expert] sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was -215. Your alignment was 57 / 57. Monster difficulty range was 2 - 11. Level difficulty was 12. You were immune to poison. You were immune to level-drain. You were immune to sickness. You were stealthy. You could fly. You could survive without air. You regenerated. You were lucky (1). You are dead. Vanquished creatures: 2 black puddings a giant mimic 6 small mimics 2 xans a quantum mechanic a large dog a freezing sphere a flaming sphere a tiger a human mummy a wraith a carnivorous ape a leather golem a wolf a winter wolf cub a panther a spotted jelly 3 leprechauns an iron piercer a giant spider a horse an ice vortex a vampire bat a dwarf mummy a gold golem 2 Green-elves 3 lizards 3 chickatrices 2 housecats a jaguar 2 dwarf lords a gray unicorn a snake 2 Woodland-elves 2 snow ants 2 bugbears 2 Mordor orcs 3 Uruk-hai an orc shaman 2 rock piercers 2 rock moles a fog cloud 2 yellow lights 4 gnome lords 2 gnomish wizards a kobold mummy a black naga hatchling 2 paper golems a wax golem a baby crocodile 6 giant ants a little dog 5 floating eyes 5 dwarves a kobold shaman 7 hill orcs 8 rothes a dwarf zombie 2 werejackals 3 iguanas a killer bee 4 acid blobs 2 coyotes a gas spore 5 hobbits 15 manes 6 hobgoblins 3 giant rats 7 cave spiders a brown mold 3 yellow molds a green mold 18 gnomes 2 garter snakes 6 geckos 3 jackals 4 foxes a kobold 4 goblins a sewer rat 6 grid bugs 2 lichens 2 kobold zombies 12 newts 229 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 19 times. You put on armor 26 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 12 Level 1 an altar a long staircase Level 2 a general store Level 3 a fountain stairs to The Gnomish Mines Level 4 a fountain Level 5 many fountains Level 6 (Shop with Relec and Rcold) a general store, a fountain stairs to Sokoban Level 8 a bookstore, an altar, a fountain stairs to Town Level 9 (Magic trap) a pet store Level 10 (Two potential succ) an altar, some sinks Level 11 some fountains Level 12 <- You were here an altar to Tymora, a fountain The Gnomish Mines: levels 4 to 6 Level 4 stairs to The Dungeons of Doom Sokoban: Level 5 a magic chest stairs to The Dungeons of Doom Town: levels 6 to 7 Level 6 some trees Level 7 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:575 you advanced to experience level 2. On T:824 you advanced to experience level 3. On T:972 you reached level 2 of The Dungeons of Doom. On T:1043 you reached level 3 of The Dungeons of Doom. On T:1099 you advanced to experience level 4. On T:1265 you reached level 1 of The Gnomish Mines. On T:1268 you advanced to experience level 5. On T:1791 you advanced to experience level 6. On T:2556 you advanced to experience level 7. On T:2688 you reached level 2 of The Gnomish Mines. On T:2930 you reached level 3 of The Gnomish Mines. On T:3293 you reached level 4 of The Dungeons of Doom. On T:3783 you reached level 5 of The Dungeons of Doom. On T:3792 you advanced to experience level 8. On T:4519 you reached level 3 of Sokoban. On T:4864 you reached level 7 of The Dungeons of Doom. On T:5132 you reached level 8 of The Dungeons of Doom. On T:5400 you advanced to experience level 9. On T:6263 you reached level 3 of Town. On T:6406 you reached level 2 of Town. On T:6856 you reached level 9 of The Dungeons of Doom. On T:7352 you reached level 10 of The Dungeons of Doom. On T:8034 you advanced to experience level 10. On T:8073 you reached level 11 of The Dungeons of Doom. On T:8475 you reached level 12 of The Dungeons of Doom. Latest messages: The plains centaur swings his crossbow. The plains centaur misses. The plains centaur kicks! [HP-6=16] The plains centaur swings his crossbow. The plains centaur hits! The plains centaur kicks! [HP-3=13] The plains centaur swings his crossbow. The plains centaur just misses! The plains centaur kicks! The plains centaur swings his crossbow. The plains centaur hits! The plains centaur kicks! [HP-7=6] The plains centaur swings his crossbow. The plains centaur hits! The plains centaur kicks! [HP-2=4] The plains centaur swings his crossbow. The plains centaur hits! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Dungeons of Doom on dungeon level 12 with 8669 points, and 1807 pieces of gold, after 9599 moves. You were level 10 with a maximum of 116 hit points when you died.