Arrhythmia, chaotic female vampiric Convict ------- |.....| ###..<...| ####|.[...| -------------### ------- |`.........)|### |.....`.....%# |...-----...|# |...|.{.|...| |..`|{.{|`..| |...|.{ |.o_| |...-.---..@| |.....`...... |`.........`| ------------- Arrhythmia the Jail-bird Experience level: 7 Strength: 17 Dexterity: 15 Constitution: 17 Intelligence: 9 Wisdom: 13 Charisma: 9 Health: 0(62) Energy: 52(52) AC: 6 Gold: 923 Moves: 3384 Your Inventory: Coins $ - 923 gold pieces Weapons h - an [uncursed +0] dwarvish mattock P - a [blessed] fireproof [+1] sling of detonation (alternate weapon; not wielded) Armor b - a cursed +0 striped shirt (being worn) g - an [uncursed] +0 pair of hard shoes [iron] (being worn) i - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn) o - an [uncursed] burnt +0 slippery cloak [oilskin] (being worn) Q - an [uncursed +0] iron skull cap [orcish helm] Scrolls j - a [blessed] unlabeled scroll [of blank paper] w - a [blessed] scroll labeled LOREN IPSUM [of remove curse] D - an [uncursed] scroll labeled GHOTI [of enchant weapon] M - an [uncursed] scroll labeled AQUE BRAGH [of identify] O - an [uncursed] unlabeled scroll [of blank paper] Potions s - a [cursed] potion of sleeping x - an [uncursed] potion of object detection y - an [uncursed] potion of oil Rings e - a [cursed -2] granite ring [of gain constitution] l - an [uncursed] wedding ring [of see invisible] m - an [uncursed +1] agate ring [of increase damage] n - an [uncursed +0] plastic ring [of adornment] z - an [uncursed] steel ring [of slow digestion] Wands J - an [uncursed] wand of light [0:8] Tools d - an [uncursed] looking glass [mirror] u - an [uncursed] skeleton key Iron balls c - an [uncursed] rusty heavy iron ball (chained to you) (weapon in hand) Spells known in the end: Name Level Category Fail Memory a - wizard lock 2 matter 100% [||||||||] Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 361. Your alignment was 26 / 26. Monster difficulty range was 0 - 6. Level difficulty was 5. You were immune to poison. You were immune to level-drain. You were immune to sickness. You were punished. You could fly. You could survive without air. You regenerated. You were lucky (1). You are dead. Vanquished creatures: a large mimic 2 gnome lords a straw golem a paper golem 3 giant ants 2 floating eyes a kitten 3 dwarves a kobold lord 4 hill orcs a centipede 2 giant bats 2 monkeys 2 werejackals an iguana a hobbit 3 manes a giant rat a brown mold a yellow mold 3 green molds 10 gnomes 8 Keystone Kops 6 garter snakes 4 geckos a jackal 3 foxes a kobold a goblin 3 grid bugs 3 bats 2 lichens a kobold zombie 2 newts 82 creatures vanquished. Voluntary challenges: You went without food. You used a wielded weapon 4 times. You read items or engraved 3 times. You put on armor 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 a long staircase Level 2 a general store Level 3 stairs to The Gnomish Mines Level 4 an altar to Tymora Level 5 <- You were here many fountains The Gnomish Mines: Level 4 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:283 you reached level 2 of The Dungeons of Doom. On T:691 you advanced to experience level 2. On T:729 you reached level 3 of The Dungeons of Doom. On T:793 you advanced to experience level 3. On T:812 you reached level 1 of The Gnomish Mines. On T:828 you advanced to experience level 4. On T:920 you advanced to experience level 5. On T:1846 you advanced to experience level 6. On T:2350 you reached level 4 of The Dungeons of Doom. On T:3017 you advanced to experience level 7. On T:3204 you received a fireproof sling of detonation from Tymora. On T:3325 you reached level 5 of The Dungeons of Doom. Latest messages: [HP+1=9] [HP+1=10] [HP+1=11] [HP+1=12] The hill orc wields a crude dagger! [HP+1=13] [HP+1=14] The hill orc thrusts his crude dagger. The hill orc hits! [HP-5=9] You see here a hill orc corpse. [HP+1=10] You see here an iron skull cap. The hill orc thrusts his crude dagger. The hill orc hits! [HP-4=6] c - a rusty heavy iron ball (chained to you) (weapon in hand). P - a fireproof sling of detonation (alternate weapon; not wielded). You begin bashing monsters with your heavy iron ball. You miss the hill orc. (2x) The hill orc thrusts his crude dagger. The hill orc hits! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Dungeons of Doom on dungeon level 5 with 3429 points, and 923 pieces of gold, after 3384 moves. You were level 7 with a maximum of 62 hit points when you died.