Arrhythmia, chaotic female vampiric Convict ------------- ----- ##-...........|################## |.*.-# # |.*...^.....|# -----.----- |.*.|# ### -.-.----.----0 |.........| |%..|# # ############# #%-....%....| |)*.|# ### ## # |...%..>..| |%..|# # ###### ### ---.------- -----# ### -.----# # #%### # # |....|# ### # # ### |....|% # ## # # |.....####### ### --------|----- # # |....| # --.-- # |............| # # |^...| ##...%|##%%#####|............| --------- # # ########-.0..| |...| # |....).......| F@d####........| #### # # ------ |...-## |............| |.......| #-----#### |..<| |............| |.......| #-...|## ----- -------------- |.......| |..%-## --------- ----- Arrhythmia the Jail-bird Experience level: 8 Strength: 16 Dexterity: 15 Constitution: 16 Intelligence: 9 Wisdom: 11 Charisma: 8 Health: 70(70) Energy: 42(42) AC: 6 Gold: 0 Moves: 5470 Your Inventory: Weapons D - an [uncursed] rustproof [+0] broadsword named Luck Blade [Luck Blade] Y - a cursed [+1] broad pick [of aggravation (dwarvish mattock)] (weapon in hands) Armor b - a cursed +0 striped shirt (being worn) g - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn) i - a [blessed] +3 large round shield [dwarvish roundshield] W - an [uncursed] +0 hooded cloak [dwarvish] (being worn) X - a cursed +0 pair of hard shoes of stealth [iron] (being worn) Scrolls w - an uncursed scroll of scare monster Q - an [uncursed] scroll of teleportation R - an uncursed scroll of magic mapping S - 2 [uncursed] scrolls of identify T - an uncursed scroll of create monster U - a [cursed] scroll of flood V - an [uncursed] scroll of destroy armor Potions K - an uncursed potion of monster detection Z - a [cursed] potion of extra healing Rings p - an uncursed ring of fire resistance J - an uncursed +1 ring of gain strength Wands l - an uncursed wand of digging (0:0) Tools u - an uncursed stethoscope H - an [uncursed] looking glass [mirror] L - an uncursed sack Iron balls c - an uncursed heavy iron ball (chained to you) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills shield [Basic / Basic] Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 488. Your alignment was 36 / 37. Monster difficulty range was 0 - 5. Level difficulty was 3. You were immune to poison. You were immune to level-drain. You were immune to sickness. You were punished. You were stealthy. You aggravated monsters. You could fly. You could survive without air. You regenerated. You were very lucky (6). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a dwarf king a lynx 2 leprechauns an iron piercer an ice vortex a vampire bat 2 lizards a dingo a jaguar 2 gnome mummies a fire ant a wood nymph a rock piercer a pony 2 shriekers 2 violet fungi a gnome lord a gnomish wizard 2 elf zombies 4 giant ants 4 floating eyes 3 dwarves 11 hill orcs 2 rothes an orc zombie 2 wererats 5 iguanas 6 killer bees 3 acid blobs a gas spore 3 hobbits a large kobold 4 giant rats a yellow mold 13 gnomes 8 Keystone Kops 6 geckos 6 jackals 2 foxes a kobold 2 goblins 8 grid bugs 3 lichens 4 newts 129 creatures vanquished. Voluntary challenges: You went without food. You used a wielded weapon 1 time. You read items or engraved 9 times. You put on armor 11 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 8 Level 1 a long staircase Level 2 an altar stairs to The Gnomish Mines Level 3 <- You were here a general store Level 4 a general store, an altar, a fountain, a sink Level 6 a scroll shop, an altar to Tymora Level 7 many fountains Level 8 a fountain The Gnomish Mines: levels 3 to 4 Level 3 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:196 you reached level 2 of The Dungeons of Doom. On T:296 you advanced to experience level 2. On T:431 you reached level 3 of The Dungeons of Doom. On T:660 you advanced to experience level 3. On T:888 you reached level 1 of The Gnomish Mines. On T:900 you advanced to experience level 4. On T:1090 you advanced to experience level 5. On T:1240 you reached level 2 of The Gnomish Mines. On T:1914 you advanced to experience level 6. On T:2089 you reached level 4 of The Dungeons of Doom. On T:2433 you reached level 5 of The Dungeons of Doom. On T:2789 you advanced to experience level 7. On T:2872 you reached level 6 of The Dungeons of Doom. On T:3531 you advanced to experience level 8. On T:3567 you received Luck Blade from Tymora. On T:4193 you reached level 7 of The Dungeons of Doom. On T:5255 you reached level 8 of The Dungeons of Doom. Latest messages: You are momentarily blinded by a flash of light. The jackal bites! The jackal misses. (2x) [2 turns] The jackal bites! (2x) [HP-2=68] The jackal bites! (4x) [HP-4=64] [2 turns] [HP+1=65] [HP+1=66] [HP+2=68] [2 turns] [HP+1=69] [HP+1=70] The jackal just misses! [2 turns] You hit the shrieker! You miss the shrieker. The jackal bites! Akalapi comes and takes all your possessions. The sack is empty. Final status: Goodbye Arrhythmia the Convict... You quit in The Dungeons of Doom on dungeon level 3 with 6156 points, and 0 pieces of gold, after 5470 moves. You were level 8 with a maximum of 70 hit points when you quit.