Arrhythmia, chaotic female vampiric Convict 0########### --------- ----------- # |.......| |....<....| # |.......| |.........| #+ +........# |.........-# # |.......|% |.........|# ###0 # #---------######-.........|# 0@################################### -----------# # # # # # # # # ## #----- #|...| #-%..| |...| |>..| ----- Arrhythmia the Inmate Experience level: 5 Strength: 17 Dexterity: 9 Constitution: 20 Intelligence: 9 Wisdom: 11 Charisma: 9 Health: 51(51) Energy: 20(20) AC: 9 Gold: 781 Moves: 1743 Your Inventory: Coins $ - 781 gold pieces Armor b - a cursed +0 striped shirt (being worn) e - an [uncursed] +0 iron skull cap [orcish helm] (being worn) Scrolls j - 2 [uncursed] scrolls labeled MAPIRO MAHAMA DIROMAT [of enchant weapon] Potions h - an [uncursed] orange potion [of full healing] i - a [blessed] potion of paralysis Tools d - an [uncursed] lock pick g - an [uncursed] blindfold Iron balls c - an [uncursed] heavy iron ball (weapon in hand) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were devoutly aligned. Hunger level was 47. Your alignment was 18 / 18. Monster difficulty range was 1 - 5. Level difficulty was 6. You were immune to level-drain. You were immune to sickness. You could fly. You could survive without air. You regenerated. You were lucky (1). You survived. Vanquished creatures: a wolf a leprechaun a pony a gnome lord a floating eye a rothe 2 coyotes a gas spore a red mold 2 garter snakes 4 geckos 3 jackals a kobold 3 goblins a sewer rat 2 grid bugs 3 lichens a kobold zombie 30 creatures vanquished. Voluntary challenges: You went without food. You were illiterate. You never hit with a wielded weapon. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 some fountains a long staircase Level 2 a weapon shop Level 4 a sink Level 6 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:315 you advanced to experience level 2. On T:330 you reached level 2 of The Dungeons of Doom. On T:608 you advanced to experience level 3. On T:840 you reached level 3 of The Dungeons of Doom. On T:871 you advanced to experience level 4. On T:1129 you reached level 4 of The Dungeons of Doom. On T:1210 you advanced to experience level 5. On T:1257 you reached level 5 of The Dungeons of Doom. On T:1547 you reached level 6 of The Dungeons of Doom. Latest messages: You miss the rothe. You bite the rothe. The rothe hits! The rothe bites! (2x) [HP-4=44] You miss the rothe. You bite the rothe. You feed on the lifeblood. The rothe suddenly seems weaker! The rothe dies! [HP+1=45] You see here a rothe corpse. [HP+1=46] [HP+1=47] [HP+1=48] [HP+1=49] [HP+1=50] $ - 6 gold pieces. [HP+1=51] You are beginning to feel weak. You feel too weak from hunger to explore. (3x) You try to move the boulder, but in vain. (3x) Final status: Goodbye Arrhythmia the Convict... You quit in The Dungeons of Doom on dungeon level 6 with 2023 points, and 781 pieces of gold, after 1743 moves. You were level 5 with a maximum of 51 hit points when you quit.