Arrhythmia, chaotic female vampiric Convict ---------------- ---------- |..............| -------------- |........| |..............| |`.....<.....| ------- |........| ##|..............| ##.............| .%))%*| |........| # |...............# # ----------|--- |.+(*]?| |...%.....#### ---.-------|----# ### # _@@(%[((| ----|----- ## ######%## # # # ###|./)!??| # # # # #### ### # ------- # ### ### ----.----# # ### # # 0 |.......|# ### # ## # |.......+# # ### ---.--- # |.......| ### # |.....| -.--- |.......| # # ### |....%| #-...| |>......| ---.--- # |......#######|...|####--------- |.(....####### ------- |...| #################......| ----- |.....| |.....| ------- Arrhythmia the Inmate Experience level: 4 Strength: 18 Dexterity: 6 Constitution: 17 Intelligence: 13 Wisdom: 8 Charisma: 8 Health: 35(36) Energy: 21(21) AC: 10 Gold: 0 Moves: 933 Your Inventory: Armor b - a cursed +0 striped shirt (being worn) Scrolls d - an [uncursed] scroll labeled ZELGO MER [of enchant armor] Tools e - an [uncursed] towel Gems a - 9 uncursed rocks (in quiver) Iron balls c - an [uncursed] heavy iron ball (chained to you) (weapon in hand) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were fervently aligned. Hunger level was 573. Your alignment was 13 / 14. Monster difficulty range was 0 - 3. Level difficulty was 2. You were immune to level-drain. You were immune to sickness. You were punished. You could fly. You could survive without air. You regenerated. You were lucky (1). You survived. Vanquished creatures: a shrieker a gas spore a giant rat a yellow mold 3 geckos a jackal a fox 2 grid bugs 2 bats 2 lichens 2 newts 17 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 1 time. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a fountain a long staircase Level 2 <- You were here a general store History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:409 you reached level 2 of The Dungeons of Doom. On T:621 you advanced to experience level 2. On T:638 you advanced to experience level 3. On T:758 you advanced to experience level 4. Latest messages: You miss the bat. (2x) The bat bites! (2x) [HP-1=34] You kill the bat! [HP+1=35] [HP+1=36] The bat bites! [HP-3=33] You miss the bat. You bite the bat. You feed on the lifeblood. The bat suddenly seems weaker! The bat dies! [HP+1=34] [HP+1=35] [HP+1=36] "I don't sell to your kind here." Yecch! This stuff tastes like poison. Your muscles won't obey you. [HP-1=35] Ouiatchouane gratefully inherits all your possessions. Final status: Goodbye Arrhythmia the Convict... You quit in The Dungeons of Doom on dungeon level 2 with 392 points, and 0 pieces of gold, after 933 moves. You were level 4 with a maximum of 36 hit points when you quit.