Arrhythmia, chaotic female vampiric Convict * ---------------- $ $ |..............| $ $ |..............| +.*............| $ |..............| [ ------.--------- ? # # # $ ### # # $ -.----.- $ * $ |....._.# |.....B| $ $ 0 |....... -------- $ Arrhythmia the Detainee Experience level: 1 Strength: 18/02 Dexterity: 11 Constitution: 17 Intelligence: 10 Wisdom: 8 Charisma: 9 Health: 32(32) Energy: 4(4) AC: 6 Gold: 0 Moves: 62 Your Inventory: Rings c - an [uncursed] amber ring [of free action] (on right foreclaw) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You had transgressed. Hunger level was 148. Your alignment was -12 / 10. Monster difficulty range was 0 - 1. Level difficulty was 1. You were immune to sleep. You were immune to poison. You were immune to sickness. You were stunned. You were punished. You could fly. You regenerated. You were polymorphed into a vampire bat (197). You had free action. Your luck was zero. You survived. Vanquished creatures: a goblin Voluntary challenges: You were an atheist. You went without food. You were illiterate. You never hit with a wielded weapon. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: Level 1 <- You were here a long staircase Latest messages: [2 turns] You wear an amber ring (on right hand). You see here a heavy iron ball (chained to you). (2x) d - a heavy iron ball (chained to you). e - a bubbly potion. f - a sky blue potion. You detect the presence of objects. You are beginning to feel hungry. You feel a little strange. You turn into a vampire bat! You become much too small for your shirt! You can't even move a handspan with this load! [HP+21=32] You cannot drop something you are wearing. You drop a heavy iron ball (chained to you). Your movements are now unencumbered. Final status: Goodbye Arrhythmia the Convict... You quit in The Dungeons of Doom on dungeon level 1 with 44 points, and 0 pieces of gold, after 62 moves. You were level 1 with a maximum of 11 hit points when you quit.