Arrhythmia, chaotic female vampiric Convict ---------------------------------------------------------------------------- |....|...|...|...|...|...|...|...|...|...|...|...|...|...|................@| |....|...|...|...|...|...|...|...|...|...|...|...|...|...|.........s..%..r.| |.----0---.---.---.---.---.---.---.---.---.---.---0---.---........rr.._(...| |.................................................._..._..........a.ra.....| |.................................................................aa..a....| |.....................^.................................._........aaa......| |....---.---.---.---.---.---.---.---.---.---.---.---.---.------------------| |....|...|...|...|...|...|...|...|...|...|...|...|...|...|.................| |....|...|...|...|...|...|...|...|...|...|...|...|...|...|.................| |.^..|---------------------------------------------------|.................| |....|...|...|...|...|...|...|...|...|...|...|...|...|...|......>..........| |....|.. |.. |...|...|...|...|...|...|.. |...|...|...|...|.................| |....|.---.---.---.---.---.---.---.---.---.---.---.---.--------------..----| |..........................................................................| |..........................................................................| ----.---.---.---.---.---.---.---.---.---.---.---.---.---.|.............^...| ...|...|...|...|...|...|...|...|...|...|...|...|...|...|.................| |....|...|...|...|..^|...|...|...|...|...|...|...|...|...|................#| ---------------------------------------------------------------------------- Arrhythmia the Prisoner Experience level: 10 Strength: 17 Dexterity: 12 Constitution: 19 Intelligence: 10 Wisdom: 11 Charisma: 8 Health: 0(98) Energy: 62(62) AC: 2 Gold: 14 Moves: 7209 Your Inventory: Coins $ - 14 gold pieces Armor i - an [uncursed] +0 pair of hard shoes [iron] (being worn) j - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn) k - an [uncursed] +0 large round shield [dwarvish roundshield] (being worn) q - an uncursed [+0] mummy wrapping Potions p - an uncursed potion of blindness Rings J - an uncursed ring of invisibility (on right hand) Wands o - an uncursed wand of create monster [0:2] Tools f - an uncursed bag [sack] g - an uncursed blindfold z - an uncursed skeleton key Iron balls c - an uncursed heavy iron ball (weapon in hand) Contents of the sack: 745 gold pieces a blessed [+2] silver short sword [of frost] an uncursed scroll called enchant armor [of enchant armor] an uncursed scroll labeled ABRA KA DABRA [of destroy armor] an uncursed scroll labeled KERNOD WEL [of identify] an uncursed scroll of create monster an uncursed unlabeled scroll [of blank paper] an uncursed clear potion [of water] 3 uncursed potions of object detection an uncursed jade ring [of sustain ability] an uncursed wand of enlightenment [0:10] an uncursed wand of speed monster [0:5] an uncursed looking glass [mirror] an uncursed looking glass [mirror] an uncursed pair of lenses Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills shield [Basic / Basic] Weapon Skills flail [Basic / Expert] sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 196. Your alignment was 45 / 46. Monster difficulty range was 1 - 10. Level difficulty was 11. You were immune to poison. You were immune to level-drain. You were immune to sickness. You were invisible. You could fly. You could survive without air. You regenerated. You were very lucky (8). You are dead. Vanquished creatures: 4 inmates 2 black puddings a giant mimic a xan a wood golem a gelatinous cube a flaming sphere an elf mummy a chameleon a crocodile 10 giant beetles a quivering blob a winter wolf cub 2 leprechauns an iron piercer 3 giant spiders a horse a vampire bat 2 brown puddings an owlbear 2 lizards a blue jelly 2 dust vortices a plains centaur a gnome mummy 2 apes 3 human zombies 3 soldier ants 3 fire ants 2 wood nymphs 5 water nymphs 5 mountain nymphs an orc shaman 3 ponies a fog cloud 2 yellow lights 7 gnome lords a kobold mummy 2 gray oozes 5 elf zombies a ghoul a little dog a floating eye 2 kittens 7 dwarves a homunculus 5 rothes 2 rabid rats a centipede a monkey a dwarf zombie 4 muggers an iguana 2 killer bees 4 acid blobs a coyote 2 gas spores 3 hobbits 2 large kobolds a hobgoblin 6 giant rats 3 cave spiders a brown mold a yellow mold 34 gnomes 2 garter snakes 2 geckos 6 jackals 2 goblins 3 sewer rats 6 grid bugs 4 lichens 4 kobold zombies 4 newts 210 creatures vanquished. Voluntary challenges: You left the true Path of Zen. You went without food. You never hit with a wielded weapon. You read items or engraved 9 times. You put on armor 18 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 11 Level 1 a long staircase Level 2 some fountains stairs to The Gnomish Mines Level 3 some fountains Level 4 a fountain Level 5 many fountains Level 6 stairs to Sokoban Level 7 stairs to Town Level 8 some fountains, some trees Level 9 a temple, a fountain Level 10 (succ) Level 11 a sink portal to The Quest The Gnomish Mines: levels 3 to 6 Level 3 stairs to The Dungeons of Doom The Quest: Level 1 <- You were here an altar to Tymora, a magic chest, a sink portal to The Dungeons of Doom Sokoban: Level 5 a magic chest stairs to The Dungeons of Doom Town: levels 4 to 6 Level 4 some shops, some fountains Level 5 many fountains, many trees Level 6 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:245 you advanced to experience level 2. On T:428 you reached level 2 of The Dungeons of Doom. On T:468 you advanced to experience level 3. On T:624 you reached level 1 of The Gnomish Mines. On T:632 you advanced to experience level 4. On T:661 you advanced to experience level 5. On T:879 you advanced to experience level 6. On T:953 you reached level 2 of The Gnomish Mines. On T:1169 you advanced to experience level 7. On T:1322 you reached level 3 of The Gnomish Mines. On T:1576 you reached level 4 of The Gnomish Mines. On T:2043 you reached level 3 of The Dungeons of Doom. On T:2345 you reached level 4 of The Dungeons of Doom. On T:2678 you reached level 5 of The Dungeons of Doom. On T:2731 you advanced to experience level 8. On T:2802 you reached level 6 of The Dungeons of Doom. On T:2824 you reached level 3 of Sokoban. On T:3313 you reached level 7 of The Dungeons of Doom. On T:3337 you reached level 3 of Town. On T:3544 you reached level 2 of Town. On T:3602 you reached level 1 of Town. On T:4214 you advanced to experience level 9. On T:4516 you reached level 8 of The Dungeons of Doom. On T:5324 you reached level 9 of The Dungeons of Doom. On T:5743 you reached level 10 of The Dungeons of Doom. On T:6123 you advanced to experience level 10. On T:6140 you reached level 11 of The Dungeons of Doom. On T:6167 you reached level 1 of The Quest. On T:6718 you embarked upon an epic quest. On T:6759 you received a rustproof flail of stealth from Tymora. Latest messages: The soldier ant misses. (2x) The soldier ant bites! The soldier ant stings! [HP-35=25] [HP+1=26] You feel that monsters are aware of your presence. The soldier ant bites! The soldier ant stings! The soldier ant misses. The soldier ant just misses! [HP-11=15] Pick an object. A soldier ant on the floor of a room. Gee! All of a sudden, you can't see yourself. You wear an uncursed ring of invisibility (on right hand). The soldier ant bites! The soldier ant misses. The soldier ant bites! The soldier ant stings! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Quest on dungeon level 1 with 15318 points, and 759 pieces of gold, after 7209 moves. You were level 10 with a maximum of 98 hit points when you died.