Arrhythmia, chaotic female vampiric Convict ----------------------------------- |...#......@..)...................| | |... . .....%.@@..............| |[..... ---------.............| ...#.. |...#.............| |.. | |...|.............| --- |---|.............| |...#.............| |.. |.............| |---|.............| |...#.............| |...|.............| |---|......._.....| |...#.............| |...|.............| |---|.............| |...#............<| |...|.............| ----|.............| --------------- Arrhythmia the Prisoner Experience level: 12 Strength: 25 Dexterity: 13 Constitution: 20 Intelligence: 10 Wisdom: 10 Charisma: 9 Health: 0(127) Energy: 69(69) AC: -8 Gold: 0 Moves: 12088 Your Inventory: Amulets K - an uncursed amulet of ESP Armor k - an [uncursed] +0 blue and green shield [elven] (being worn) r - an [uncursed] +0 dwarvish mithril-coat (being worn) I - an [uncursed] burnt +1 cloak of protection (being worn) J - an uncursed +0 Hawaiian shirt of power named Ward of neverending virginity (being worn) L - an uncursed +0 hard hat [dwarvish iron helm] (being worn) O - an [uncursed] +0 pair of jackboots [high] (being worn) X - a [blessed] +1 pair of gloves called Reg [leather] (being worn) Scrolls M - an [uncursed] scroll of teleportation Rings q - an [uncursed] ring of slow digestion (on right hand) Wands C - a [blessed] wand of digging [0:4] N - an [uncursed] wand of make invisible [0:3] R - a [cursed] wand of digging [0:6] Tools f - an [uncursed] bag [oilskin sack] w - an [uncursed] skeleton key B - an [uncursed] skeleton key T - an [uncursed] towel Iron balls c - an uncursed corroded heavy iron ball (weapon in hand) Contents of the oilskin sack: an [uncursed] scroll of create monster an uncursed scroll of teleportation an [uncursed] ceramic ring [of protection from shape changers] a [cursed -3] clay ring [of protection] an [uncursed] wand of digging [0:7] an [uncursed] looking glass [mirror] a cursed magic lamp Spells known in the end: Name Level Category Fail Memory a - magic missile 2 attack 100% [||||||..] Your skills at the end: Fighting Skills body armor [Basic / Skilled] Weapon Skills flail [Skilled / Expert] sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 626. Your alignment was 70 / 70. Monster difficulty range was 2 - 14. Level difficulty was 16. You were immune to poison. You were immune to level-drain. You were immune to sickness. You could fly. You could survive without air. You had slower digestion. You regenerated. Your luck was zero. You are dead. Vanquished creatures: 5 prison guards 3 inmates an ettin a vampire a lieutenant a ghost 2 giant mimics an ogre king a wumpus a giant mummy 5 small mimics a xan 2 quantum mechanics 3 trolls an electric eel a giant turtle a pyrolisk a freezing sphere a flaming sphere 3 tigers 2 tengu a pit viper a python 2 soldiers 2 chameleons 9 giant beetles a quivering blob 2 cockatrices a lynx a panther a gremlin a leprechaun an orc-captain an iron piercer 6 giant spiders a scorpion 2 horses a vampire bat a forest centaur 4 gnome kings 2 orc mummies an ogre 2 brown puddings 2 yetis a gold golem a werewolf a lizard 2 dogs a dwarf lord 2 ravens a plains centaur a snake a Woodland-elf 10 soldier ants 4 snow ants 14 bugbears a quasit 3 wood nymphs a water nymph a mountain nymph 3 Mordor orcs an orc shaman 4 rock piercers 3 enormous rats a rock mole a woodchuck 3 ponies a fog cloud a yellow light 3 shriekers 10 gnome lords 2 gnomish wizards a kobold mummy a gray ooze a barrow wight 2 straw golems a paper golem 9 giant ants 2 little dogs 5 floating eyes a kitten 6 dwarves 2 kobold lords 2 kobold shamans 11 hill orcs a rothe a centipede 3 giant bats 2 Kop Sergeants a monkey 3 dwarf zombies 4 wererats 3 iguanas 3 acid blobs 2 coyotes 2 gas spores 6 hobbits 4 large kobolds 15 hobgoblins 3 giant rats 5 cave spiders 2 yellow molds 3 green molds 28 gnomes 21 Keystone Kops 11 garter snakes 2 gnome zombies 7 geckos 11 jackals a fox 3 kobolds 8 goblins a sewer rat 8 grid bugs 5 bats 8 lichens 4 kobold zombies 7 newts 394 creatures vanquished. Voluntary challenges: You left the true Path of Zen. You went without food. You never hit with a wielded weapon. You read items or engraved 17 times. You put on armor 38 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 15 Level 1 an altar to Tymora a long staircase Level 2 a general store stairs to The Gnomish Mines Level 3 (Laughter) a general store Level 4 a jewelry store Level 5 (Stash) a fountain Level 6 a fountain, a throne Level 7 a fountain Level 8 an altar to Tymora Level 9 many fountains Level 10 stairs to Sokoban Level 11 some fountains a long staircase Level 12 some fountains Level 14 an altar, a throne Level 15 portal to The Quest The Gnomish Mines: levels 3 to 5 Level 3 stairs to The Dungeons of Doom The Quest: levels 1 to 2 Level 1 an altar to Tymora, a magic chest, a sink portal to The Dungeons of Doom Level 2 <- You were here Sokoban: Level 9 a magic chest stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:148 you advanced to experience level 2. On T:364 you reached level 2 of The Dungeons of Doom. On T:549 you advanced to experience level 3. On T:896 you advanced to experience level 4. On T:1407 you advanced to experience level 5. On T:1606 you reached level 1 of The Gnomish Mines. On T:1721 you advanced to experience level 6. On T:2016 you reached level 2 of The Gnomish Mines. On T:2096 you advanced to experience level 7. On T:2234 you reached level 3 of The Gnomish Mines. On T:2606 you reached level 3 of The Dungeons of Doom. On T:2925 you reached level 4 of The Dungeons of Doom. On T:3615 you advanced to experience level 8. On T:4860 you reached level 5 of The Dungeons of Doom. On T:6188 you reached level 6 of The Dungeons of Doom. On T:6207 you advanced to experience level 9. On T:6532 you reached level 7 of The Dungeons of Doom. On T:6883 you reached level 8 of The Dungeons of Doom. On T:7987 you reached level 9 of The Dungeons of Doom. On T:8328 you reached level 10 of The Dungeons of Doom. On T:8335 you reached level 3 of Sokoban. On T:8446 you advanced to experience level 10. On T:9635 you reached level 11 of The Dungeons of Doom. On T:9970 you reached level 12 of The Dungeons of Doom. On T:10185 you reached level 13 of The Dungeons of Doom. On T:10506 you reached level 14 of The Dungeons of Doom. On T:10846 you reached level 15 of The Dungeons of Doom. On T:10853 you advanced to experience level 11. On T:11154 you advanced to experience level 12. On T:11244 you reached level 1 of The Quest. On T:11516 you received a rustproof thirsty flail from Tymora. On T:11767 you embarked upon an epic quest. On T:12052 you reached level 2 of The Quest. Latest messages: The prison guard swings his silver saber. The silver sears your flesh! The prison guard hits! [HP-20=52] You hit the prison guard! You bite the prison guard. The prison guard swings his silver saber. The silver sears your flesh! The prison guard hits! The prison guard swings his silver saber. The silver sears your flesh! The prison guard hits! [HP-37=15] [HP+1=16] [HP+3=19] [HP+1=20] The prison guard swings his silver saber. The silver sears your flesh! The prison guard hits! The prison guard swings his silver saber. The silver sears your flesh! The prison guard hits! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Quest on dungeon level 2 with 35314 points, and 0 pieces of gold, after 12088 moves. You were level 12 with a maximum of 127 hit points when you died.