Arrhythmia, chaotic female vampiric Convict -------------- ----- |............| ##....| ----------- |.<..........| # |.>.| |....|....| |............| ### |...| # ##.....|....| |...^........| # |...| #### |....|....|# -- |............|## |...|######+....|.....# .. -----.-------- |...|# ####|.........| ####------------- #r ....| ## --.--### #-....|.....#####............|#####@# .......| # ###### ||...|....| # |...........-###### ------- ### # # # ----------- #............|# # ### # |...........| # ############ # # # |...........| ---.------------########### #............| |..............%######## # ------------- |..>...........| -.-.-## |...............####|...|# ---------------- |....# ----- Arrhythmia the Jail-bird Experience level: 7 Strength: 18/01 Dexterity: 13 Constitution: 16 Intelligence: 9 Wisdom: 10 Charisma: 8 Health: 50(50) Energy: 49(49) AC: 3 Gold: 174 Moves: 2305 Your Inventory: Coins $ - 174 gold pieces Armor b - a cursed +0 striped shirt q - an [uncursed] +0 pair of hard shoes [iron] (being worn) x - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn) y - a cursed -2 elven mithril-coat (being worn) Scrolls k - 2 [uncursed] scrolls labeled VERR YED HORRE [of teleportation] o - an [uncursed] scroll labeled MAPIRO MAHAMA DIROMAT [of scare monster] p - an [uncursed] scroll labeled ZELGO MER [of confuse monster] A - an [uncursed] scroll labeled READ ME [of light] Rings E - a [cursed] ridged ring [of warning] F - an [uncursed] iron ring [of stealth] Wands w - an [uncursed] wand of digging [0:5] Tools f - an [uncursed] expensive camera [0:43] h - an uncursed blindfold s - an [uncursed +0] pick-axe (weapon in hand) t - an [uncursed oil] lamp (0:0) u - an [uncursed] looking glass [mirror] Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 487. Your alignment was 20 / 21. Monster difficulty range was 0 - 5. Level difficulty was 3. You were immune to poison. You were immune to level-drain. You were immune to sickness. You could fly. You could survive without air. You regenerated. Your luck was zero. You survived. Vanquished creatures: a flaming sphere a brown pudding a dwarf lord a wood nymph 2 shriekers 5 gnome lords a gnomish wizard a kobold mummy a little dog a floating eye a kitten 6 dwarves a homunculus 2 hill orcs a dwarf zombie an iguana 6 killer bees 4 hobbits 3 giant rats a brown mold a yellow mold 29 gnomes a gecko 2 jackals 2 goblins 3 grid bugs 2 lichens 4 newts 85 creatures vanquished. Voluntary challenges: You left the true Path of Zen. You went without food. You used a wielded weapon 3 times. You read items or engraved 2 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 2 a general store Level 3 <- You were here stairs to The Gnomish Mines The Gnomish Mines: levels 4 to 6 Level 4 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:134 you advanced to experience level 2. On T:263 you reached level 2 of The Dungeons of Doom. On T:399 you advanced to experience level 3. On T:740 you advanced to experience level 4. On T:834 you reached level 3 of The Dungeons of Doom. On T:851 you reached level 1 of The Gnomish Mines. On T:864 you advanced to experience level 5. On T:1092 you reached level 2 of The Gnomish Mines. On T:1108 you advanced to experience level 6. On T:1145 you reached level 3 of The Gnomish Mines. On T:1233 you advanced to experience level 7. Latest messages: You kill the hobbit! [HP+1=49] [HP+1=50] The newt bites! The newt blocks your way. You miss the newt. You bite the newt. You kill the newt! The little dog bites! The little dog misses. You miss the little dog. You bite the little dog. You feed on the lifeblood. The little dog suddenly seems weaker! The little dog dies! $ - 5 gold pieces. $ - 7 gold pieces. Something is engraved here on the headstone. You read: "Soon you'll join this fellow in hell! -- the Wizard of Yendor". $ - 121 gold pieces. $ - 41 gold pieces. The door opens. Final status: Goodbye Arrhythmia the Convict... You quit in The Dungeons of Doom on dungeon level 3 with 2972 points, and 174 pieces of gold, after 2305 moves. You were level 7 with a maximum of 50 hit points when you quit.